Making throwing more difficult

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  • Garrett67
    MVP
    • Sep 2004
    • 1429

    #1

    Making throwing more difficult

    I notice that throwing to a base takes nothing more than flicking the stick. The meter just 'snaps' to the green and the throw is perfect every time.

    I know it will go red IF you hold the stick for a long time and lowering throw accuracy to zero does nothing .

    Its just too automatic and I'm not liking it.
    Gamertags

    Xbox 360: Garrett67
    Playstation: Bean1967
    Steam: Axemaster5150
  • Sabo's corked Bat
    Banned
    • Mar 2011
    • 321

    #2
    Re: Making throwing more difficult

    Originally posted by Garrett67
    I notice that throwing to a base takes nothing more than flicking the stick. The meter just 'snaps' to the green and the throw is perfect every time.

    I know it will go red IF you hold the stick for a long time and lowering throw accuracy to zero does nothing .

    Its just too automatic and I'm not liking it.
    What difficulty are you playing on? What team do you use?

    Comment

    • Garrett67
      MVP
      • Sep 2004
      • 1429

      #3
      Re: Making throwing more difficult

      Originally posted by Sabo's corked Bat
      What difficulty are you playing on? What team do you use?
      I'm using BigFNJoes sliders, based off of Legend.

      I use different teams, random really.

      Just flick the stick toward the base and let it snap back , you'll see what I mean. You don't even have to hold it.
      Gamertags

      Xbox 360: Garrett67
      Playstation: Bean1967
      Steam: Axemaster5150

      Comment

      • Sabo's corked Bat
        Banned
        • Mar 2011
        • 321

        #4
        Re: Making throwing more difficult

        Maybe its because I use the buttons to throw to base and have a really good D and play on All Star. I agree that its a bit too easy to make a good throw, but over the course of a season, my errors looked about right. Just turn User accuracy down, could you link me to those sliders?

        Comment

        • Garrett67
          MVP
          • Sep 2004
          • 1429

          #5
          Re: Making throwing more difficult

          Originally posted by Sabo's corked Bat
          Maybe its because I use the buttons to throw to base and have a really good D and play on All Star. I agree that its a bit too easy to make a good throw, but over the course of a season, my errors looked about right. Just turn User accuracy down, could you link me to those sliders?
          I have accuracy all the way down to zero

          http://www.operationsports.com/forum...d-sliders.html
          Gamertags

          Xbox 360: Garrett67
          Playstation: Bean1967
          Steam: Axemaster5150

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          • Sabo's corked Bat
            Banned
            • Mar 2011
            • 321

            #6
            Re: Making throwing more difficult

            Originally posted by Garrett67
            I have accuracy all the way down to zero

            http://www.operationsports.com/forum...d-sliders.html
            Try using the buttons, instead of the stick, maybe it will be more difficult. Other than that, there's nothing I can really think of.

            Comment

            • Garrett67
              MVP
              • Sep 2004
              • 1429

              #7
              Re: Making throwing more difficult

              Originally posted by Sabo's corked Bat
              Try using the buttons, instead of the stick, maybe it will be more difficult. Other than that, there's nothing I can really think of.
              Yeah, I'll try it. Although, I think you can just tap the button too.

              But, I guess if it was too difficult, that wouldn't be any good either.
              Gamertags

              Xbox 360: Garrett67
              Playstation: Bean1967
              Steam: Axemaster5150

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              • peigone
                Banned
                • Jun 2010
                • 1050

                #8
                Re: Making throwing more difficult

                I use button throwing and I have to agree with Garrett. It's too easy. The problem appears to be the fielding ratings, which are too high. I'm using all players rated 50-60 overall, my CPU error sliders are at 10, and I haven't seen the CPU make one error or bad throw in the 2-3 weeks that I've had the game. The only fielding mistakes the CPU makes are the occasional passed ball by the C.

                My User error sliders are at 25, and my team has had exactly 2 bobbles and 0 errors (and no passed balls) since I got the game. And I'm not talking about simmed stats, I'm talking about in-game errors that occur during User versus CPU games.

                Comment

                • tvman
                  MVP
                  • Nov 2010
                  • 1392

                  #9
                  Re: Making throwing more difficult

                  Originally posted by peigone
                  I use button throwing and I have to agree with Garrett. It's too easy. The problem appears to be the fielding ratings, which are too high. I'm using all players rated 50-60 overall, my CPU error sliders are at 10, and I haven't seen the CPU make one error or bad throw in the 2-3 weeks that I've had the game. The only fielding mistakes the CPU makes are the occasional passed ball by the C.

