Zoom: It's the users preference (Does not affect game play)
Pitching Camera: It's the users preference (Does not affect game play)
Pitching Interface: Payoff.....This is the best system for my sliders, it also removes the huge icons from Zone and Zone 1.
Pitch Point: Break Point........This is the most realistic set which punishes you for not using proper juice and accuracy on your pitches causing them to break from the location.
Batting Interface: (Stick) or Classic........This is the most realistic method for hitting, those that want to be in total control of where they hit the ball must you this only.
Batter's Eye: OFF.................This must be turned off since this will make hitting to easy by giving you a fat white circle when the pitcher throws meat pitches.
Batter's Eye Feedback: OFF...This must be turned off since you do not need a rumble to tell you when you are getting a fat pitch to hit.
Vibration: OFF.......................This must be turned off since you do not need to know if your pitch location is to outside or to inside.
Auto-Round Bases: ON.........(Does not affect game play)
Assisted Base Running: OFF...This must be turned off since you should be in total control of where the runners will go to
Smart Throw: OFF.................This must be off since you are the one that should control where the ball will be thrown to. With On the A.I will determine the best base to throw
Auto-Reselect Fielder: ON......This has to be on or the proper fielder will not be used when the ball comes to you unless you select it which leads to horrible fielding.
Hold Runners: Smart Hold......This will put the first baseman to hold depending on the runner or situation in the game.
Catcher Suggestions: ON or OFF...This is users preference....With On you get the catcher calling the game and with Off the catcher sets in one spot all the time.
In-Game Tips: OFF.................No need to have this on since it just bogs down the game flow.
Game Settings:
Inside Edge: OFF..................This needs to be turned off since it's just a gimmick in this game
Catcher Cam: OFF or OFF......This is user preference...Off just requires you to throw to the base...ON requires you to aim correctly through the eyes of the catcher...
Arguments: OFF....................This must be off since arguments will lead to moral points which is a gimmick in this game.
Ball Indicator: Dynamic..........This will cause the ball to be impacted by the wind when you are fielding fly balls. Realistic aspect of this game
Auto Dive Back: ON...............This will allow the cpu to control the dive backs for you since you are busy trying to hit.
Fielder Speed Boost: OFF........This is not needed in sports sim games. This will give fielders a cannon and fast feet for a short period which is not realistic.
Broken Bat Frequency: Sometimes...This will lead to a realistic amount of broken bats in games.
In-Game Help: OFF................This has to be off since you don't need to know when to dive or climb walls... You should have an idea of when to do it yourself.
Game Setup:
Length of Game: 9 innings......This is the only number it should be set at if you want a sim game
Designated Hitter: A.L Parks Only....This is the way the MLB runs
Ejections: OFF.............Pitchers get thrown out to easy in this game...
Injuries: ON or OFF................It's user preference for this option.
Pitcher Fatigue: ON.................This must be on for sim experience
Active Bullpen: ON..................This must be on to make using the bullpen a realistic experience
Inside Edge Reminder: OFF......This is a gimmick so it should be Off
Presentation General:
Action Replay Freq: User preference (Does not affect game play)
Inning Highlights: ON.............This is user preference
Player Highlights: OFF.............This will make the day to night transition run smooth
Cut scenes: ON or OFF............User preference (Does not affect game play)
Strike Zone: OFF....................Makes it harder to just paint corners.
Pitch Break Indicator: On or OFF...User preference (Does not affect game play)
Top Line Dropdowns: On or OFF....User preference...On shows the game stats and pitcher stamina
Score Ticker: ON.....................User preference (Does not affect game play)
Keep Fielder in View: On or OFF...User preference...On puts the camera back to field the ball and OFF will not
Ball Trail: On or OFF................User preference (Does not affect game play)
Challenge Notification: On or OFF....User preference (Does not affect game play)
Hr Innings Notification: On or Off....User preference (Does not affect game play)
Player Icon: Name or Off..........User preference (Does not affect game play)
Player Options:
Game Difficulty: Custom Sliders
Batter Contact: 0......................This will make it harder to make contact but you can if you have a good eye and can be patient at the plate.
