Given Confidence can’t be turned off, my complaint has been that it only affects the opponent teams. I started three seasons, and each time my team always had their Confidence ratings reset to default for the next game – all Confidence meters at halfway. On the other hand, the CPU opponent teams all had a variety of Confidence levels at the start of each game – from one-quarter to three-quarters full to everything in between. So their Confidence was carrying over game to game, while my team’s wasn’t.
Anyway, I discovered that by simming rather than playing my first game of the season, my team’s Confidence ratings “kick in” or are “activated” or something. After that, I can play games and my team’s Confidence ratings go up and down according to their performance – which of course wasn’t the problem – but now those ratings carry over to the next game, and that’s what’s been fixed or works now… for some strange reason.
FYI: What I did for that first simmed game – because I don’t like to play a User season with any CPU generated stats – is I inserted an AAA starting P in the rotation and set the # of innings to 1. It took 3 tries, but I got a 1-0 sim result with this guy as the losing P, and no hits by my team. Then I demoted him, and started game 2 with my #1 P, game 3 with my #2 P, etc.
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