                  My User error sliders are at 25, and my team has had exactly 2 bobbles and 0 errors (and no passed balls) since I got the game. And I'm not talking about simmed stats, I'm talking about in-game errors that occur during User versus CPU games.
                  We need to get the pc editor and lower all the arm accuracy ratings or whatever there called. Could try one team to see how that would work. That or crank throwing errors up.

                  Comment

                  • Sabo's corked Bat
                    Banned
                    • Mar 2011
                    • 321

                    #10
                    Re: Making throwing more difficult

                    Well you are supposed to be accurate 95+% of the time. if your user errors are at 25, then its way too low. Play on all star with a few adjustments. I've seen the sliders posted in this thread and think that user power is too high. I see realistic results with user power at 40-50.

                    Comment

                    • Garrett67
                      MVP
                      • Sep 2004
                      • 1429

                      #11
                      Re: Making throwing more difficult

                      Originally posted by Sabo's corked Bat
                      Well you are supposed to be accurate 95+% of the time. if your user errors are at 25, then its way too low. Play on all star with a few adjustments. I've seen the sliders posted in this thread and think that user power is too high. I see realistic results with user power at 40-50.
                      Yeah but I don't have to make any effort to be 95% accurate. That would be like me playing the game for real and throwing the ball kinda in the direction of first and it magically ending up in his glove.
                      Gamertags

                      Xbox 360: Garrett67
                      Playstation: Bean1967
                      Steam: Axemaster5150

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                      • peigone
                        Banned
                        • Jun 2010
                        • 1050

                        #12
                        Re: Making throwing more difficult

                        Originally posted by Sabo's corked Bat
                        Well you are supposed to be accurate 95+% of the time. if your user errors are at 25, then its way too low.
                        Do I have it backwards? Usually, the lower the slider, the lousier the rating or the more "bad" you're supposed to see. I'll try out your suggestion, thanks.
                        Last edited by peigone; 03-28-2011, 02:49 AM.

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                        • rudyjuly2
                          Cade Cunningham
                          • Aug 2002
                          • 14816

                          #13
                          Re: Making throwing more difficult

                          The problem is you will NEVER make a throwing error if you are in the green. Throwing errors only occur in this game when you hit the red and then it depends on your error slider. It's not realistic imo. Errors should be higher in the red but plenty of MLB players make throwing errors on casual throws to first. There is no way for us to fix this through sliders. A patch is required.

                          Comment

                          • peigone
                            Banned
                            • Jun 2010
                            • 1050

                            #14
                            Re: Making throwing more difficult

                            Originally posted by rudyjuly2
                            The problem is you will NEVER make a throwing error if you are in the green.
                            After some editing and testing, it's clear ratings mean very little unfortunately. The red/green throwing difficulty indicator is the least of the issue.

                            I have the PC version so, using tywiggins' editor, I was quickly able to edit all players' throwing, fielding and glove ratings to 0 (or 25 in some cases, which is as low as some ratings go). Then I played and played with throw accuracy and error sliders either at 0 or 100 (tested both in case they programmed the sliders backwards accidently).

                            After a couple of hours of playing, I've seen ZERO fielding errors and ZERO throwing errors, both by my team and the CPU team. Again, this is with ALL RATINGS SET TO ZERO.

                            To put it simply, the fielding and throwing accuracy ratings in this game mean absolutely nothing. Which is particularily frustrating given in past 2K games, zeroed ratings would cause several fielding errors and overthrows PER INNING, both by User and CPU players.

                            Terribly annoying that 2K can't just build on what they've done in the past with these games. They seem to think they have to re-invent the wheel every year, and in the process ruin previously-working aspects of the game.
                            Last edited by peigone; 03-30-2011, 08:45 AM.

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                            • Kernel Pie
                              Rookie
                              • Oct 2008
                              • 205

                              #15
                              Re: Making throwing more difficult

                              I thought a player's throwing rating affected how large their green area was. The more accurate the arm, the larger the green area for you to hit. So if you set the throwing accuracy rating to "0" did it not make all the green throw areas just a small sliver? If so, then I think the rating does mean something.

                              As far as fielding ratings, I thought this affected which balls they could get to and how big their circle was in the outfield? If if you lower these ratings to "0" are all the circles not huge and the players really slow at getting to hits? If so, then I think this rating means something, too.

                              Anyway, just wondering.

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