Batter Power: 0........................This will reduce the home runs hit and will lead to more bloop hits
Batter Influence: 30....................This was raised to Legend Default so that your best hitters get the type of hits they are accustom to
Power Swing: 0.........................This will reduce the influence that a power swing has on your hits. No longer is a homer easy money
Step Influence: 80...................This was lowered a bit to give you a better shot at not striking out a ton.
Pitcher Difficulty: 100.................This will make it harder for you to hit the top pitchers in the game like it should be. If you don't work counts you are cooked vs good pitchers
Batter Bunt Assistance: 40......This will make bunting a bit easier but not to much.
Batter Bunt For Hit: 40.....This will allow you to work the drag bunt better.
Runner Base running Speed: 50.....This is the perfect set for the human speed on the bases when the ball is hit in play.
Runner Stealing Success: 65....This gives you a solid chance with good speed guys and not so much with low speed guys.
Infielder Errors: 70....Not enough errors and to many diving stabs... This will force you to set your feet and dive less and try and stab more.
Outfielder Errors: 75......This will cut down on diving catches and wall climbs which are a bit overdone in this game...
Infielder Speed: 0.....This will allow you to get full range on your fielding approach since you wont overrun plays.
Outfielder Speed: 5....This was lowered due to the high amount homers i was robbing. With it at this set I can then raise the turbo power and length
Catcher Throw Speed: 65....This will allow you to throw runners who steal that have less speed then those with great speed.
Infielder Throw Speed: 15.....This will allow for you to throw runners out with strong arm fielders in the hole and also allow the cpu to reach base if you are going deep into the hole to throw.
Outfielder Throw Speed: 0..This was lowered all the way to take away the laser arms...Still have strong arms but much better.
Infielder Reaction Speed: 100....This will something I tested a lot and once I left it at this set the silly fielding stopped for the most part
Outfielder Reaction Speed: 100...Look at the above set for description.
Fielder Speed Burst Length: 10...This will help you reach balls in gaps
Fielder Speed Burst Power: 10.....Look at the above post.
Fielding Aggression: 100...This does not cut down on diving catches... This is for fielders to come hard at the ball without taking into account one another. By pressing the (x) button you can call out the fielders and get the ball yourself.
Pitcher Fatigue: 35...Perfect level of stamina for the amount of pitches thrown.
Pitcher Interface Speed: 100....This will make pitching a huge battle since the icons would move fast with the payoff pitching icon.. Makes it hard to be on point with all your pitches.
Injuries: 40....This can be changed to anybody's liking
Pitch Speed: 80......I decided to put it at this set and it works well with the change of speed slider.
A. I General Options:
Game Difficulty: Custom Sliders
AI Infield Errors: 95.....This will cut down on dives by the cpu...
AI Outfield Errors: 100....This will reduce the amount of robbed homers by not allowing the cpu to always make the hard over the wall catch or the crazy dive. Works very well..I seen potential robbed homers go off the glove and what not.
AI Infield Speed: 10...This will keep the cpu at a realistic pace from grabbing all hits in the hole.
AI Outfielder Speed: 40....This is just right for the cpu to get to get to balls they should and not allow wall climbs all the time or dives.
AI Catcher Throw Speed: 85...This will allow your top runners to steal depending on their jump and bad runners to get gunned down if you get greedy.
AI Infielder Throw Speed: 10...This will allow the cpu to cut down on the horrible throwing off the back foot on grounders that should be easy.
AI Outfielder Throw Speed: 5...This will lower the lasers from the cpu outfielders allowing your good runners to score from second on singles or doubles into the gap
AI Fielding Aggression: 100...Perfect for the cpu fielders to collide if they get to close and its windy.
AI Throwing Aggression: 85...This will force you to pick your spots on how aggressive you want to be on hits.. The cpu goes hard if you do as well.
