NBA 2K14: No Multi-Team Control in MyGM, Some Features Not Moving Over
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Re: NBA 2K14: No Multi-Team Control in MyGM, Some Features Not Moving Over
No thanks, as much as I enjoyed live 10, this one looks horrible to me. I will stick with 2k14 on pc if I have to. I am hoping that season mode will fill some of the void for me and allow me to enjoy the game long term.Comment
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Re: NBA 2K14: No Multi-Team Control in MyGM, Some Features Not Moving Over
Like I said in another thread, no 30-team control is a killer. Not only for those who have brothers/dads/sons that play 2k with them, but for guys that use 30-team control to get the most out of the mode.
If MyGM has SMART AI, it will be successful. If the AI isn't much improved from current-gen, 2k will never hear the last of it.Twitter: @TyroneisMaximus
PSN: JazzMan_OS
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Re: NBA 2K14: No Multi-Team Control in MyGM, Some Features Not Moving Over
I was never the type to control more than one or two teams in Association mode. However, I thoroughly enjoyed being able to WATCH/PLAY any game on the schedule on any given night in Association Mode. As long as I can still do that than I see myself loving this new "franchise" mode.
I also need to know the scoop on editing rookies and draftclasses in this new mode? I get a lot of enjoyment in making my own rookies to be drafted in. Sometime they are real players coming out of college, other times (most) they are fictional players that I just want to see how they match up...again, if I can still do this then all is well and bring it on, but if not, then 2K has dropped the ball.Comment
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Re: NBA 2K14: No Multi-Team Control in MyGM, Some Features Not Moving Over
I'm probably not going NG til next year anyway, but this concerns me. I like having full control. Being able to edit ratings/tendencies/playbooks is huge and if they are taking away multi team use it sounds like madden where they might be stripping away control. Playing sim ball is hard enough when we have to change all these things ourselves but if they do remove all control I'll have no reason to buy this. Now maybe I'm jumping to conclusions but this is the vibe I'm getting.Student of the game. #Fundamentals
XBLGT: tjor24Comment
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Re: NBA 2K14: No Multi-Team Control in MyGM, Some Features Not Moving Over
Damn i was looking forward to starting wit my buddy, my spurs vs his thunder......no multiplayer WOW!!!!Comment
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Re: NBA 2K14: No Multi-Team Control in MyGM, Some Features Not Moving Over
I forgot about FIFA to be honest, that is another good one to be honest.Comment
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Re: NBA 2K14: No Multi-Team Control in MyGM, Some Features Not Moving Over
Have they said anything about just a season mode and whether I can control all 30 teams in that?Risinglotus - Australian, 2k Fan, NBA Fan, Misses T-MacComment
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Re: NBA 2K14: No Multi-Team Control in MyGM, Some Features Not Moving Over
All I need to know is can we still create draft classes, and use custom rosters in this mode, other then that I can live with the changes that have been confirmed for one year. I just got this feeling that 2k took away all of the customization options, that would be the only thing that would stop me from buying this game.Comment
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Re: NBA 2K14: No Multi-Team Control in MyGM, Some Features Not Moving Over
Really disappointing. Guess I'll just be getting the PS3 version. No 30 team equals no buy. CPU trade, free agent, and draft logic is just way too terrible. I shudder to think what they did to custom roster options (if they even have them anymore).#LFC
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Re: NBA 2K14: No Multi-Team Control in MyGM, Some Features Not Moving Over
This should be stickied:
SimBaller
"The takeaway you should have right now is MyGM is Association on steroids. Multi-user had to take a backseat for a minute while we rebuilt the entire foundation of how a franchise mode works. I assure you, this is all for the greater good. Leftos and I will make sure you're all happy at the end of the day."
And to be fair, that's exactly how 2K should talk about their product. But many folks have realized the build up sometimes comes with a deeper truth. And I don't mean that in a really dramatic "They tell us it's great when it's really the worst thing ever." I just mean, sometimes the wonderful tales they weave have some pocks that will later emerge, and I think people have realized that, so they tend to hear the great quotes but also keep themselves tuned in to see for themselves.Comment
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NBA 2K14: No Multi-Team Control in MyGM, Some Features Not Moving Over
I'm guessing most folks have seen that quote, it's just that they're drawing their own conclusions at this point (for better or worse). Quite honestly, if we took every line from a 2K employee at their word, we'd all be hailing 2K as a basketball game that's always done everything perfectly, included everything we ever wanted, and will fulfill all of our wildest dreams.
And to be fair, that's exactly how 2K should talk about their product. But many folks have realized the build up sometimes comes with a deeper truth. And I don't mean that in a really dramatic "They tell us it's great when it's really the worst thing ever." I just mean, sometimes the wonderful tales they weave have some pocks that will later emerge, and I think people have realized that, so they tend to hear the great quotes but also keep themselves tuned in to see for themselves.
I am talking more about the back end. This isn't quite "practice plays" which we are still in the dark about regarding why it was removed...I think Mike gave a fair explanation and glimpse into the future when saying what he said.
If some things have to be put I hold to build a better overall product I get that...maybe 2k15 will be this generations 2k7 once they get a year of dedicated focus with the new techLast edited by The 24th Letter; 10-25-2013, 11:13 AM.Comment
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Re: NBA 2K14: No Multi-Team Control in MyGM, Some Features Not Moving Over
Did they rebuild season mode too? If not why wouldnt 30 team control be still in season mode?Comment
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