computer taking out starters too early every game
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Re: computer taking out starters too early every game
i actually think its pretty good.. sometiems the bullpen pitchers get pulled pretty quick, but its more of a matchup thing i think (which is awesome that they play matchups). Lincecum actually went 8 innings against me and then they brought in wilson and shut me down haha, it was a rough game hitting for me, but his pitch count got up around 90 or so. -
Re: computer taking out starters too early every game
I haven't noticed it being that bad, certainly not as bad as last year. The only time they take a pitcher out before he gets close to his pitch count on my game is when either A) he gets injured, or B) he gets walloped by my offense for more than 5 runs.
In that sense it seems pretty true to life. Unfortunately for the computer option B is happening quite a bit in my Orioles 'chise. That is not true to lifeComment
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Re: computer taking out starters too early every game
I've noticed bad AI managing on both extremes, pulling starters too early, and leaving them in when they are getting shelled.
This could be the thing that kills this game for me. We'll see what the next patch does.All ties severed...Comment
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Re: computer taking out starters too early every game
What mode(s) are you guys seeing this in? In my franchise, I am only seeing pitchers getting pulled "too early" when the SP is pitching through a minor injury or when he starts the game with less than full energy. I have also see a few cases of "spot" starters only going 4-5 innings (as they would in real life). For the most part, the SP's have been pulled when at their pitch count limit, or if the game dictates it (3 straight walks or a big inning, etc).Comment
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Re: computer taking out starters too early every game
I just had Tim Stauffer go 8 strong innings against me, striking out 9 Cardinals batters, walking 1 and throwing 91 pitches. He was pulled after allowing two hits and left with men on 1st and 3rd. I haven't seen hardly any early hooks yet after about 7 or 8 games. Big improvement from last year's title, I think.Comment
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Re: computer taking out starters too early every game
Should Mark Hendrickson had been pulled in 1 inning and 1 out after surrendering 3 runs and 5 hits in a Spring Training game?
That's all I can relate to 2 games in.Originally posted by Edmund BurkeAll that is needed for the triumph of evil, is for good men to do nothing.Comment
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Re: computer taking out starters too early every game
Heck, Mark Rodgers just came off an injury and pitched only 1 inning because he was shelled. The Brewers need a #5 for the start of the season and they are sending Rodgers down because he is not where the other starters are.Comment
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Re: computer taking out starters too early every game
The problem is the programming in the following circumstance:
A pitcher, no matter how good or what the score is, gives up 3 runs...the CPU pulls him. It does not yank pitchers who give up 1 run over say 7 innings.
Examples, in my games:
1. Giants up 5-0, Lincecum on the mound, no hitter for him through 4. In 5th, gives up 2 hits, then HR....pulled.
2. Halladay, Phils up 2-0, gives up 3 runs in 3rd on 5 hits, pulled
There does not appear to me to be a problem if the pitcher say gives up one run through 9. Its just programmed to yank the pitcher, no matter the pitch count when 3 runs (a 4th run may squeeze through say on a double). It also does not do a mound visit.
Also, I have seen the CPU keep relievers in for 4 innings+ despite getting hit hard and the CPU let the reliever bat in the top of the inning before, no runs scored, then pull him to start the bottom of the inning (should have pinch hit).
Are you guys seeing anything different in the situation, I described, a starting pitcher giving up 3 runs early in the game?
The game is on the shelf for me, it kills the realism.Comment
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Re: computer taking out starters too early every game
The problem is the programming in the following circumstance:
A pitcher, no matter how good or what the score is, gives up 3 runs...the CPU pulls him. It does not yank pitchers who give up 1 run over say 7 innings.
Examples, in my games:
1. Giants up 5-0, Lincecum on the mound, no hitter for him through 4. In 5th, gives up 2 hits, then HR....pulled.
2. Halladay, Phils up 2-0, gives up 3 runs in 3rd on 5 hits, pulled
There does not appear to me to be a problem if the pitcher say gives up one run through 9. Its just programmed to yank the pitcher, no matter the pitch count when 3 runs (a 4th run may squeeze through say on a double). It also does not do a mound visit.
