USER PITCHING: INCREASING CONTACT OUTS

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  • Kernel Pie
    Rookie
    • Oct 2008
    • 205

    #1

    USER PITCHING: INCREASING CONTACT OUTS

    I can 't seem to find a way to reduce strikeouts when the user is pitching, without increasing the amount of AI hits. Right now I have the AI getting the right amount of hits, but I am getting too many strikeouts. How do I increase contact outs?
  • rudyjuly2
    Cade Cunningham
    • Aug 2002
    • 14815

    #2
    Re: USER PITCHING: INCREASING CONTACT OUTS

    Originally posted by Kernel Pie
    I can 't seem to find a way to reduce strikeouts when the user is pitching, without increasing the amount of AI hits. Right now I have the AI getting the right amount of hits, but I am getting too many strikeouts. How do I increase contact outs?
    I'm seeing the same thing but I don't think it's possible. There just aren't enough ground outs in the game. I'm leading the league in Ks per 9 IP but the cpu still bats .297 against me and I'm walking two guys a game. There just is too much feast or famine in the hit vs. strikeout department in the game imo. I don't think any slider adjustment will fix it unfortunately.

    Comment

    • Kernel Pie
      Rookie
      • Oct 2008
      • 205

      #3
      Re: USER PITCHING: INCREASING CONTACT OUTS

      I've gone into a lot of pitcher's player edit screen and almost all of them have their strikeout tendency higher than their groundball tendency. For a test, I took Mike Pelfrey and upped his groundball tendency to 75 and dropped his strikeout tendency to 35. For one game I thought it helped a lot--but I don't know how I'd be able to do this accurately for all pitchers.

      Comment

      • Garrett67
        MVP
        • Sep 2004
        • 1429

        #4
        Re: USER PITCHING: INCREASING CONTACT OUTS

        Originally posted by Kernel Pie
        I've gone into a lot of pitcher's player edit screen and almost all of them have their strikeout tendency higher than their groundball tendency. For a test, I took Mike Pelfrey and upped his groundball tendency to 75 and dropped his strikeout tendency to 35. For one game I thought it helped a lot--but I don't know how I'd be able to do this accurately for all pitchers.
        That is a good thing for me to keep in mind when I get the PC editor.

        I didn't even realize that attribute existed
        Gamertags

        Xbox 360: Garrett67
        Playstation: Bean1967
        Steam: Axemaster5150

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        • Kernel Pie
          Rookie
          • Oct 2008
          • 205

          #5
          Re: USER PITCHING: INCREASING CONTACT OUTS

          Originally posted by Garrett67
          That is a good thing for me to keep in mind when I get the PC editor.

          I didn't even realize that attribute existed
          Just be careful because only the first 3 are pitching-related. The "outs by groundball" and "outs by strikeout" are both for hitting.

          Comment

          • Garrett67
            MVP
            • Sep 2004
            • 1429

            #6
            Re: USER PITCHING: INCREASING CONTACT OUTS

            Originally posted by Kernel Pie
            Just be careful because only the first 3 are pitching-related. The "outs by groundball" and "outs by strikeout" are both for hitting.
            Noted, thanks Kernel Pie
            Gamertags

            Xbox 360: Garrett67
            Playstation: Bean1967
            Steam: Axemaster5150

            Comment

            • mkharsh33
              Hall Of Fame
              • Nov 2006
              • 12779

              #7
              Re: USER PITCHING: INCREASING CONTACT OUTS

              i'm getting a nice blend of outs using my sliders (classic hitting). what i would suggest is raising user batting power and lowering user contact. for me i'm using 30 contact and 75 power. guys still get good wood on the ball (i had a 13 pitch at-bat the other day with paul janish of all people, fouling off several balls). i still strike out, but the numbers are quite realistic and get a lot of ball-in-play outs...
              STEELERS INDIANS CELTICS

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              • Kernel Pie
                Rookie
                • Oct 2008
                • 205

                #8
                Re: USER PITCHING: INCREASING CONTACT OUTS

                Originally posted by mkharsh33
                i'm getting a nice blend of outs using my sliders (classic hitting). what i would suggest is raising user batting power and lowering user contact. for me i'm using 30 contact and 75 power. guys still get good wood on the ball (i had a 13 pitch at-bat the other day with paul janish of all people, fouling off several balls). i still strike out, but the numbers are quite realistic and get a lot of ball-in-play outs...
                I'm talking about when the CPU is batting, though. It seems like it's difficult to bring AI strikeouts down while still keeping their hit count accurate.

