hetfield's MLB 2K13 Sliders

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  • hetfield426
    Rookie
    • Dec 2010
    • 230

    #46
    Re: hetfield's MLB 2K13 Sliders

    Originally posted by Ben003
    I have a quick question, do you use the power swing often when hitting?
    I do in cases where I have a "power hitter", or when the pitch looks pretty much down the middle. And almost never on anything but fastballs. Are you getting too many/not enough homers?

    Comment

    • Ben003
      Rookie
      • Feb 2012
      • 129

      #47
      No I was just curious because I struggle with the power swing

      Comment

      • hetfield426
        Rookie
        • Dec 2010
        • 230

        #48
        Re: hetfield's MLB 2K13 Sliders

        Originally posted by Ben003
        No I was just curious because I struggle with the power swing
        The power swing is definitely the hardest one to coordinate correctly and in time, which is why I use it much less than contact. I don't even bother really unless I have a slugger like Mark Reynolds who doesn't offer much other than bombs offensively. I still do get occasional home runs off of contact swings, but usually with guys who still have decent power (70s and up)

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        • Ben003
          Rookie
          • Feb 2012
          • 129

          #49
          Ok well this is kind of embarrassing but I had pitching on classic this whole time. That was why I was getting so many strikeouts. After switching to total control it is actually very fun and challenging, but I have trouble throwing the curve for a strike. Would you recommend I keep practicing, or that I down the pitch meter speed a bit?

          Comment

          • hetfield426
            Rookie
            • Dec 2010
            • 230

            #50
            Re: hetfield's MLB 2K13 Sliders

            Originally posted by Ben003
            Ok well this is kind of embarrassing but I had pitching on classic this whole time. That was why I was getting so many strikeouts. After switching to total control it is actually very fun and challenging, but I have trouble throwing the curve for a strike. Would you recommend I keep practicing, or that I down the pitch meter speed a bit?
            Hahaha yeah the Classic makes it much easier (and just as fun, in a way). But I'm glad you finally saw the K total go down for you to a more realistic level. And there are a couple options that you could mess around with to make the curveball a bit easier. The pitch meter is definitely one, but also if you are using the Breakpoint option in Game Settings, go ahead and switch to Pinpoint so that's one less thing to worry about. I often find my hands full enough with the Pitcher Control as well as the Total Control system to get my breaking pitches where I want them, so go ahead and do that instead of or in addition to the pitch meter speed thing.

            Comment

            • Ben003
              Rookie
              • Feb 2012
              • 129

              #51
              I noticed you changed the sliders to be adjusted from the legend difficulty. Should I reset the sliders to legend and adjust them again or do you think it matters?

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              • hetfield426
                Rookie
                • Dec 2010
                • 230

                #52
                Re: hetfield's MLB 2K13 Sliders

                Originally posted by Ben003
                I noticed you changed the sliders to be adjusted from the legend difficulty. Should I reset the sliders to legend and adjust them again or do you think it matters?
                So far there haven't been any huge differences in gameplay, but I have a theory that the CPU's intelligence will start out greater if the sliders are adjusted from Legend than from All Star. I haven't played enough to prove this, but I just suggest it. Either one is really fine, but I think there's been a small difference in how the hitters react, for instance.

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                • Ben003
                  Rookie
                  • Feb 2012
                  • 129

                  #53
                  I saw that you have raised the CPU strike zone tendency. When I raised it it seems like the computer barely throws any balls. Are you getting different results?

