Byron's mp sp sliders (Mix of all levels really)

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  • Byron Yatch
    Banned
    • Apr 2012
    • 323

    #1

    Byron's mp sp sliders (Mix of all levels really)

    I stole the format from someone but dont remember who(sorry, I'll credit you when I figure it out). As for the sliders themselves, Ive built them from the allstar level. I have seen everyone's sliders on here so some of the things may look like I "stole them" from people. I honestly didnt, we just ended up at the same conclusion.

    Pitcher Fatigue: 65. If your pitcher has less than 90 stamina, he will stop throwing complete game shutouts. Usually get pulled around the 6-9th depending on how well they're doing and your setup and closer. Can easily get pulled in the 3rd or 4th if you get lit up...

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    USER BATTING:
    Batting Contact: 40
    Batting Power: 65(too few big hits as a pitcher in this game, lower to 50 if you have power)
    Bunt Contact: 40
    Bunt Success: 60
    Batter Eye Frequency: 50(bases it on the rating of the player, you can go lower or higher based on skill)

    CPU BATTING:
    AI Batting Contact: 50(bases it on the player's contact)
    AI Batting Power: 65(too few hr in this game so this ups it reasonably)
    AI Bunt Contact: 40
    AI Bunt Success: 60


    USER PITCHING:
    Pitch Meter Speed: 65(slight challenge, change based on personal skill)
    Pitch Speed: 65(this makes it so slow pitches can lead to stolen bases but fast ones can catch the runner stealing 2nd)
    Pitch Break Influence: 50(bases it on player rating)
    Pitcher Composure Influence: 50(bases it on the player's composure)
    Pitcher Control: 35 (veterans might need it lower to force 1-2 walks a game at least)

    CPU PITCHING:
    AI Pitch Speed: 65(this makes it so slow pitches can lead to stolen bases but fast ones can catch the runner stealing 2nd)
    AI Pitch Success: 65(helps with strike outs and and ball placement by cpu)
    AI Strike Zone Tendency: 60(raises the number of strike outs for cpu pitchers)
    AI Pitch Break Influence: 50(bases it on the pitcher you're versing's skill)
    AI Pitcher Composure Influence: 50(Read above)


    USER FIELDING:
    Throw Accuracy: 50(bases it on player rating)
    Gather Error Frequency: 50(bases it on player rating)
    Throwing Error Frequency: 50(bases it on player rating)
    Outfield Throw Speed: 60(ofs are too weak in this game)
    Infield Throw Speed: 50(tie goes to the runner so they get an advantage)
    Outfield Run Speed: 30(ofs are faster than infielders in real life)
    Infield Run Speed: 25(tie goes to the runner so they get an advantage)

    CPU FIELDING:
    AI Gather Error Frequency: 50(bases it on player rating)
    AI Throwing Error Frequency: 50(bases it on player rating)
    AI Outfield Throw Speeds: 60(of's are too weak in this game)
    AI Infield Throw Speeds: 50(tie goes to the runner so they get an advantage)
    AI Outfield Run Speed: 30(ofs are faster than infielders in real life)
    AI Infield Run Speed: 25(tie goes to the runner so they get an advantage)


    USER RUNNING:
    Base Runner Speed: 55(tie goes to the runner so they get an advantage)
    Pickoff Success: 50(bases it off player ratings)
    Catcher Arm Strength: 50(bases it off player ratings)
    Catcher Arm Accuracy: 50(bases it off player ratings)

    CPU RUNNING:
    AI Base Runner Speed: 55(tie goes to the runner so they get an advantage)
    AI Hit-n-Run Tendency: 75(cpu awareness and aggression when players on base)
    AI Sacrifice Bunt Tendency: 70(ups use of sacrifice bunt without forcing power hitters to bunt(still in progress))
    AI Squeeze Tendency: 80(ups aggression when fast enough players are on 3rd and 1 or less outs)
    AI Base Running Aggression: 75(ups aggression especially on errors and hits in the gap)
    AI Steal Aggression: 60(ups aggression for sbs but keeps slower people from running too often)
    AI Catcher Arm Strength: 50(bases it on the player's rating)
    AI Catcher Arm Accuracy: 50(bases it on the player's rating)

    I play myplayer so I cant change the cameras but I use the analog sticks for everything. Try these out and see if you like them. Im enjoying them more now that I no longer want to get complete shutouts every game! Gives a challenge but not too much bs.
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