Any 2K8 Sliders?

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  • Derrville
    Banned
    • Sep 2008
    • 1623

    #1

    Any 2K8 Sliders?

    Are there any, or will the 2k7 and 2k9 sliders work with 2k8?
  • bulls23
    Banned
    • Jan 2007
    • 1740

    #2
    Re: Any 2K8 Sliders?

    Here ya go:

    From this thread: http://www.operationsports.com/forum...8-edition.html


    Quote:
    <TABLE cellSpacing=0 cellPadding=6 width="100%" border=0><TBODY><TR><TD class=alt2 style="BORDER-RIGHT: 1px inset; BORDER-TOP: 1px inset; BORDER-LEFT: 1px inset; BORDER-BOTTOM: 1px inset">Originally Posted by bulls23
    UPDATED (changes highlighted)

    Human COMMENTS


    Batting Skill: 100
    Batting Contact: 35
    Batting Power: 45
    Foul Ball Frequency: 60
    Batting Influence: 75
    Step Influence: 0
    Pitcher Difficulty: 50
    Batter Bunt Assistance: 50
    Batter Bunt for Hit: 50
    Runner Base Running Speed: 95
    Runner Stealing Success: 70
    Infielder Errors: 25
    Outfielder Errors: 80
    Throw Meter Difficulty: 35
    Infielder Speed: 20
    Outfielder Speed: 45
    Infielder Reaction Speed: 40 (helps against too many singles by CPU)
    Outfielder Reaction Speed: 0 (this stops the "jog/speed up animation)
    Fielding Aggression: 50
    Pitcher Fatigue: 60 (allows chance to get to 100 pitches/complete game)
    Total Control Pitching: 25 (but adjust to your level of pitching)
    Injuries: 90 (causes variety of small injuries to simulate rigors of long season)
    Pitch Speed: 55 (allows to judge balls/strikes but not to pound everything you see)


    AI General Options


    AI Infield Errors: 50
    AI Outfield Errors: 80 (allows for juggle animations in outfield)
    AI Infielder Speed: 10
    AI Outfielder Speed: 40 (helps with the jog/speed up animation)
    AI Fielding Aggression: 50
    AI Hit n Run: 100 (allows more chance of a steal I think)
    AI Sacrifice Bunt: 99 (Helps CPU play small ball at times)
    AI Squeeze 50
    AI Run Aggression: 100 (CPU dares you to throw them out/take xtra base)
    AI Stealing Success: 50 (trying to remember the default for these, as it
    AI Steal 2nd: 50 may help CPU steal more, thought it was 50 but may not be)
    AI Steal 3rd: 50
    AI Dive Back: 55
    Infielder Reaction Speed: 15
    Outfielder Reaction Speed: 0 (stops jog/speed up animation)


    AI Batting Options:
    INSIDE EDGE- ON
    AI Take Strike Overall: 100 (CPU will work count with these)
    AI Take Strike Ahead: 95
    AI Take Strike Behind: 90
    AI Take Ball Overall: 100
    AI Take Ball Ahead: 95
    AI Take Ball Behind: 80
    AI Skill: 95
    AI Contact: 35 (upped 10, help with seeing to many called strikeouts)
    AI Power: 10 (keeps HR reasonable)
    AI Foul Ball Frequency: 90
    AI Bunt for Hit: 50



    AI Pitching Options:
    INSIDE EDGE- ON
    AI Corner: 70 (allows user to work walks/but not square up ball)
    AI Change Speed: 70 (helps user hitting)
    AI Throw Strike Overall: 2 (borrowed from other sliders to help with
    AI Throw Strike Ahead: 1 too many borderline pitches from CPU)
    AI Throw Strike Behind: 5
    AI Fatigue: 60
    AI Pickoff: 50
    AI Pitchout: 70

    AI Meat Pitch: 25 (allows for user to take advantage of pitcher mistake/read pitch on less talented pitchers, like MVP with the colored balls)


    </TD></TR></TBODY></TABLE>

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