I know this may be the wrong forum, but I want a non-bias opinion...

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  • cub
    MVP
    • Mar 2003
    • 1126

    #16
    Re: I know this may be the wrong forum, but I want a non-bias opinion.

    </font><blockquote><font class="small">Quote:</font><hr />
    Stoud said:
    WSB proves that it's the little things that matter. Many of the animations are more accurate to real life ... While ASB has about 10x the features of al the other games, it also has inaccurate player models, the hits to the same parts of the field all the time, constant games where you hit 3 doubles each with 6 players....on the highest difficulty...

    <hr /></blockquote><font class="post">

    Wha? All of the player models in WSB are the exactly same size (Randy Johnson is the same size as Eric Young), faces look nothing like the actual player, there are a tiny number of batting stances (even Sosa doesn't have his real batting stance), balls disappear in midair, hitters swing the bat like their wrists are broken, there are a handful of cutscenes (featuring players going through each other) that repeat two to three times an inning, and on and on. I preordered it, got it the day it was released, and the on-the-field experience was so ugly inaccurate that it was literally difficult to play. And don't even get me started about cursor hitting.

    ASB did have its problems, but the photorealistic player faces, scaled bodies, and (literally) hundreds of authentic batting stances and pitching deliveries were not among the problems. It really looked like the actual player out there, whereas in WSB it looked like a bad cartoonish polygon video game model on the field.

    Pitch control was a little too accurate in ASB04 and starting pitcher stamina was a little too good (though I'd hardly call it a game killer) but that's being addressed for 05. I didn't experience a hit variety problem, but I used the High Heat "zone" style hitting system and people who have that problem seem to use another system.

    ESPN still looks basically like WSB (graphically). And I don't mean that as a compliment.

    Comment

    • Stoud
      MVP
      • Mar 2003
      • 1259

      #17
      Re: I know this may be the wrong forum, but I want a non-bias opinion.

      You mean because they have muscles that are a little too big, and innacurate faces, you were unhappy with it? :/
      The fielding in WSB is the best part. ASB'04's fielding was a bit too slow. You had to have someone with C+ speed or higher in the outfield to get even anywhere CLOSE to actually CATCHING a long drawn out FLY BALL.

      You also forget to mention the dreaded Crouch, all players on the field in ASB are constantly crouching...even in outfield....that's MESSED UP. Being Fixed, I know, take a look at where I praised '05 eh? In WSB they did not crouch, and their speed was more than decent to get the job done. Fielding Groundouts are simple and always a little different (based on how close the play is, if you beat them by a mile or an inch). The turning of Double Plays is a little monotonous, with it's max of 3 scenes, 90% of the time being the jump &amp; throw from second.

      As for the Player Models being the same muscle stud for every player, that's true, but IMO it's better than the 90 pound weakling model in ASB'04. Trot Nixon looked like a freakin' Feather about to float away. In WSB the suits had accurate wrinkles in at bats, but inaccurate wrinkles in strikeouts. What it all comes down to is that the players in both games do enough to make them look realistic enough, but the clincher is how the game is played and how difficult/easy it is to play the game. The difficulties in ASB were a great many....3? in WSB they total up to about 20 different variations. The sounds of the crows are more realistic in WSB, and although they constantly clap, the crowd isn't wat you're paying attention to in any part of the game. In ASB they force you to see them with the constant annoying movements. They're changing it for '05, I know. They're changing player models in '05, too.

      My point is that when a game gets tight in ASB04, I feel like I'm watching a cartoon, and I'm not excited because of the many things that can easily take you out of the game, including ease of play. In WSB MY heart starts pounding and I start sweating, it gets pretty damn intense. Based on simplicity and being the closest to the real thing in terms of actual GAMEPLAY, yes, keyword, GAMEPLAY, WSB is my fav. game of last year. I could have been playing with stick figures, as long as that dead on gameplay was in there, I wouldn't care.

      So anyways, until ASB05 cmes out in late feb. or early march, WSB is the game I'm gonna play.

      Don't get me wrong here, I love ASB with all my heart, I'd never "betray" it, but based on terms of Realism, last year's model with all its bells and whistles JUST DIDN'T CUT IT.

      Comment

      • Stoud
        MVP
        • Mar 2003
        • 1259

        #18
        Re: I know this may be the wrong forum, but I want a non-bias opinion.

        You mean because they have muscles that are a little too big, and innacurate faces, you were unhappy with it? :/
        The fielding in WSB is the best part. ASB'04's fielding was a bit too slow. You had to have someone with C+ speed or higher in the outfield to get even anywhere CLOSE to actually CATCHING a long drawn out FLY BALL.

