"OS & BFJ" Present MLB 2K9 Spring Training Sliders

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  • Zalf
    Pro
    • Jul 2004
    • 552

    #691
    Re: "OS & BFJ" Present MLB 2K9 Spring Training Sliders

    Originally posted by teambayern
    Played three games with these as the O's and I found the Yankees couldn't put much on the scoreboard. They had a decent amount of hits, but not enough mulit-baggers, and no homeruns.

    Anyone else getting similar results?
    I see a lot of this. Double digit hits with 0-4 runs scored. Decent amount of HRs and extra base hits. Strikeouts are about right.

    One thing I know is off is that I don't walk many/any batters. I have some location unpredictability with my gesture setting but I am still not walking many/any batters. I know this is more a user problem than a slider problem. But the combination of walks/hits per inning is right on due to the number of hits.

    I see the occasional came where the AI scores a ton of runs but it's usually after I have scored a ton and get sloppy with my pitching.
    Last edited by Zalf; 04-16-2009, 12:36 PM.

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    • BigL
      Pro
      • Sep 2005
      • 612

      #692
      Re: "OS & BFJ" Present MLB 2K9 Spring Training Sliders

      Originally posted by Zalf
      I see a lot of this. Double digit hits with 0-4 runs scored. Decent amount of HRs and extra base hits. Strikeouts are about right.

      One thing I know is off is that I don't walk many/any batters. I have some location unpredictability with my gesture setting but I am still not walking many/any batters. I know this is more a user problem than a slider problem. But the combination of walks/hits per inning is right on due to the number of hits.
      This appears to be a problem with the game in general, the AI appears to hit too many singles and not enough extra baggers. Homers are not really a problem but doubles and triples are. I understand there are an average of about 2 doubles in each MLB game, but thats on an average of 9 hits per game. Im playing a lot of games where teh AI is getting 15 hits and im only seeing 2 doubles. In a real MLB game you are very likely to see more than 2 doubles in a game with that many hits.

      Im not really sure if this can be fixed with sliders.

      Comment

      • Zalf
        Pro
        • Jul 2004
        • 552

        #693
        Re: "OS & BFJ" Present MLB 2K9 Spring Training Sliders

        Originally posted by BigL
        This appears to be a problem with the game in general, the AI appears to hit too many singles and not enough extra baggers. Homers are not really a problem but doubles and triples are. I understand there are an average of about 2 doubles in each MLB game, but thats on an average of 9 hits per game. Im playing a lot of games where teh AI is getting 15 hits and im only seeing 2 doubles. In a real MLB game you are very likely to see more than 2 doubles in a game with that many hits.

        Im not really sure if this can be fixed with sliders.
        I am starting to wonder if the catch all batting success slider is to blame for some of this. I might try setting the success slider to 0 or 5 and move the other sliders all of the way up, instead of 0 contact and 70+ success.

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        • Azkael
          Rookie
          • Nov 2003
          • 33

          #694
          Re: "OS & BFJ" Present MLB 2K9 Spring Training Sliders

          because the strike zone tendency is up, the balls can be driven for doubles despite the low contact slider... occasionally. But with contact so low, there are lots of weak singles and long flyouts.

          if i move the contact up by 10, I can juice a ton of bombs everywhere, but if I leave at 10, I can hardly generate power... I can't find the right medium. This is even with just pulling back the right stick and going forward and not stepping properly when the pitcher is winding up.
          Last edited by Azkael; 04-16-2009, 02:43 PM.

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          • pokerlife
            Pro
            • Jan 2008
            • 691

            #695
            Re: "OS & BFJ" Present MLB 2K9 Spring Training Sliders

            Originally posted by Azkael
            because the strike zone tendency is up, the balls can be driven for doubles despite the low contact slider... occasionally. But with contact so low, there are lots of weak singles and long flyouts.

            if i move the contact up by 10, I can juice a ton of bombs everywhere, but if I leave at 10, I can hardly generate power... I can't find the right medium. This is even with just pulling back the right stick and going forward and not stepping properly when the pitcher is winding up.

