Predict Possible Flaws

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  • mjb2124
    Hall Of Fame
    • Aug 2002
    • 13649

    #16
    Re: Predict Possible Flaws

    Originally posted by pfunk880
    Most of those are no big deal.
    Exactly. Not to mention that the one's mentioned that might affect gameplay, can EASILY be tweaked by sliders.

    Before jumping on the game videos, maybe we should know what level and mode the videos were from? Remember there are multiple levels and there is a SIM and ARCADE mode.

    Comment

    • mjb2124
      Hall Of Fame
      • Aug 2002
      • 13649

      #17
      Re: Predict Possible Flaws

      Originally posted by pfunk880
      Most of those are no big deal.
      Exactly. Not to mention that the one's mentioned that might affect gameplay, can EASILY be tweaked by sliders.

      Before jumping on the game videos, maybe we should know what level and mode the videos were from? Remember there are multiple levels and there is a SIM and ARCADE mode.

      Comment

      • Glenn33
        MVP
        • Jul 2002
        • 2455

        #18
        Re: Predict Possible Flaws

        Originally posted by NoSkillz50

        (9)Slam Zone is all about who can tap a button faster, I might not buy this at all if you can't turn it off or something.
        This has been covered 952 times in this forum - there even is a thread about it on this very same page. Why even list this as a "flaw?"

        Comment

        • Glenn33
          MVP
          • Jul 2002
          • 2455

          #19
          Re: Predict Possible Flaws

          Originally posted by NoSkillz50

          (9)Slam Zone is all about who can tap a button faster, I might not buy this at all if you can't turn it off or something.
          This has been covered 952 times in this forum - there even is a thread about it on this very same page. Why even list this as a "flaw?"

          Comment

          • brudjazz
            Banned
            • Nov 2004
            • 631

            #20
            Re: Predict Possible Flaws

            Originally posted by Blzer
            Those aren't flaws, those are intentional implemented features (except for maybe #4).

            Don't worry about it. If you can't say something nice, don't say anything at all.
            Please be realistic. "Clipping" is NOT intentional, it's a combination of (a) bad programming and (b) bad design. The animation where the batter swings 180 degrees is NOT intentional, it's bad design. This game is definitely going to have some serious flaws, I think that the new vendor was given way too much credit when they've not done anything with a baseball game before. Looking at videos, it's obvious that the game won't look much different (once you start ignoring the same ol' cutscenes that run over and over and over) than the previous one. Just like MVP isn't going to be much different.

            Comment

            • brudjazz
              Banned
              • Nov 2004
              • 631

              #21
              Re: Predict Possible Flaws

              Originally posted by Blzer
              Those aren't flaws, those are intentional implemented features (except for maybe #4).

              Don't worry about it. If you can't say something nice, don't say anything at all.
              Please be realistic. "Clipping" is NOT intentional, it's a combination of (a) bad programming and (b) bad design. The animation where the batter swings 180 degrees is NOT intentional, it's bad design. This game is definitely going to have some serious flaws, I think that the new vendor was given way too much credit when they've not done anything with a baseball game before. Looking at videos, it's obvious that the game won't look much different (once you start ignoring the same ol' cutscenes that run over and over and over) than the previous one. Just like MVP isn't going to be much different.

              Comment

              • NoSkillz50
                MVP
                • Aug 2004
                • 2267

                #22
                Re: Predict Possible Flaws

                Originally posted by joeboo
                Exactly. Not to mention that the one's mentioned that might affect gameplay, can EASILY be tweaked by sliders.

                Before jumping on the game videos, maybe we should know what level and mode the videos were from? Remember there are multiple levels and there is a SIM and ARCADE mode.
                No.4 is the only one that could be fixed by difficulty/sliders.

                Comment

                • NoSkillz50
                  MVP
                  • Aug 2004
                  • 2267

                  #23
                  Re: Predict Possible Flaws

                  Originally posted by joeboo
                  Exactly. Not to mention that the one's mentioned that might affect gameplay, can EASILY be tweaked by sliders.

                  Before jumping on the game videos, maybe we should know what level and mode the videos were from? Remember there are multiple levels and there is a SIM and ARCADE mode.
                  No.4 is the only one that could be fixed by difficulty/sliders.

                  Comment

                  • mjb2124
                    Hall Of Fame
                    • Aug 2002
                    • 13649

                    #24
                    Re: Predict Possible Flaws

                    Originally posted by NoSkillz50
                    No.4 is the only one that could be fixed by difficulty/sliders.
                    True, but most of the others are primarily graphical/animation issues and not gameplay problems. I guess I didn't see many of them as a big deal.

                    1, 2, 3, 7 and 10 are more graphical problems. I think 989's offering is the only one with collission detection among players. I'm not 100% sure if it even has it. I agree though that the swing animations still look a little awkward. Better than last year, but awkward nonetheless.

                    9 can be turned on/off. I know I'll turn it off because I don't really like the idea.

                    5 is something I didn't think about much since I never guess pitch. Don't know why, but I never have.

                    6 I'm not sure about. My understanding was that if a pitcher is throwing a certain pitch better than another, he'll be better with that pitch. I'd have to read the review again where they said if you throw too many of one pitch, the pitcher will become worse with that pitch. That definately doesn't make sense.

