My House Rules for Batting: (Swing Stick)
-Can only use power swing when the AI throws a meat pitch at anytime (Even 1-0, 2-0, 3-0 counts). That's the only time I allow myself to press up on the swing stick. The rest of the time it must be pull and release tactic.
- Must wait until the AI throws one strike in the count to swing, unless it's a meat pitch as stated above. I've had 2 so far that the CPU didn't throw down the gut on 3-0, it is rare though, then I do will not swing. This works the pitcher's pitch total. I had Rich Harden of the A's throw 102 pitches in 7 1/3 innings in one game that was a 6-3 loss, and Kenny Rogers throw 108 today in 8 1/3 innings in a 3-1 loss to the Tigers.
My House Rules for Pitching: (I use Zone Pitching 1)
Zone or Payoff pitching - ***** I now use a deck of cards to determine my every pitch. Sounds crazy, but adds intriging situations to the game. Ex: I have 4 pitches available in a clockwise position, (fastball, slider, change up, and curve) an ace, 5, 9, or King would culminate in a fastball, a 2, 6, 10, or Joker would culminate in the slider and so on. I know it's cheesy, but I do this now to keep me from throwing the same pitch all the time in certain situations. I still select my own location and it adds to the challenge of pitching for me. I know I'll take some ribbing for this one.
-only one pickoff attempt per at bat, I've actually gotten a couple with diveback at 100.
Starters can go as long as they want unless they give up either of the following:
-5 earned runs (not total runs) and I trail by 2 or more runs at the time my pitcher gives up the 5th earned run. If not losing by 2 or more runs, can continue until that point is reached or the following below:
-10 hits
-tied or losing after 7th inning
-30% fatigue(must conclude batter then pull unless you are winning and throwing a shutout)
-after one of the above, I must take him out at least at the end of that inning and bring in a reliever either at that moment or the beginning of the next inning.
Relievers can go a maximum of 3 innings for long relievers and 2 innings for middle, setups and closers, or one of the following:
-3 earned runs or 6 hits for long relievers
-2 earned runs or 5 hits for middle, setups, and closers
-after one of the above, I must take him out at least at the end of the inning and bring in a new pitcher. Make sure you have another pitcher warming up.
Batter Contact: 20
Batter Power: 15
Batter Influence: 35
Power Swing: 15
Step Influence: 100
Pitcher Difficulty: 100
Bunt Assistance: 25
Bunt for Hit: 15
Baserunner Speed: 100
Runner Steal Success: 55
Infielder Errors: 65
Outfielder Errors: 75
Infielder Speed: 20
Outfielder Speed: 45
Catcher Throw Speed: 0
Infielder Throw Speed: 0
Outfielder Throw Speed: 0
Infielder Reaction Speed: 20
Outfielder Reaction Speed: 35
Speed Burst Length: 0
Speed Burst Power: 0
Fielder Aggression: 0
Pitcher Fatigue: 35
Pitcher Interface Speed: 100
Injuries: 50 for exhibition, 0 for season mode(or just turn injuries off)
Pitch Speed: 85
A.I. General Options
Infielder Errors: 70
Outfielder Errors: 75
Infielder Speed: 5
Outfielder Speed: 30
Catcher Throw Speed: 0
Infielder Throw Speed: 0
Outfielder Throw Speed: 0
Fielder Aggression: 0
Throwing Aggression: 65
Hit and Run: 100
Sacrifice Bunt: 60
Squeeze Bunt: 35
Runner Aggression: 75
Steal Success: 55
Steal Second: 60
Steal Third: 30
Steal Home: 0
Diveback: 100
A.I. Batting Options
AI Batters use Inside Edge:ON
Take strike overall-90
Take strike ahead-60
Take strike behind-50
Take ball overall-90
Take ball ahead-70
Take ball behind-75
Skill: 100
AI Contact: 55
AI Power: 50
Bunt for Hit: 40
Pitcher Difficulty: 0
Pitcher Effectiveness Mod: 100
AI Pitching Options
Pitchers use Inside Edge: ON
Corner: 25
Change Speed: 100
Throw Strike Overall: 40
Throw Strike Ahead: 40
Throw Strike Behind: 55
Pitcher Fatigue: 45
Pickoff: 10 - one extra step lead allowed by human, if CPU throws over, no step allowed till next at bat.
Pitchout: 55
Meat Pitch: 0*****
Comment