            I was having same problem bro.. Leave contact at 10 and lower inside edge and AI Batting Pitch Influence down to 65..
            Let me know how it works for you

            Comment

            • mizzouj
              Rookie
              • Mar 2008
              • 161

              #696
              Re: "OS & BFJ" Present MLB 2K9 Spring Training Sliders

              Originally posted by pokerlife
              I was having same problem bro.. Leave contact at 10 and lower inside edge and AI Batting Pitch Influence down to 65..
              Let me know how it works for you
              What about the human batting pitch influence?

              I am having the same issues. When I had success down at 50, contact at 25, and power at 80, I was jacking homers and extra base hits with the Royals. But when I put the contact below this, it doesn't matter what success and power are at. My hits mostly consist of soft liner singles, ground outs, and medium to somewhat deep (just short of the track) fly outs. CPU's hits seem to be more under control (i'm using 60/10/90 for them and getting a solid variety).

              Outside of the batting pitch influence, has anyone tried putting success/contact/power at 40/40/80 or something like that? Seems high success and low contact is producing a lot of hits, but of the soft liner variety. Maybe something like this would produce more hard hit balls and therefore more variety of hit. I haven't had time to try it.

              Comment

              • pokerlife
                Pro
                • Jan 2008
                • 691

                #697
                Re: "OS & BFJ" Present MLB 2K9 Spring Training Sliders

                thats what i meant .. human batting pitch influence and inside edge at 65 and
                Contact 10 success 50 and power 90 plays beautiful

                Comment

                • BigL
                  Pro
                  • Sep 2005
                  • 612

                  #698
                  Re: "OS & BFJ" Present MLB 2K9 Spring Training Sliders

                  I dont get these sliders. They are so sensitive. I was playing with Human success 50, contact 10, power 100, batting/pitch influence 75 and I was getting too many hits and jacking home runs with ease (pitch speed at 100 and batting camera zoomed to 8 to make it even more difficult) in my first 3 games of my season (Yankees). I had to start my season over cause it was ridiculous. All I did was make a small change and put power down to 90 and left everything else as is and now I cannot get a hit let alone homers, everything for the most part are soft liners or weak dribblers for the most part.

                  It seems very difficult to find a happy medium with these sliders. Starting to get really frustrating as I just want to get on with my season already.

                  Comment

                  • BigL
                    Pro
                    • Sep 2005
                    • 612

                    #699
                    Re: "OS & BFJ" Present MLB 2K9 Spring Training Sliders

                    Originally posted by mizzouj
                    What about the human batting pitch influence?

                    I am having the same issues. When I had success down at 50, contact at 25, and power at 80, I was jacking homers and extra base hits with the Royals. But when I put the contact below this, it doesn't matter what success and power are at. My hits mostly consist of soft liner singles, ground outs, and medium to somewhat deep (just short of the track) fly outs. CPU's hits seem to be more under control (i'm using 60/10/90 for them and getting a solid variety).

                    Outside of the batting pitch influence, has anyone tried putting success/contact/power at 40/40/80 or something like that? Seems high success and low contact is producing a lot of hits, but of the soft liner variety. Maybe something like this would produce more hard hit balls and therefore more variety of hit. I haven't had time to try it.
                    What exactly does the contact slider effect? Does it effect the amount of times you swing and miss or the quality of contact you make on the ball? Because if it's the latter I think you are on to something. Like I said in my previous post, im playing with success 50, contact 10 power 90 and the hitting just feels and looks broken. There are too many times where I am timing pitches perfectly where even if I make an out they should be HARD outs and they are soft dribblers or line drives. Im timing 95mph fast balls on the outside part of the plate perfect, using the left stick to take the ball the other way and it ends up coming off the bat so softly.

                    I think raising contact and lowering success may be able to aleviate this. I think Guru and JBH play with their contact sliders a little higher. May have to look into that.