        You also forget to mention the dreaded Crouch, all players on the field in ASB are constantly crouching...even in outfield....that's MESSED UP. Being Fixed, I know, take a look at where I praised '05 eh? In WSB they did not crouch, and their speed was more than decent to get the job done. Fielding Groundouts are simple and always a little different (based on how close the play is, if you beat them by a mile or an inch). The turning of Double Plays is a little monotonous, with it's max of 3 scenes, 90% of the time being the jump &amp; throw from second.

        As for the Player Models being the same muscle stud for every player, that's true, but IMO it's better than the 90 pound weakling model in ASB'04. Trot Nixon looked like a freakin' Feather about to float away. In WSB the suits had accurate wrinkles in at bats, but inaccurate wrinkles in strikeouts. What it all comes down to is that the players in both games do enough to make them look realistic enough, but the clincher is how the game is played and how difficult/easy it is to play the game. The difficulties in ASB were a great many....3? in WSB they total up to about 20 different variations. The sounds of the crows are more realistic in WSB, and although they constantly clap, the crowd isn't wat you're paying attention to in any part of the game. In ASB they force you to see them with the constant annoying movements. They're changing it for '05, I know. They're changing player models in '05, too.

        My point is that when a game gets tight in ASB04, I feel like I'm watching a cartoon, and I'm not excited because of the many things that can easily take you out of the game, including ease of play. In WSB MY heart starts pounding and I start sweating, it gets pretty damn intense. Based on simplicity and being the closest to the real thing in terms of actual GAMEPLAY, yes, keyword, GAMEPLAY, WSB is my fav. game of last year. I could have been playing with stick figures, as long as that dead on gameplay was in there, I wouldn't care.

        So anyways, until ASB05 cmes out in late feb. or early march, WSB is the game I'm gonna play.

        Don't get me wrong here, I love ASB with all my heart, I'd never "betray" it, but based on terms of Realism, last year's model with all its bells and whistles JUST DIDN'T CUT IT.

        Comment

        • Stoud
          MVP
          • Mar 2003
          • 1259

          #19
          Re: I know this may be the wrong forum, but I want a non-bias opinion.

          You mean because they have muscles that are a little too big, and innacurate faces, you were unhappy with it? :/
          The fielding in WSB is the best part. ASB'04's fielding was a bit too slow. You had to have someone with C+ speed or higher in the outfield to get even anywhere CLOSE to actually CATCHING a long drawn out FLY BALL.

          You also forget to mention the dreaded Crouch, all players on the field in ASB are constantly crouching...even in outfield....that's MESSED UP. Being Fixed, I know, take a look at where I praised '05 eh? In WSB they did not crouch, and their speed was more than decent to get the job done. Fielding Groundouts are simple and always a little different (based on how close the play is, if you beat them by a mile or an inch). The turning of Double Plays is a little monotonous, with it's max of 3 scenes, 90% of the time being the jump &amp; throw from second.

          As for the Player Models being the same muscle stud for every player, that's true, but IMO it's better than the 90 pound weakling model in ASB'04. Trot Nixon looked like a freakin' Feather about to float away. In WSB the suits had accurate wrinkles in at bats, but inaccurate wrinkles in strikeouts. What it all comes down to is that the players in both games do enough to make them look realistic enough, but the clincher is how the game is played and how difficult/easy it is to play the game. The difficulties in ASB were a great many....3? in WSB they total up to about 20 different variations. The sounds of the crows are more realistic in WSB, and although they constantly clap, the crowd isn't wat you're paying attention to in any part of the game. In ASB they force you to see them with the constant annoying movements. They're changing it for '05, I know. They're changing player models in '05, too.

          My point is that when a game gets tight in ASB04, I feel like I'm watching a cartoon, and I'm not excited because of the many things that can easily take you out of the game, including ease of play. In WSB MY heart starts pounding and I start sweating, it gets pretty damn intense. Based on simplicity and being the closest to the real thing in terms of actual GAMEPLAY, yes, keyword, GAMEPLAY, WSB is my fav. game of last year. I could have been playing with stick figures, as long as that dead on gameplay was in there, I wouldn't care.

          So anyways, until ASB05 cmes out in late feb. or early march, WSB is the game I'm gonna play.

          Don't get me wrong here, I love ASB with all my heart, I'd never "betray" it, but based on terms of Realism, last year's model with all its bells and whistles JUST DIDN'T CUT IT.

          Comment

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