                  Comment

                  • hetfield426
                    Rookie
                    • Dec 2010
                    • 230

                    #54
                    Re: hetfield's MLB 2K13 Sliders

                    Originally posted by Ben003
                    I saw that you have raised the CPU strike zone tendency. When I raised it it seems like the computer barely throws any balls. Are you getting different results?
                    It's very strange...the game variability can be so ridiculous sometimes that making sliders is even more stressful than it should be. I remember several weeks ago not wanting to touch 40 on the SZT because I was only getting strikes even with that setting. But since then, I've gotten too many easy 4/5- pitch walks early on in the game with 45, so it seems that the gameplay has dramatically changed in that regard. With 50 I am as of right now getting accurate results, but that could change. I always play at least 3 games before I change something I think is funny. I apologize if this setting is totally not panning out for you or anyone else, but I can only go off of what I see in my games, my situations, my Xbox haha

                    Comment

                    • hetfield426
                      Rookie
                      • Dec 2010
                      • 230

                      #55
                      Re: hetfield's MLB 2K13 Sliders

                      I ended up finally making a setting for both User and CPU different (Batting Contact), though this feels sacrilege. I just wasn't getting enough offense from the CPU with Contact at 30, like I have for the User.

                      Comment

                      • Ben003
                        Rookie
                        • Feb 2012
                        • 129

                        #56
                        I think that's a very good choice. I was noticing the same thing

                        Comment

                        • hetfield426
                          Rookie
                          • Dec 2010
                          • 230

                          #57
                          Re: hetfield's MLB 2K13 Sliders

                          Originally posted by Ben003
                          I think that's a very good choice. I was noticing the same thing
                          That gives me great relief to hear

                          Comment

                          • JiGSaW313
                            Rookie
                            • Oct 2012
                            • 113

                            #58
                            Re: hetfield's MLB 2K13 Sliders

                            im bak and i like this sliders but why is pitcher influence so low what does it do?and im hitting like 4 home run a game still should i stop doin power swings and jst do contact swing?
                            Last edited by JiGSaW313; 05-31-2013, 08:13 PM.
                            Detroit Red Wings-Detroit Tigers-Detroit Lions

                            Comment

                            • hetfield426
                              Rookie
                              • Dec 2010
                              • 230

                              #59
                              Re: hetfield's MLB 2K13 Sliders

                              Originally posted by JiGSaW313
                              im bak and i like this sliders but why is pitcher influence so low what does it do?and im hitting like 4 home run a game still should i stop doin power swings and jst do contact swing?
                              Thanks for the feedback! The break influence just indicates how far a breaking pitch will break. I realized that there was still good, hard, visible break on 12-6's and other such pitches with it set at 0, so by raising it I feel would distort the realism of breaking pitches. If you watch on TV, from our view (from behind the pitcher's mound) the break doesn't seem as strong as it is when you're in the batter's box. So I decided I didn't want the pitches to break any more than they needed to.

                              As for our home run totals, what I've noticed about the hitting sliders is that Contact refers to how "quality" your hits are (how many times you get on base with offense) and Power refers to how hard the ball comes off the bat. This may seem counter-intuitive, but after thinking about it for a while it makes sense to me. And this brings me to say how after sticking to a theory that any sliders that exist for both User and CPU should be equal just doesn't work out for the Batting Contact sliders, since I wasn't getting a good enough hit frequency from the CPU, and raised them to 35. Now, if you're getting too many home runs, you're more than welcome to lower the User Contact from 30 to 25 and so forth until you feel you get a realistic average hit/home run total in your games. The User Contact slider is definitely changeable based on your ability has a hitter, so I would recommend adjusting that slider for whenever you're getting too little offense or too much. I don't think it's fair for me to give you some sort of "house rule" that you can only use Contact Swings, as that just isn't realistic baseball anyway. I believe the gameplay you want can be achieved through the sliders alone.

                              Hope your questions were answered!
                              Last edited by hetfield426; 06-01-2013, 12:14 PM.

                              Comment

                              • hetfield426
                                Rookie
                                • Dec 2010
                                • 230

                                #60
                                Re: hetfield's MLB 2K13 Sliders

                                V17 is now up, with the only change being the Batting Contact sliders. I again wasn't getting enough opposition from the CPU offensively over the course of several games. I thought 30 was perfect for User Contact until I recently played a game with the A's at the Padres (Petco Park, which is probably THE least friendly to hitters) and got 4 home runs in the first inning (LOL). This is often how I decide to nudge sliders, based on events in gameplay that I know would have infinitesimal odds (the lack of realism), rather than trying to judge the realism itself.

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