                    Its just so frustrating that if you bump power up 10 points the game turns into a home run fest.

                    Comment

                    • pokerlife
                      Pro
                      • Jan 2008
                      • 691

                      #700
                      Re: "OS & BFJ" Present MLB 2K9 Spring Training Sliders

                      why not put the game on human Vs Human and experiment with pitches down the middle

                      Comment

                      • CALZONE JONES
                        Rookie
                        • Mar 2009
                        • 47

                        #701
                        Re: "OS & BFJ" Present MLB 2K9 Spring Training Sliders

                        well i can say i started my franchise with the opening day sliders, my first series against the orioles and the stats were very realistic, i even got shut out in the 2nd game, the next two series i was destroying the ball racking up 10+ runs against KC and 22 or more hits, i outscored them 32-1 the entire sereis, same against the rays in my nest series,

                        so with a little direction from joe, i went and tweaked the sliders from opening day and did the changes in orange, now i am in a series against the indians, very realsitic stas, hits runs etc....


                        Now for the weirdest thing ever, my last game i lost b/c the CPU stole home on me in the 9th, i could not believe that happened, ha anyone ever had the cpu steal home, let alone to win the game?!?!?!?!?!?!?

                        you should have seen my reaction, i was in shock...

                        Comment

                        • bigfnjoe96
                          Hall Of Fame
                          • Feb 2004
                          • 11410

                          #702
                          Re: "OS & BFJ" Present MLB 2K9 Spring Training Sliders

                          Originally posted by CALZONE JONES
                          well i can say i started my franchise with the opening day sliders, my first series against the orioles and the stats were very realistic, i even got shut out in the 2nd game, the next two series i was destroying the ball racking up 10+ runs against KC and 22 or more hits, i outscored them 32-1 the entire sereis, same against the rays in my nest series,

                          so with a little direction from joe, i went and tweaked the sliders from opening day and did the changes in orange, now i am in a series against the indians, very realsitic stas, hits runs etc....


                          Now for the weirdest thing ever, my last game i lost b/c the CPU stole home on me in the 9th, i could not believe that happened, ha anyone ever had the cpu steal home, let alone to win the game?!?!?!?!?!?!?

                          you should have seen my reaction, i was in shock...
                          *CJ, reaction to CPU stealing home*

                          Comment

                          • cubsfan203
                            All Star
                            • Jun 2004
                            • 6689

                            #703
                            Re: "OS & BFJ" Present MLB 2K9 Spring Training Sliders

                            Does having the error slider make errors less likely? I have it at 60 and my team has had 6 errors on two games.
                            Fan of....
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                            • jacory12
                              Pro
                              • Nov 2008
                              • 675

                              #704
                              Re: "OS & BFJ" Present MLB 2K9 Spring Training Sliders

                              Here's a wild guess. Lower you error slider.

                              Comment

                              • teambayern
                                MVP
                                • Aug 2008
                                • 1702

                                #705
                                Re: "OS & BFJ" Present MLB 2K9 Spring Training Sliders

                                Still not seeing a lot of offense from the CPU in terms of runs.

                                I've played 7 games into my franchise, and most games end with the CPU scoring 2 or less runs, with those runs often coming from fielding errors. The strange thing is, the CPU gets plenty of hits. This is somewhat of a problem for me because the orioles don't have the best pitching staff, whatsoever, and right now there is no incentive to actually improve it. I want to get to the point where I feel the need to grab a true ace or a lock-down reliever.

                                Typical game: Hill on the mound (O's pitcher, only one pitch above 70) vs. the Rangers. I throw an 11 hit, complete game shutout, 7ks.

                                Any advice for getting more production from the CPU's offense?

                                EDIT: What about upping the CPU batting success and power slider by 5 each? Or am I better off making it harder for me to pitch. Thoughts?
                                Last edited by teambayern; 04-18-2009, 04:28 PM.
                                GT: Teambayern5

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