Seriously, try moving your fielder speeds to the 50 range and you will see the game improve dramatically. Good fielders will now have a chance at groundballs up the middle and in the hole; you will have way more diving opportunities in the outfield, and the game just plays so much better.
Fielder Speed Should Be At 50 Or Higher
Collapse
Recommended Videos
Collapse
X
-
Fielder Speed Should Be At 50 Or Higher
The one slider in this game that I think is being miscalculated is outfielder/infielder speed. I was having an awful time reducing hits on both sides without increasing strikeouts, and I am now convinced that the 25 fielder speed is the culprit.
Seriously, try moving your fielder speeds to the 50 range and you will see the game improve dramatically. Good fielders will now have a chance at groundballs up the middle and in the hole; you will have way more diving opportunities in the outfield, and the game just plays so much better.Last edited by Kernel Pie; 04-13-2011, 05:36 AM.Tags: None -
Re: Fielder Speed Should Be At 50 Or Higher
yeah, most slider sets have the OF speed at 50, but the IF speed at 30.. works pretty well IMO.. what it does, its seems to get rid of the slow start they get towards the ball. ends up being a smooth animantion (for the most part) while getting after balls.Twitch
twitch.tv/Fiddy14
YouTube
http://www.youtube.com/@Fiddy14
X
https://x.com/Fiddy14_
Favorite Teams
Pittsburgh Penguins
New York Mets
Cleveland Cavaliers
Cleveland Browns
Notre Dame Fightin Irish
Liverpool FC -
Re: Fielder Speed Should Be At 50 Or Higher
50 is always a safe # because that # puts you as close to the actual player rating as possible. The problem is 2K always over or under rates players.Comment
-
Re: Fielder Speed Should Be At 50 Or Higher
This...
Perfect in my opinion. Outfielders make good breaks and get to balls they should and don't to those they shouldn't. Infielders animations are pretty solid at this number. I played a game last night and the CPU made a couple-three beautiful plays on the infield.
I think a key issue is the connection between the contact and power slider. In the past it seemed that power was more connected to HR's. This game makes it more about shots in the gaps and the speed of the ball off the bat.STEELERS INDIANS CELTICS
Comment
-
Re: Fielder Speed Should Be At 50 Or Higher
It's close but I believe 50 is too fast. Just watch a fielder run on a full speed replay and something just doesn't look right with the animations. Use the eye test.
Yay it's a slider party, all we need now is Blazzen. LOL.Comment
-
Comment
-
Re: Fielder Speed Should Be At 50 Or Higher
Bulls23... I would agree with you to a certain degree. But here's the problem: there is a TERRIBLE throwing hitch when outfielders gather a ball and then make a throw. If you slow the OF's way down, you'll get killed because it takes them too long to throw a ball in. It would be nice if they could patch this, but I seriously doubt it. The OF speed has to be compensated for this... You can raise the speed of their throws, but having tried this the game then looks really stupid and played at warp speed...
Always something with 2K...STEELERS INDIANS CELTICS
Comment
-
Twitch
twitch.tv/Fiddy14
YouTube
http://www.youtube.com/@Fiddy14
X
https://x.com/Fiddy14_
Favorite Teams
Pittsburgh Penguins
New York Mets
Cleveland Cavaliers
Cleveland Browns
Notre Dame Fightin Irish
Liverpool FCComment
-
Re: Fielder Speed Should Be At 50 Or Higher
The one slider in this game that I think is being miscalculated is outfielder/infielder speed. I was having an awful time reducing hits on both sides without increasing strikeouts, and I am now convinced that the 25 fielder speed is the culprit.
Seriously, try moving your fielder speeds to the 50 range and you will see the game improve dramatically. Good fielders will now have a chance at groundballs up the middle and in the hole; you will have way more diving opportunities in the outfield, and the game just plays so much better.
Currently I have infield throw speed at 30, and outfield at 60.Simply *Magic* Just click the link and Watch :)
http://www.operationsports.com/forum...post2043715147Comment
-
-
Re: Fielder Speed Should Be At 50 Or Higher
Bulls23... I would agree with you to a certain degree. But here's the problem: there is a TERRIBLE throwing hitch when outfielders gather a ball and then make a throw. If you slow the OF's way down, you'll get killed because it takes them too long to throw a ball in. It would be nice if they could patch this, but I seriously doubt it. The OF speed has to be compensated for this... You can raise the speed of their throws, but having tried this the game then looks really stupid and played at warp speed...
Always something with 2K...Comment
-
Re: Fielder Speed Should Be At 50 Or Higher
Pre loading outfield throws seems to help this hitch. 30 speed has worked fine for me. I haven't tried 50 though.
At that high of a speed hits down the lines that should be doubles get cut into singles. That always bothered me. If you shoot a ball right over the bag you should get a double on it and you do in this years game but those were always singles in previous years game.GamerTag: Blazzen85
MLB: Atlanta Braves
NFL: Carolina Panthers
NBA: Charlotte Hornets
NHL: Carolina Hurricanes
Comment
-
Re: Fielder Speed Should Be At 50 Or Higher
There's no "one size fits all" approach on this. Something that must also be accounted for is the other sliders. I have my personal sliders set where CPU batting power is at 90. They hit the ball HARD, and I have to speed up my outfielders to compensate for this.
When I lowered the cpu batting power I NEVER felt threatened by the cpu offensively.
My point is this: this thread brings up a number of great thoughts, but other sliders bring other variables into play. The higher the power, the more balls are hit down the line and in the gaps. If you slow your outfielders down it will be a doubles and triples parade all game...not real and no fun.
Also, I have my personal fielding sliders set where fielding is a challenge. Errors are a part of baseball, and when I set those at around 25 (throwing accuracy) and 75 (fielding) it was still WAY too easy. So I can't easily pre-load a throw because I have made actually catching and fielding the ball more difficult.
Again, another variable that comes into play when creating sliders...STEELERS INDIANS CELTICS
Comment
-
Re: Fielder Speed Should Be At 50 Or Higher
I find that out and infielder speed and throw both at 0 with base runner speed set to 35 also accuracy at 70 works out pretty well. The cpu can get triples i have also had them do 1 inside the park homerun on me. my fault i kinda screwed up on the playComment
Comment