Major League Baseball 2K10 Gameplay Video (Mets @ Cubs)

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  • playball335
    Rookie
    • Mar 2003
    • 115

    #151
    Re: Major League Baseball 2K10 Gameplay Video (Mets @ Cubs)

    I hate the fact (I know it's trivial) that all the names on the back of the jerseys are the same font. It's this lack of attention to detail that really bugs me with 2K. Along with the crippling bugs that always seem to plague franchise mode year after year. I am really hoping they have finally gotten things right.

    I am really hoping for a pc baseball fix!

    Comment

    • Padgoi
      Banned
      • Oct 2008
      • 1873

      #152
      Re: Major League Baseball 2K10 Gameplay Video (Mets @ Cubs)

      I think the video looked solid. Much improved over last year. I just don't understand why some of you are so nitpicky when it comes to 2K but let "the other game" slide like there aren't any issues with it.

      Personally, the only issues I saw from that video were:

      - as everyone said, the font on the Cubs uniform was atrociously large.
      - the pickoff attempt with Soriano on first looked wonky and not fluid. Also, not sure if anyone noticed, Soriano starts his dive back VERY late. Like, I thought he was gonna get picked off BOTH throws. His dive back was late and LIGHTNING quick.
      - The first basemen seems to makehisstretchcatchtheballthrowitbacknextplay . . . just like that, VERY fast. I actually had a hard time seeing the first basemen catch the ball on the grounders hit because the animation was so fast.

      That's it. Nothing else seemed bad.

      - People complaining that the crowd needs to interact with each other more. Do you want them to break out turkey sandwiches and play boggle? They were fine. They're 3D and went after the ball in the stands.
      - I don't see the issue with the ball coming off the bat too quickly. There was a slow seeing-eye grounder through the right side and there was an opposite field bloop single as well. Were those fast? No. Again, seems fine to me.

      I'll pass judgment when I see more gameplay. Looks like a solid first video in my opinion.

      Comment

      • thornie
        08 Mets! One Year Older!
        • Mar 2007
        • 344

        #153
        Re: Major League Baseball 2K10 Gameplay Video (Mets @ Cubs)

        There's a lot of talk over at the 2k Forum (by Ronnie) that the reason for the abnormally large uniform elements such as the numbers and logos is due to the specs in the MLB Style Guide provided to them. As an Art Director for a TV company who has in the past done work for MLB, has access to the official MLB online style guide, and is a loyal uniwatchblog.com member... I can tell you that is 100% false. It's just poor design, plain and simple. I thought the numbers looked fine last year, and I don't know what prompted the change. Perhaps something to do with altering the player models caused the the old uni files not to work? Who knows.

        I like the way the game looks and I'm excited to pick this up day 1, but the uniform thing hits a certain nerve in me that's hard to ignore.

        Here's an example of an older style guide image for a Braves jersey. Notice the number size. The grid in the background is used to measure scale. I can't go posting images from the official style guide, as MLB prohibits people from displaying images with out... you guessed it, "expressed written consent from the office of the commissioner.. etc etc" but I found this one online that is a smaller cropped version of what we get in the big PDF from MLB.

        2006 - present, NY Mets Season Ticket Holder

        Comment

        • Trevytrev11
          MVP
          • Nov 2006
          • 3259

          #154
          Re: Major League Baseball 2K10 Gameplay Video (Mets @ Cubs)

          Originally posted by thornie
          There's a lot of talk over at the 2k Forum (by Ronnie) that the reason for the abnormally large uniform elements such as the numbers and logos is due to the specs in the MLB Style Guide provided to them.
          If we believe their "style guide" argument, then I guess it's safe to say that every single MLB uniform manufacturer, including the official ones who make the actual player uniforms, have gotten it wrong.

          Comment

          • sleepytercel
            Banned
            • Sep 2004
            • 605

            #155
            Re: Major League Baseball 2K10 Gameplay Video (Mets @ Cubs)

            Originally posted by EnigmaNemesis
            I find this hard to believe. Have any proof of this?

            The engine is the same every year, just tweaked and Frankenstein one way or another.