                    Comment

                    • mjb2124
                      Hall Of Fame
                      • Aug 2002
                      • 13649

                      #25
                      Re: Predict Possible Flaws

                      Originally posted by NoSkillz50
                      No.4 is the only one that could be fixed by difficulty/sliders.
                      True, but most of the others are primarily graphical/animation issues and not gameplay problems. I guess I didn't see many of them as a big deal.

                      1, 2, 3, 7 and 10 are more graphical problems. I think 989's offering is the only one with collission detection among players. I'm not 100% sure if it even has it. I agree though that the swing animations still look a little awkward. Better than last year, but awkward nonetheless.

                      9 can be turned on/off. I know I'll turn it off because I don't really like the idea.

                      5 is something I didn't think about much since I never guess pitch. Don't know why, but I never have.

                      6 I'm not sure about. My understanding was that if a pitcher is throwing a certain pitch better than another, he'll be better with that pitch. I'd have to read the review again where they said if you throw too many of one pitch, the pitcher will become worse with that pitch. That definately doesn't make sense.

                      Comment

                      • SPTO
                        binging
                        • Feb 2003
                        • 68046

                        #26
                        Re: Predict Possible Flaws

                        Originally posted by joeboo

                        6 I'm not sure about. My understanding was that if a pitcher is throwing a certain pitch better than another, he'll be better with that pitch. I'd have to read the review again where they said if you throw too many of one pitch, the pitcher will become worse with that pitch. That definately doesn't make sense.
                        It's not that you throw too much of one pitch that decreases the afectiveness of it. It's the fact that you rely on one pitch so often to the exclusion of your other pitches that makes the opposition tee off on you. They're trying to get people to mix up their pitch selection rather than throwing a certain pitch all the time.

                        I think that is pretty realistic. Yes some pitchers can get away with throwing a fastball 3 times in a row but not every pitcher can do that.
                        Member of the Official OS Bills Backers Club

                        "Baseball is the most important thing that doesn't matter at all" - Robert B. Parker

                        Comment

                        • SPTO
                          binging
                          • Feb 2003
                          • 68046

                          #27
                          Re: Predict Possible Flaws

                          Originally posted by joeboo

                          6 I'm not sure about. My understanding was that if a pitcher is throwing a certain pitch better than another, he'll be better with that pitch. I'd have to read the review again where they said if you throw too many of one pitch, the pitcher will become worse with that pitch. That definately doesn't make sense.
                          It's not that you throw too much of one pitch that decreases the afectiveness of it. It's the fact that you rely on one pitch so often to the exclusion of your other pitches that makes the opposition tee off on you. They're trying to get people to mix up their pitch selection rather than throwing a certain pitch all the time.

                          I think that is pretty realistic. Yes some pitchers can get away with throwing a fastball 3 times in a row but not every pitcher can do that.
                          Member of the Official OS Bills Backers Club

                          "Baseball is the most important thing that doesn't matter at all" - Robert B. Parker

                          Comment

                          • mjb2124
                            Hall Of Fame
                            • Aug 2002
                            • 13649

                            #28
                            Re: Predict Possible Flaws

                            Originally posted by SportsmanTO
                            It's not that you throw too much of one pitch that decreases the afectiveness of it. It's the fact that you rely on one pitch so often to the exclusion of your other pitches that makes the opposition tee off on you. They're trying to get people to mix up their pitch selection rather than throwing a certain pitch all the time.

                            I think that is pretty realistic. Yes some pitchers can get away with throwing a fastball 3 times in a row but not every pitcher can do that.
                            I guess I can see that. You definately have to mix up pitches to be effective. However, how does this factor into play when using a Knuckleballer? Obviously a guy like Wakefield is going to throw 80% or more knuckleballs and only occassionally throw a fastball or curve. I wonder how T2 is going to implement that.

                            Comment

                            • mjb2124
                              Hall Of Fame
                              • Aug 2002
                              • 13649

                              #29
                              Re: Predict Possible Flaws

                              Originally posted by SportsmanTO
                              It's not that you throw too much of one pitch that decreases the afectiveness of it. It's the fact that you rely on one pitch so often to the exclusion of your other pitches that makes the opposition tee off on you. They're trying to get people to mix up their pitch selection rather than throwing a certain pitch all the time.

                              I think that is pretty realistic. Yes some pitchers can get away with throwing a fastball 3 times in a row but not every pitcher can do that.
                              I guess I can see that. You definately have to mix up pitches to be effective. However, how does this factor into play when using a Knuckleballer? Obviously a guy like Wakefield is going to throw 80% or more knuckleballs and only occassionally throw a fastball or curve. I wonder how T2 is going to implement that.

                              Comment

                              • SPTO
                                binging
                                • Feb 2003
                                • 68046

                                #30
                                Re: Predict Possible Flaws

                                Yup I dunno either. I was rationalizing based on the information we've been given. I think my hypothesis is correct for the most part.
                                Member of the Official OS Bills Backers Club

                                "Baseball is the most important thing that doesn't matter at all" - Robert B. Parker

                                Comment

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