AI Hit 'N Run: 100...The cpu will now hit and run at a realistic rate...
AI Sacrifice Bunt: 90...This will allow the cpu to play small ball when they need a run...
AI Squeeze: 10...Squeeze don't happen much but at this set it happens at a realistic rate.
AI Run Aggression: 75...My favorite cpu slider... This one will allow the cpu to be aggressive in doubles or triples and if you slack in trying to get to a hit they will take off for the extra base... It's happen to me
AI Stealing Success: 90...This will allow the top runners to get a good rate on you...
AI Steal 2nd: 75...Stealing second is a thing that is very common and so is this slider at this set...
AI Steal 3rd: 20......Not to many steal third but the top runners will with this set...
AI Steal Home: 0...This almost never happens and at anything but 0 the cpu tries it a few times...
AI Dive back: 70...This will make it harder for you to pick runners off...
AI Batting Options:
Game Difficulty: Custom Sliders
AI Batters Use Inside Edge: On.... I went back to it after noticing some differences in certain pitchers throwing different pitch strengths
AI Take Strike Overall: 70...This will allow for you to get strike based on hitters not swinging at everything....But if they get to many strikes they will hurt you...
AI Take Strike Ahead: 100...This will allow for the cpu not to swing on 3-0 like it should be... Some of the better hitters do swing from time to time so be careful...
AI Take Strike Behind: 75 This will allow for more take 3rd strikes which was lacking at default...
AI Take Ball Overall: 75...This will make the cpu take balls and not just hack at balls when they should be making you sweat at the mound.. Perfect balance...
AI Take Ball Ahead: 90...This will make the cpu force you to throw strikes depending on the hitters skill which A.I Skill slider has fixed...
AI Take Ball Behind: 35...This will allow the cpu to take a ball even when behind from time to time...
AI Skill: 40...This works perfectly at this set... The big hitters will kill you if you not careful and the weaker hitters lose contact and power abilities if you pitch correctly...
AI Contact: 60...This will allow you to get more swinging strike outs vs weak hitters and allow the big hitters to punish you for trying to get cute.
AI Power: 55...This is not a home run slider.. This impacts the power on the hits.. meaning doubles and singles that are hit harder.. This is perfect with the A.I skill at the set i put it in and the contact at the set i put it in.
AI Bunt For Hit: 100....This will allow the fast runners to try and beat you with a drag bunt..
AI Pitcher Difficulty: 0...This will remain at this set since the cpu would never score vs your big pitchers... but if you got a stud and know how to pitch well and what to throw to certain hitters you will get your strike outs and good pitched games.
AI Effectiveness Mod: 100...This was raised due to the cpu power and contact sliders being lowered.
A.I Pitching Options:
Game Difficulty: Custom Sliders
AI Pitchers Use Inside Edge: On... I put it back on due to pitchers not throwing more of their best pitches.
AI Corner: 90...This will prevent from pitchers throwing to many fat pitches over the plate... If you are patient at the plate you will get pitches to hit over the plate... Just not a whole lot like before which lead to many of you having a blast hitting homers...
AI Change Speed: 90....This will make the cpu not just throw fast balls and they will fool you with their off speed stuff...
AI Throw Strike Overall: 30...This is a perfect blend as the cpu will throw strikes depending on how good they are or balls if they lose control...
AI Throw Strike Ahead: 5...This will force the pitcher to waste pitches when they are up in the count like they should...
AI Throw Strike Behind: 30...This will make the cpu throw strikes when behind but not all the time which would lead to a lot of homers from the human..
AI Fatigue: 45...This will keep the cpu stamina at a good rate and it will dip only if you are patient... If you are not then they will go the distance...
AI Pickoff: 35....This will make the cpu throw over at a realistic rate depending on who is on base..
AI Pitchout: 50....This will keep the cpu aware of fast base stealers....
AI Meat Pitch: 0...The cpu will throw meat pitches only if they get tired or you work the count and wait for that one pitch that they always throw in an at bat if you wait them out...
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