            There is no way they built a new engine from scratch, but all the existing animations from years ago, and graphical quirks from years ago are still there. Especially when it looks the same, only texture and light issues every other year.
            If you can't see that the graphics engine completely differs from Kush Games, then you have blinders on. In fact, in order for them to create a real time presentation, they needed to scrap the old engine. What same graphical quirks are in the game from 2K8 and before? Also, they can change an entire graphics engine and reuse old animations. NBA Live 07 did the same thing. Animations are interchangable. If you're talking about gameplay quirks, yes...VC admitted last year that the gameplay code was "touched up" and not rebuilt. However, the engine that powers the graphics was completely rebuilt. I don't see how you don't see that.

            Comment

            • Blzer
              Resident film pundit
              • Mar 2004
              • 42509

              #156
              Re: Major League Baseball 2K10 Gameplay Video (Mets @ Cubs)

              Originally posted by thornie
              There's a lot of talk over at the 2k Forum (by Ronnie) that the reason for the abnormally large uniform elements such as the numbers and logos is due to the specs in the MLB Style Guide provided to them. As an Art Director for a TV company who has in the past done work for MLB, has access to the official MLB online style guide, and is a loyal uniwatchblog.com member... I can tell you that is 100% false. It's just poor design, plain and simple. I thought the numbers looked fine last year, and I don't know what prompted the change. Perhaps something to do with altering the player models caused the the old uni files not to work? Who knows.
              Which makes me wonder... can they get in trouble for not designing the jerseys accordingly with the provided MLB Style Guide?
              Samsung PN60F8500 PDP / Anthem MRX 720 / Klipsch RC-62 II / Klipsch RF-82 II (x2) / Insignia NS-B2111 (x2) / SVS PC13-Ultra / SVS SB-2000 / Sony MDR-7506 Professional / Audio-Technica ATH-R70x / Sony PS3 & PS4 / DirecTV HR44-500 / DarbeeVision DVP-5000 / Panamax M5400-PM / Elgato HD60

              Comment

              • Pared
                Legen - WAIT FOR IT
                • Feb 2003
                • 39337

                #157
                Re: Major League Baseball 2K10 Gameplay Video (Mets @ Cubs)

                Originally posted by Trevytrev11
                If we believe their "style guide" argument, then I guess it's safe to say that every single MLB uniform manufacturer, including the official ones who make the actual player uniforms, have gotten it wrong.
                Uniforms aren't stitched based on the style guide (in terms of sizing). It's vice versa.
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                [OS Vets NBA 2k7 Champion]
                Now Playing: TLOU: Remastered
                Operation Sports is NOT a website for you to bitch and moan about sports gaming.
                That's not the meaning of constructive criticism.

                *Official Miami Heat Haters Club Member #1*

                Comment

                • BigBlue
                  Pro
                  • Feb 2003
                  • 662

                  #158
                  Re: Major League Baseball 2K10 Gameplay Video (Mets @ Cubs)

                  This is what kills me about 2K's 'secrecy' about not releasing video sooner. I'm pretty sure that someone who had access to an early build of the game brought this issue to their attention. I mean, if it's that obvious, don't you think that 2K would have done something about it sooner?

                  Instead, 2K goes on the defensive about MLB Style Guidelines. This seems to be a simple artistic fix that 'fell by the wayside' in order to shore up the issues that plagued this game over the last few years. If that's the case, then 2K needs to admit this. But to 'defend' it is arrogant of them.

                  Realistically, how much time and resources would it have taken to correct this issue, 2K? It's always something with this game. Instead of hearing about the true positives and negatives of the 1-inning gameplay video that 2K approved of for release, we're moaning about the gigantic numbers on the back of players' jerseys.

                  2K just can't get this thing right, man. WAKE UP, 2K! WAKE UP!

                  BigBlue

                  Comment

                  • kgisbeast
                    Banned
                    • Jan 2010
                    • 118

                    #159
                    Re: Major League Baseball 2K10 Gameplay Video (Mets @ Cubs)

                    2k10 is more than just a fresh coat of paint i hope. 2k9 sure. They took a Pinto, gave it a paint job, flattened the tires and backed it into a fire hydrant. IT was still a pinto. It was just on fire. 2k10 I agree with the frankenstein reference but they took that pinto that was 2k9, scrapped it, and it has some parts of a ferrari in it now. It's a pintari. They are getting closer at least.
                    Last edited by kgisbeast; 02-19-2010, 01:22 PM.