Also, I have seen the CPU keep relievers in for 4 innings+ despite getting hit hard and the CPU let the reliever bat in the top of the inning before, no runs scored, then pull him to start the bottom of the inning (should have pinch hit).
Are you guys seeing anything different in the situation, I described, a starting pitcher giving up 3 runs early in the game?
The game is on the shelf for me, it kills the realism.
Needs to be fixed or its somewhat of a game killer for me. Just absurd how games have bugs that seem like easy fixes..Xbox GT: Boss RousseauComment
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Re: computer taking out starters too early every game
The problem is the programming in the following circumstance:
A pitcher, no matter how good or what the score is, gives up 3 runs...the CPU pulls him. It does not yank pitchers who give up 1 run over say 7 innings.
Examples, in my games:
1. Giants up 5-0, Lincecum on the mound, no hitter for him through 4. In 5th, gives up 2 hits, then HR....pulled.
2. Halladay, Phils up 2-0, gives up 3 runs in 3rd on 5 hits, pulled
There does not appear to me to be a problem if the pitcher say gives up one run through 9. Its just programmed to yank the pitcher, no matter the pitch count when 3 runs (a 4th run may squeeze through say on a double). It also does not do a mound visit.
Also, I have seen the CPU keep relievers in for 4 innings+ despite getting hit hard and the CPU let the reliever bat in the top of the inning before, no runs scored, then pull him to start the bottom of the inning (should have pinch hit).
Are you guys seeing anything different in the situation, I described, a starting pitcher giving up 3 runs early in the game?
The game is on the shelf for me, it kills the realism.
When I first got the game I was playing three innings at a time, checking out the different stadiums and their broadcast pitching camera angles. Every so often I would break through and rally against the starting pitcher in those first three innings, and the AI manager would yank him after 3-4 runs every time.All ties severed...Comment
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Re: computer taking out starters too early every game
Despite giving a few examples in the "Franchise Progress" thread where perhaps the CPU Pitcher was being pulled, but the early exit was justified - the most recent occurrence in my Franchise is probably not. You decide...
Situation:- Ryan Dempster has labored through 3.2 innings.
- Gave up 4 runs in the 2nd inning.
- Dempster had thrown 52 pitches, 32 for strikes. While surrendering 2 BB, 7 hits, and only getting one K.
- He gets pulled in the B 3rd w/ 2 outs and 2 on in favor of Carlos Silva.
Thoughts?Originally posted by Edmund BurkeAll that is needed for the triumph of evil, is for good men to do nothing.Comment
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Re: computer taking out starters too early every game
Every time I play this game I look for this specific situtaion that you guys are talking about. I have only been playing Exhibition games and now playoff mode, but I have yet to see a pitcher get immediately pulled after giving up only 3 or 4 runs. I was playing as the Cardinals against the Giants in Busch Stadium in the NL division series and i put up like 7 runs on the opposing pitcher (cannot remember who it was, but it was not Cain, Lincecum, Zito, Sanchez, or Bumgardner) and he stayed in for awhile after I had started shelling him.
In the second game of the NLCS I was able to tag Cliff Lee for 4 runs and he stayed in the game for 6+ innings. Maybe its these modes that I am playing, or maybe its because I'm playing on Pro difficulty, but I am just not seeing this happen like you guys are.Comment
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Re: computer taking out starters too early every game
Despite giving a few examples in the "Franchise Progress" thread where perhaps the CPU Pitcher was being pulled, but the early exit was justified - the most recent occurrence in my Franchise is probably not. You decide...
Situation:- Ryan Dempster has labored through 3.2 innings.
- Gave up 4 runs in the 2nd inning.
- Dempster had thrown 52 pitches, 32 for strikes. While surrendering 2 BB, 7 hits, and only getting one K.
- He gets pulled in the B 3rd w/ 2 outs and 2 on in favor of Carlos Silva.
Thoughts?Comment
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