NBA 2K26 Patch 2.0 Arrives Tomorrow - Patch Notes
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Final score looks alright to me, you'll get a few high scoring games. FG% also looks alright. On real player % you should expect missing a lot of open shots which is realistic. I agree with the cpu full court pass, idk why they don't fix it. I know when it happens and I've managed to eliminate it by switching to my C in certain occasions. The other way to stop it happening is to use the RS Up in cpu's half court with your PG/SG. This way cpu won't try this pass.👍 2 -
Final score looks alright to me, you'll get a few high scoring games. FG% also looks alright. On real player % you should expect missing a lot of open shots which is realistic. I agree with the cpu full court pass, idk why they don't fix it. I know when it happens and I've managed to eliminate it by switching to my C in certain occasions. The other way to stop it happening is to use the RS Up in cpu's half court with your PG/SG. This way cpu won't try this pass.
Well, still. So many points in an all star settings game seems a bit much. Would expect AI to miss more. The opening game on PRO against Phila was even a bit higher... I won 147 - 144, with Brown pulling a 3 point shots franchize record, lol. I could accept around 120 point or so. Well, certianly I'll play on with season and see what comes with some bad teams.
As for the FG %... it seems ok, yes, but as I mentioned, in the game expirience feels like they didn't miss much. Towns drop some three pointers, Brunson scored against big in the paint, Robinson killed Quieta under the rim.... And they ended with ''mere'' 57%ish...Comment
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wow, can't believe they finally added controller vibration to the PC version!
that's all i needed to see
immersion+++
reddit told me it would never happen because some online playing psychopaths figured out how to use the controller vibration to cheatComment
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