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Stoud said:
WSB proves that it's the little things that matter. Many of the animations are more accurate to real life ... While ASB has about 10x the features of al the other games, it also has inaccurate player models, the hits to the same parts of the field all the time, constant games where you hit 3 doubles each with 6 players....on the highest difficulty...
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Wha? All of the player models in WSB are the exactly same size (Randy Johnson is the same size as Eric Young), faces look nothing like the actual player, there are a tiny number of batting stances (even Sosa doesn't have his real batting stance), balls disappear in midair, hitters swing the bat like their wrists are broken, there are a handful of cutscenes (featuring players going through each other) that repeat two to three times an inning, and on and on. I preordered it, got it the day it was released, and the on-the-field experience was so ugly inaccurate that it was literally difficult to play. And don't even get me started about cursor hitting.
ASB did have its problems, but the photorealistic player faces, scaled bodies, and (literally) hundreds of authentic batting stances and pitching deliveries were not among the problems. It really looked like the actual player out there, whereas in WSB it looked like a bad cartoonish polygon video game model on the field.
Pitch control was a little too accurate in ASB04 and starting pitcher stamina was a little too good (though I'd hardly call it a game killer) but that's being addressed for 05. I didn't experience a hit variety problem, but I used the High Heat "zone" style hitting system and people who have that problem seem to use another system.
ESPN still looks basically like WSB (graphically). And I don't mean that as a compliment.
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