Player Options
Batter Contact: 65
Batter Power: 35
(I believe the contact and power sliders need to equal to 100 to see the best variety of hits and accurate ball physics. If you want to make adjustments you can, just make sure it equals 100 when you’re done, so if you feel you need more power then make it contact 60, power 40 and so on)
Batter Influence: 40
Power Swing: 50
Step Influence: 40
Pitcher Difficulty: 80
Batter Bunt Assistance: 45
Batter Bunt for Hit: 25
Runner Base Running Speed: 100
Runner Stealing Success: 55
Infielder Errors: 70
Outfielder Errors: 70
Infielder Speed: 20
Outfielder Speed: 45
Catcher Throw Speed: 0
Infielder Throw Speed: 0
Outfielder Throw Speed: 0
Infielder Reaction Speed: 10
Outfielder Reaction Speed: 45
Fielder Speed Burst Length: 0
Fielder Speed Burst Power: 0
Fielding Aggression: 25
Pitcher Fatigue: 35
Pitcher Interface Speed: 100
Injuries: 65
Pitch Speed: 70
AI General Options
AI Infield Errors: 70
AI Outfield Errors: 70
AI Infielder Speed: 20
AI Outfielder Speed: 45
AI Catcher Throw Speed: 0
AI Infielder Throw Speed: 0
AI Outfielder Throw Speed: 0
AI Fielding Aggression: 20
AI Throwing Aggression: 70
AI Hit n Run: 100
AI Sacrifice Bunt: 55
AI Squeeze: 35
AI Run Aggression: 75
AI Stealing Success: 65
AI Steal 2nd: 60
AI Steal 3rd: 40
AI Steal Home: 20
AI Dive Back: 55
AI Batting Options
AI Take Strike Overall: 60
AI Take Strike Ahead: 0
AI Take Strike Behind: 0
AI Take Ball Overall: 40
AI Take Ball Ahead: 0
AI Take Ball Behind: 0
(With the Overall slider overriding the Ahead and Behind sliders there is no need for them at all. With the sliders setup this way you will see swinging strike outs and caught looking strikes in a realistic manner)
AI Skill: 0
(I believe Baa7 said it best, the AI Skill slider is a built in CPU Cheat, so I came up with an idea to just eliminate it and see what happens. Well it plays very well with it at zero, not every ball left over the plate is hit into the stands or perfectly placed in the gap)
AI Contact: 35
AI Power: 65
(The hitting sliders for the CPU should also equal to 100. Right now these feel pretty good as the reverse of the Human hitting sliders; I may tweak these a little with AI Contact to 40 and Power to 60. But right now I am seeing very nice at bats and hits from the CPU)
AI Bunt for Hit: 40
AI Pitcher Difficulty: 20
AI Effectiveness MOD: 85
AI Pitching Options
AI Pitchers Use Inside Edge: On
AI Corner: 55
AI Change Speed: 75
AI Throw Strike Overall: 35
AI Throw Strike Ahead: 0
AI Throw Strike Behind: 0
(This setting I love, with Overall set to 35 and Ahead and Behind at 0. You will see some great at bats if you are patient at the plate. The best thing about this setting is you never know what you are going to get, you may see a first pitch strike or a ball in the dirt. When the Behind slider is set higher then the rest I felt like every time I got to 3-0 they threw a fastball down the middle, you will not see that every time anymore. You will get 4 pitch walks or a pitch for a strike but it will not be right down the middle like it was before)
AI Fatigue: 65
AI Pickoff: 40
AI Pitchout: 55
AI Meat Pitch: 0
(I’m all about realism and when does the batter ever see exactly where a meat pitch is coming before the pitcher even begins his windup?? You will still get Meat Pitches with the setting at 0 but you will not see the ball icon pop up and show you its coming, which is definitely more realistic)
Comment