Hot/Cold Zone Logarithms

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  • ClintWestwood
    Rookie
    • Feb 2003
    • 30

    #16
    haha

    </font><blockquote><font class="small">Quote:</font><hr />
    what a geeky conversation!


    <hr /></blockquote><font class="post">

    It might be a geeky conversation, but baseball is a game of probabilities and averages. As for the other point, I don't think that the hitting zones suck. They're nothing more than visual representations of scouting reports. I do think they may detract from gameplay though, and my original question was an attempt to see if anyone knows exactly how big a detraction it is.

    *edit*= Hell, I don't even think I'm using the correct terminology.

    Comment

    • ClintWestwood
      Rookie
      • Feb 2003
      • 30

      #17
      haha

      </font><blockquote><font class="small">Quote:</font><hr />
      what a geeky conversation!


      <hr /></blockquote><font class="post">

      It might be a geeky conversation, but baseball is a game of probabilities and averages. As for the other point, I don't think that the hitting zones suck. They're nothing more than visual representations of scouting reports. I do think they may detract from gameplay though, and my original question was an attempt to see if anyone knows exactly how big a detraction it is.

      *edit*= Hell, I don't even think I'm using the correct terminology.

      Comment

      • JayBee74
        Hall Of Fame
        • Jul 2002
        • 22989

        #18
        Re: haha

        Well Clint,
        The key point is that they detract from gameplay.Our two player games are hindered by the zones even though we make a conscious attempt to hit all zones.They are a real pain to deal with, but the game is still highly enjoyable.EA tried to put to much in the game with their inclusion.

        Comment

        • JayBee74
          Hall Of Fame
          • Jul 2002
          • 22989

          #19
          Re: haha

          Well Clint,
          The key point is that they detract from gameplay.Our two player games are hindered by the zones even though we make a conscious attempt to hit all zones.They are a real pain to deal with, but the game is still highly enjoyable.EA tried to put to much in the game with their inclusion.

          Comment

          • ClintWestwood
            Rookie
            • Feb 2003
            • 30

            #20
            Re: haha

            </font><blockquote><font class="small">Quote:</font><hr />
            Well Clint,
            The key point is that they detract from gameplay.Our two player games are hindered by the zones even though we make a conscious attempt to hit all zones.They are a real pain to deal with, but the game is still highly enjoyable.EA tried to put to much in the game with their inclusion.

            <hr /></blockquote><font class="post">

            I agree that they give an advantage to the pitcher, but in real life the pitcher wins 75% of the pitcher/batter confrontations (if winning is defined as "not giving up a hit") anyway. Besides, do you think that every NL team *doesn't* have a detailed scouting report on Barry?

            The basis of the post though, is this:

            After having given up solid base hits on perfectly thrown (and selected) pitches to cold zones and striking cats out (or better yet, inducing the 6-4-3 by way of groundball) after throwing into the red, i stopped pitching exclusively around the zones. i've concluded that the average difference between clear and hot and cold zones respectively must not be all that severe and that success rate is much more dependent on speed, pitch, and location variation. At the very least, I've done no worse than when I was more concerned about the color of the square I was throwing into.

            Comment

            • ClintWestwood
              Rookie
              • Feb 2003
              • 30

              #21
              Re: haha

              </font><blockquote><font class="small">Quote:</font><hr />
              Well Clint,
              The key point is that they detract from gameplay.Our two player games are hindered by the zones even though we make a conscious attempt to hit all zones.They are a real pain to deal with, but the game is still highly enjoyable.EA tried to put to much in the game with their inclusion.

              <hr /></blockquote><font class="post">

              I agree that they give an advantage to the pitcher, but in real life the pitcher wins 75% of the pitcher/batter confrontations (if winning is defined as "not giving up a hit") anyway. Besides, do you think that every NL team *doesn't* have a detailed scouting report on Barry?

              The basis of the post though, is this:

              After having given up solid base hits on perfectly thrown (and selected) pitches to cold zones and striking cats out (or better yet, inducing the 6-4-3 by way of groundball) after throwing into the red, i stopped pitching exclusively around the zones. i've concluded that the average difference between clear and hot and cold zones respectively must not be all that severe and that success rate is much more dependent on speed, pitch, and location variation. At the very least, I've done no worse than when I was more concerned about the color of the square I was throwing into.

              Comment

              • Cardinalfreak
                Rookie
                • Aug 2002
                • 93

                #22
                Re: haha

                I agree with you Clint. Scouting reports are where you want to throw it, and sometimes you mess up and the guy crushes it (in real life or in MVP), or sometimes you throw it perfectly in the cold zone and the guy gets a nice line drive single anyway (again in real life and in MVP).

