Key to this game from the pitching angle

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  • nld230
    Rookie
    • Apr 2009
    • 292

    #1

    Key to this game from the pitching angle

    would be how easy it is to hit the strike zone. Not a lot of information has been released on the ease of pitching, but I have gathered this much:

    Stamina plays a big role. A fatigued starter should wear down and give up more hits and more runs, as it should be.

    Composure apparently plays a big role. Sometimes a pitcher gets so rattled that the strike zone disappears. Sometimes they get so nervous that the cursor vibrates across the zone wildly.

    Pro is pretty easy (Andrew Reiner, the blogmaster, was able to throw 90 pitch complete game shutouts with his "myplayer" character, allowing around 6 hits and no walks.)

    All-star is more difficult. (Andrew says that all-star was too "hard" because he gave up some hits and "got shelled". I'm honestly happy to see this)


    So, the key to this game, at least from the pitching side, should be how easy it is to throw strikes. The above information should lead to more users throwing balls out of the zone on purpose, since pounding the zone every time gives up more hits, a plus. Also should lead to mistake pitches out of the zone.

    If they got this aspect right, the pitching should be easy enough to get a realistic game.
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