                    Comment

                    • Knight165
                      *ll St*r
                      • Feb 2003
                      • 24964

                      #160
                      Re: Major League Baseball 2K10 Gameplay Video (Mets @ Cubs)

                      Originally posted by Blzer
                      Which makes me wonder... can they get in trouble for not designing the jerseys accordingly with the provided MLB Style Guide?
                      Yes actually.
                      They can be fined PER incident, I believe. That could be some big bucks.
                      Perhaps they are indeed following the guide...but however they apply the design onto the uni and then onto the player model...it's being distorted?...

                      M.K.
                      Knight165
                      All gave some. Some gave all. 343

                      Comment

                      • Pared
                        Legen - WAIT FOR IT
                        • Feb 2003
                        • 39337

                        #161
                        Re: Major League Baseball 2K10 Gameplay Video (Mets @ Cubs)

                        Originally posted by BigBlue
                        This is what kills me about 2K's 'secrecy' about not releasing video sooner. I'm pretty sure that someone who had access to an early build of the game brought this issue to their attention. I mean, if it's that obvious, don't you think that 2K would have done something about it sooner?

                        Instead, 2K goes on the defensive about MLB Style Guidelines. This seems to be a simple artistic fix that 'fell by the wayside' in order to shore up the issues that plagued this game over the last few years. If that's the case, then 2K needs to admit this. But to 'defend' it is arrogant of them.

                        Realistically, how much time and resources would it have taken to correct this issue, 2K? It's always something with this game. Instead of hearing about the true positives and negatives of the 1-inning gameplay video that 2K approved of for release, we're moaning about the gigantic numbers on the back of players' jerseys.

                        2K just can't get this thing right, man. WAKE UP, 2K! WAKE UP!

                        BigBlue
                        It is a bit hypocritical though, when you think about it. Many who say "it's all about the gameplay" are complaining about this.
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                        Comment

                        • Trevytrev11
                          MVP
                          • Nov 2006
                          • 3259

                          #162
                          Re: Major League Baseball 2K10 Gameplay Video (Mets @ Cubs)

                          Originally posted by Pared
                          It is a bit hypocritical though, when you think about it. Many who say "it's all about the gameplay" are complaining about this.
                          I think it's just an eyesore that is constantly there and constantly reminds you that these jersey's you are looking at don't look like the real jersey's in a very obvious way. Even if you are are a game play whore, a huge, obvious eye-sore is hard not to notice.

                          It'd be kind of like if they dirt circle that surrounded the pitching mound was twice the diameter that it is. Likely it wouldn't impact the game, but the whole time you're playing, you're thinking to your self, "man, that just looks bad. how did they not see that?"

                          Comment

                          • Pared
                            Legen - WAIT FOR IT
                            • Feb 2003
                            • 39337

                            #163
                            Re: Major League Baseball 2K10 Gameplay Video (Mets @ Cubs)

                            I don't disagree with you, trevy. Just pointing something out.
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                            • DirtyJerz32
                              All Star
                              • Aug 2007
                              • 7617

                              #164
                              Re: Major League Baseball 2K10 Gameplay Video (Mets @ Cubs)

                              I really liked what I saw. I'm could care less if the numbers were big and are going to be like that for every team. I don't care but, so of you guys do.

                              From what it looked like, they really made strides to make it a better playing game. Maybe the crowd doesn't up and moving around (again, I don't care about that) but, what do some of you guys want them to do? Eat hot dogs and start fights in the stands?

                              I think they did a great job so far. I'll wait and see how it plays before I start bashing them.

                              My .02
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                              Originally posted by bluengold34_OS
                              No longer shall you be referred to as DirtyJerz32, but simply BOSS -

                              Comment

                              • Blzer
                                Resident film pundit
                                • Mar 2004
                                • 42509

                                #165
                                Re: Major League Baseball 2K10 Gameplay Video (Mets @ Cubs)

                                Originally posted by DirtyJerz32
                                Maybe the crowd doesn't up and moving around (again, I don't care about that) but, what do some of you guys want them to do? Eat hot dogs and start fights in the stands?
                                Probably not, but if you noticed they lower the resolution of the outfield crowd when you're in the batting camera view. In fact, there's an actual line that is drawn where you see the high-res crowd separate from the low-res crowd (see the Morneau single in the hitting instruction video). Cheap parlor tricks like this to increase the framerate makes me wish that someday they scrap what they have to make sure they can have both high resolution and 60 FPS.
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