                It doesn't seem to me like the hot and cold zones mean you always get a hit or never get a hit, respectively. To the contrary, I give up tons of hits to the CPU in the cold zone, and get a lot of strikeouts by changing speeds in the hitter's red zone and getting them to miss on a breaking ball or changeup.

                I agree that they should fade out. That would be better. But I like seeing them, just like a scouting report, and then using them accordingly, but I don't just try to hit the cold zone every time. That doesn't seem to be very effective.

                In real life, though, I think people do know what Bonds' hot zones are and try to avoid them when they can.

                Comment

                • Cardinalfreak
                  Rookie
                  • Aug 2002
                  • 93

                  #23
                  Re: haha

                  I agree with you Clint. Scouting reports are where you want to throw it, and sometimes you mess up and the guy crushes it (in real life or in MVP), or sometimes you throw it perfectly in the cold zone and the guy gets a nice line drive single anyway (again in real life and in MVP).

                  It doesn't seem to me like the hot and cold zones mean you always get a hit or never get a hit, respectively. To the contrary, I give up tons of hits to the CPU in the cold zone, and get a lot of strikeouts by changing speeds in the hitter's red zone and getting them to miss on a breaking ball or changeup.

                  I agree that they should fade out. That would be better. But I like seeing them, just like a scouting report, and then using them accordingly, but I don't just try to hit the cold zone every time. That doesn't seem to be very effective.

                  In real life, though, I think people do know what Bonds' hot zones are and try to avoid them when they can.

                  Comment

                  • K_GUN
                    C*t*z*n *f RSN
                    • Jul 2002
                    • 3891

                    #24
                    Re: haha

                    in real life........before EVERY SERIES...the picthers for that series meet with the pitching coach &amp; the lead scouts and they discuss "hot zones/cold zones" those hitters have
                    Bummed that you're not on my ignore list yet?.....Don't worry, I'm sure you will be very soon.

                    Comment

                    • K_GUN
                      C*t*z*n *f RSN
                      • Jul 2002
                      • 3891

                      #25
                      Re: haha

                      in real life........before EVERY SERIES...the picthers for that series meet with the pitching coach &amp; the lead scouts and they discuss "hot zones/cold zones" those hitters have
                      Bummed that you're not on my ignore list yet?.....Don't worry, I'm sure you will be very soon.

                      Comment

                      • JayBee74
                        Hall Of Fame
                        • Jul 2002
                        • 22989

                        #26
                        Re: haha

                        </font><blockquote><font class="small">Quote:</font><hr />
                        in real life........before EVERY SERIES...the picthers for that series meet with the pitching coach &amp; the lead scouts and they discuss "hot zones/cold zones" those hitters have

                        <hr /></blockquote><font class="post">
                        Agreed,BUT.....not to be redundant,your accuracy as a pitcher in this game is considerably better than real life pitchers,so any reality acheived by these hitting zones is negated.

                        Comment

                        • JayBee74
                          Hall Of Fame
                          • Jul 2002
                          • 22989

                          #27
                          Re: haha

                          </font><blockquote><font class="small">Quote:</font><hr />
                          in real life........before EVERY SERIES...the picthers for that series meet with the pitching coach &amp; the lead scouts and they discuss "hot zones/cold zones" those hitters have

                          <hr /></blockquote><font class="post">
                          Agreed,BUT.....not to be redundant,your accuracy as a pitcher in this game is considerably better than real life pitchers,so any reality acheived by these hitting zones is negated.

                          Comment

                          • The_Hawk
                            Rookie
                            • Jul 2002
                            • 216

                            #28
                            Re: haha

                            I agree the Hot/Cold Zones make it easier to pitch along with the pitching meter. I just wish the pitching meter moved at different speeds based on the pitcher's ability that way it would be harder to be accurate with a so so pitcher than someone like Pedro or Randy.

                            Comment

                            • The_Hawk
                              Rookie
                              • Jul 2002
                              • 216

                              #29
                              Re: haha

                              I agree the Hot/Cold Zones make it easier to pitch along with the pitching meter. I just wish the pitching meter moved at different speeds based on the pitcher's ability that way it would be harder to be accurate with a so so pitcher than someone like Pedro or Randy.

                              Comment

                              • JayBee74
                                Hall Of Fame
                                • Jul 2002
                                • 22989

                                #30
                                Re: haha

                                That would help.

                                Comment

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