Slider explanations

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  • bulls23
    Banned
    • Jan 2007
    • 1740

    #1

    Slider explanations

    Here are the "questionable" sliders IMHO in the game and way I think some of them work:

    User Settings - Batting

    Batting Success- the amount of good wood you get on the ball (Skill slider from MLB 2K8)
    Pitcher Handedness Influence- the level of contact vs a like handed pitcher LL RR
    Inside Edge Batting Zone Influence- the influence Inside Edge has on your hits
    Batting Pitch Influence- ?
    Batter's Eye Influence- the amount of reward you get for guessing a pitch correctly

    User Settings - Pitching

    Hold Timing Influence- ?
    Release Timing Influence- ?
    Pitch Break Influence- The level on which a pitch will break


    CPU Settings - Pitching

    AI Pitch Success: the more the CPU hits the strike zone and has max. effort on a pitch
    AI Pitch Selection Tendency: the more the CPU varies the pitch selection
    AI Strike Zone Tendency: The more the CPU pitches in the strike zone
    AI Pitch Zone Tendency: The more the CPU pitches in the zone it chooses
    AI Pitcher Composure: The more composure the CPU has during tight situations

    I think all the other sliders are self-explanatory. I've noticed the sliders above are highly varied among the different slider sets on this board. What's everyone's opinion on what they do>
    Last edited by bulls23; 03-08-2009, 10:38 PM.
  • silverandblack
    Rookie
    • Mar 2009
    • 159

    #2
    Re: Slider explanations

    Originally posted by bulls23
    Here are the "questionable" sliders IMHO in the game and way I think some of them work:

    User Settings - Batting

    Batting Success- the amount of good wood you get on the ball (Skill slider from MLB 2K8)
    Pitcher Handedness Influence- the level of contact vs a like handed pitcher LL RR
    Inside Edge Batting Zone Influence- the influence Inside Edge has on your hits
    Batting Pitch Influence- ?
    Batter's Eye Influence- the amount of reward you get for guessing a pitch correctly

    User Settings - Pitching

    Hold Timing Influence- ?
    Release Timing Influence- ?
    Pitch Break Influence- The level on which a pitch will break


    CPU Settings - Pitching

    AI Pitch Success: the more the CPU hits the strike zone and has max. effort on a pitch
    AI Pitch Selection Tendency: the more the CPU varies the pitch selection
    AI Strike Zone Tendency: The more the CPU pitches in the strike zone
    AI Pitch Zone Tendency: The more the CPU pitches in the zone it chooses
    AI Pitcher Composure: The more composure the CPU has during tight situations

    I think all the other sliders are self-explanatory. I've noticed the sliders above are highly varied among the different slider sets on this board. What's everyone's opinion on what they do>

    Hold Timing influence must have to do with the gesture on the analog stick and release timing must have to do with the amount of influence it has on the release point of your pitches.

    I can see the batting pitch influence having to do with your batter's IE and how much that influences the AI and how it pitches you. For instance if the user has a batter who swings and misses 72% of the time at low and away pitches, then that is where the AI is more likely to throw a pitch to you with 2 strikes, depending on what that slider is set at.

    What is the zone hitting influence slider? I'm using zone hitting as my hitting option and would love to know how/if that affects it.
    JUST WIN BABY!!

    Comment

    • mark1726
      Pro
      • Jul 2002
      • 745

      #3
      Re: Slider explanations

      Here are my observations on some of the sliders that confuse me and are different from what you described. Maybe someone else can chime in and help....

      Inside Edge Batting Zone Influence- The influence the batting zones described in IE has on the hits or swings and misses. IE has all sorts of zones (contact, batting average, swing and miss etc..) for all 16 zones (9 in the strike zone, 7 outside)

      Batting Pitch Influence- Influence the the user batter's (or CPU) player's rating against the pitch he is facing has on the result. I.E. if A-Rod has a lower batting average according to IE for Curveballs he will have a hard time making good contact if you throw it to him, or if you use him against the CPU pitcher who throws it. This slider affects the degree at which this rating matters.

      AI Pitch Selection Tendency: Actually I think this one is how much the IE ratings for the CPU pitcher's pitches is used in determining the pitch type. For example a pitcher with a high % of fastballs thrown will throw roughly that same amount (% wise) throughout the game if you move this slider to the right.

      AI Pitch Zone Tendency: I think this is also like pitch selection tendency in that it will stick to the IE scouting report for the pitching zones the pitcher likes to place his pitches. Maybe this is what you meant.

      Comment

      • bulls23
        Banned
        • Jan 2007
        • 1740

        #4
        Re: Slider explanations

        Bahnzo has some good ideas in his slider thread about batting sliders.

        Comment

        • SFGiantsPBA
          Pro
          • Mar 2007
          • 633

          #5
          Re: Slider explanations

          Originally posted by silverandblack
          Hold Timing influence must have to do with the gesture on the analog stick and release timing must have to do with the amount of influence it has on the release point of your pitches.

          I can see the batting pitch influence having to do with your batter's IE and how much that influences the AI and how it pitches you. For instance if the user has a batter who swings and misses 72% of the time at low and away pitches, then that is where the AI is more likely to throw a pitch to you with 2 strikes, depending on what that slider is set at.

          What is the zone hitting influence slider? I'm using zone hitting as my hitting option and would love to know how/if that affects it.
          Hold and release timing is for Total Control Release Point pitching (last years version) because it's a 3 step and you have to make a move then hold and then make a movement then hold then release.

          Comment

          • astronut
            Rookie
            • May 2004
            • 440

            #6
            Re: Slider explanations

            i've been trying to figure out if pitch break influence effects the way cpu hits curve balls

            Comment

            • m-dogg
              Pro
              • Nov 2004
              • 698

              #7
              Re: Slider explanations

              Originally posted by astronut
              i've been trying to figure out if pitch break influence effects the way cpu hits curve balls

              me too, I cant take how easy it is to get a curveball by the AI. I turned this slider all the way to 0, and they could get a piece of it...but if I mixed a fastball in between each curveball its was the same old story..off balance swing and a miss..

              theres got to be a slider combo that allows the AI to hit curveballs..or I pray the patch includes this fix!

              Comment

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