Is anyone else noticing a total lack of run support as a pitcher in My Player?
So far in 9 starts (not counting the staged opening game), my team has scored the following number of runs (in the entire game, not necessarily during the innings where i was pitching):
1, 1, 2, 1, 5, 2, 2, 1, 2
Blue numbers are wins (surprisingly!), and red are losses. Black are no-decisions.
In the 9 games that i played, the team has scored 17 runs, or 1.89 runs per game (keep in mind i'm including that one game where they "went crazy" for 5 runs). Removing the outlier results in 12 runs in 8 games, or 1.50 runs per game.
In the 23 games that i have not played in, the team has scored 67 runs, or 2.91 runs per game.
If you include the full season stats (scorelines from games that took place before the My Player career starts), the team has scored 269 runs in 90 games, or 2.99 runs per game.
1 run difference might not seem like much, but when you're calculating an average, 1 run is huge. It almost seems like the game is programmed to produce offense differently when you happen to be on the mound.
I wish i had the actual box scores of these games, as i'm pretty sure my team has never scored in the first 6 innings while i'm on the mound.
Fake Difficulty and Rubberband AI shouldn't be an issue in video games anymore. Am i just unlucky, or is this a case of lazy programming?
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