Are the 'AI Take' sliders reversed?

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  • Qb
    All Star
    • Mar 2003
    • 8797

    #1

    Are the 'AI Take' sliders reversed?

    After growing very tired of called 3rd strikes on the AI, not to mention hitters taking strike two, I decided to experiment with these settings. I was under the impression (looks like many others are as well) that when the game states 'ahead' or 'behind' it was referring to it from the AI batting perspective. However, after playing about 4 or 5 games last night with them reversed (75-25 or thereabouts) I think that it refers to 'ahead' or 'behind' from the user pitching perspective.

    In general, batters should take more strikes when ahead in the count (2-0, 3-1, etc) and be more prone to swing away when behind (0-2, 1-2, etc). When I had the AI Take sliders with 'Take Strike Behind' very low, I was expecting the constant called third strikes to be limited. Same with 'Take Ball Behind', I thought I would see the AI chase some pitches out of the zone with two strikes, only to rarely see it although they would occasionally do it at other times. Hence, my idea that for the purposes of these sliders, 'ahead' means counts like 0-2 & 1-2, while 'behind' means 2-0 and 3-1 counts (again from the user's POV).

    I think I'll play a few tonight to check it out further, but the results from last night's games were encouraging. I saw maybe 2 or 3 called 3RDs on average per game, usually when appropriate like a 3-2 breaking ball that locks the batter up or one that absolutely paints the black. The AI didn't seem to be nearly as many pitcher's counts (0-2, 1-2), but when they were, I was able to actually get a few guys to chase for strike three. I know the one game with Zach Duke, I threw 95-100 pitches in 7IP for about 55-60% strikes, while only striking out four (3 swinging, 1 called I think). I was really nibbling because I felt I had to; I couldn't just pump the first two pitches in and get ahead. I also saw several foul balls and 2-strike hits on pitches I expected (from previous experiences) to be taken for strike three.

    Overall, it felt more like a battle with the hitter and more representative of how a major league hitter thinks at the plate. I hope the gears are grinding after reading this, as I think I've done a damn fine job of confusing myself...
  • DanSF49
    Pro
    • Feb 2003
    • 936

    #2
    Re: Are the 'AI Take' sliders reversed?

    I dont think this is true, when I had my take behind slider up over say 55-60 I would get like 5 or 6 k's looking a game, now I have it at 35 and I'm lucky to get 2 or 3 a game. I think that the Take Overall sliders have a bigger effect on what the AI batters are going to do then the actually Take Ball and Strike sliders.

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    • SFGiantsPBA
      Pro
      • Mar 2007
      • 633

      #3
      Re: Are the 'AI Take' sliders reversed?

      AI Take Strike Overall & AI Take Ball Overall seems to effect the 1st pitch mainly as for what I have seen.

      To low they swing every 1st pitch, set to 100 they looked to much but at 80 I find it a great balance were they take the 1st pitch or swing equally!

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      • TripleThreat1973
        Pro
        • May 2007
        • 564

        #4
        Re: Are the 'AI Take' sliders reversed?

        At 80 (as I mentioned before) I notice that many hitters will take an offspeed/breaking pitch on the black, but will hack away at a fastball that gets too much plate.

        Good hitters seem to attack the fastball more than weaker hitters.
        GATEWAY TO GREATNESS: 2010 CARDINALS FRANCHISE
        http://www.digitalsportscene.com/for...dinals-17.html

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