realistic of and inf speed sliders need help
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realistic of and inf speed sliders need help
i've been playing with a mix of skyboxes and amber's mvp sliders and have been enjoying the games very much, i was just looking for some input on of and inf speed sliders, cuz to me it just seems to easy for the inf to get to some pop flys in the outfield, i know some can be caught but a lot fall in, and also cpu catch effort some are the dives are a little to hard to believe, i mean some hits do hit the gaps shouldnt they? any thoughts?.........jimTags: None -
Re: realistic of and inf speed sliders need help
I have all my speeds user/cpu for OF/IF set at -9 and ive seen good realistic gap hits hits that would actually fly over heads while they were running at a angle and such i never saw that with default speeds and also bloop singles occur where they NEVER occured on normal speeds, little things like that i think OF/IF speeds is lowering them is one of the key sliders IMO -
Re: realistic of and inf speed sliders need help
Originally posted by seacwwI have all my speeds user/cpu for OF/IF set at -9 and ive seen good realistic gap hits hits that would actually fly over heads while they were running at a angle and such i never saw that with default speeds and also bloop singles occur where they NEVER occured on normal speeds, little things like that i think OF/IF speeds is lowering them is one of the key sliders IMOComment
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Re: realistic of and inf speed sliders need help
Originally posted by MysticalDragonI did the same thing. I dropped both the infield speed and outfield speeds to -10 for both me and the CPU. I'm seeing alot of variety in hits now. I also raised both the user and CPU baserunning speed to +5 each. Now I don't see balls hit deep into the hole at short where the shortstop dives, gets up dusts himself off, adjusts himself and still be able to gun you out by a mile at first. Plays at first hit to the third base side are usually pretty close now. So that is something else you might want to try also.Comment
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