                Comment

                • jays1234
                  Rookie
                  • Apr 2011
                  • 1

                  #9
                  Re: USER PITCHING: INCREASING CONTACT OUTS

                  The only way I found to reduce strikeouts AND hits was to raise CPU contact and lower CPU power. I am getting a ton of ground outs with contact at 40 and power at 60 (It seems like power influences hits way more than contact. Seems true with USER hitting as well). The only problem is home runs are low. I need to find that balance of low hits and a few home runs. Gonna try contact at 35, power at 65. I actually found I wasn't getting enough Ks at 40 contact.

                  Comment

                  • Kernel Pie
                    Rookie
                    • Oct 2008
                    • 205

                    #10
                    Re: USER PITCHING: INCREASING CONTACT OUTS

                    Just played a game with Felix Hernandez, and one with Bronson Arroyo. For Felix, I had his strike out tendency at 10, groundballs at 85. Arroyo, 5 and 85. User pitching sliders similar to Big Joe. AI hitting at 50 contact/80 power.

                    Anyway, Arroyo had 1 k in 7 innnings, Felix had 7. Groundballs were definitely more frequent, but their were still flyballs and hits. I'm pretty convinced that to get more plays in the infield, these 2 sliders have to be adjusted pretty aggressively. I'm gonna try more tomorrow.

                    Comment

                    • JBH3
                      Marvel's Finest
                      • Jan 2007
                      • 13506

                      #11
                      Re: USER PITCHING: INCREASING CONTACT OUTS

                      I'm curious how often you're maxing out your pitches. I have the pitch analyzer set to "Always", and notice that when I pitch to contact - meaning a pitch between 50-70 power - I get the contact outs.

                      Right now I am pitching as Joe Blanton and through 6.2 innings my pitch count is 72 pitches and I've surrendered 6 hits and 2 earned runs. I have also gotten two double plays. When I've pitched to contact...i.e. not maxing out my pitch, I've gotten grounders.

                      I would probably have two less hits if Placido Polanco had a stronger arm because David Wright and Carlos Beltran legged out infield singles that Polanco had to lay out for. Beltran's was a bang-bang play, Wright's was close but he clearly beat it out.

                      Anyways...food for thought.
                      Originally posted by Edmund Burke
                      All that is needed for the triumph of evil, is for good men to do nothing.

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                      • Kernel Pie
                        Rookie
                        • Oct 2008
                        • 205

                        #12
                        Re: USER PITCHING: INCREASING CONTACT OUTS

                        Originally posted by JBH3
                        I'm curious how often you're maxing out your pitches. I have the pitch analyzer set to "Always", and notice that when I pitch to contact - meaning a pitch between 50-70 power - I get the contact outs.
                        Damn, that's a good idea--never thought of that. I'll have to try that next game.

                        Comment

                        • JBH3
                          Marvel's Finest
                          • Jan 2007
                          • 13506

                          #13
                          Re: USER PITCHING: INCREASING CONTACT OUTS

                          Originally posted by Kernel Pie
                          Damn, that's a good idea--never thought of that. I'll have to try that next game.
                          Let us know how that goes....

                          Also - Even with pitches deemed "weak" I've seen a fair amount of contact outs.
                          Last edited by JBH3; 04-03-2011, 07:49 AM.
                          Originally posted by Edmund Burke
                          All that is needed for the triumph of evil, is for good men to do nothing.

                          Comment

                          • Kernel Pie
                            Rookie
                            • Oct 2008
                            • 205

                            #14
                            Re: USER PITCHING: INCREASING CONTACT OUTS

                            Just played MLB Today Angels/Royals. Used the Angels and dropped all the pitchers' Strikeout Tendency to 5, raised the groundouts to 85. Struck out 11, gave up 8 hits. Plenty of flyballs, a few groundballs. Thought this was having some effect, now I wonder.

                            Next I'm gonna try stopping the meter in the 50-70 range, as I always aim to max it out.

                            Comment

                            • JBH3
                              Marvel's Finest
                              • Jan 2007
                              • 13506

                              #15
                              Re: USER PITCHING: INCREASING CONTACT OUTS

                              Originally posted by Kernel Pie
                              Next I'm gonna try stopping the meter in the 50-70 range, as I always aim to max it out.
                              Yea...I think that knowing when to max out your pitches is the nuance of this game. Maxing out a pitch is a good way to blow one by the batter, but when they get contact - from my experience - there's an increased likelihood that they make solid contact.
                              Originally posted by Edmund Burke
                              All that is needed for the triumph of evil, is for good men to do nothing.

                              Comment

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