NBA 2K14: No Multi-Team Control in MyGM, Some Features Not Moving Over

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  • Comduklakis
    MVP
    • Oct 2005
    • 1887

    #211
    Re: NBA 2K14: No Multi-Team Control in MyGM, Some Features Not Moving Over

    I just wanted to give a concrete example of the AI issue I'm talking about. After the 2013/2014 season (in which Andre Drummond made 4 of 40 threes, but that is another issue) I will look at just a couple teams. Philly tanked just as they wanted too (even with Nerlens Noel playing). However they only scored the 2nd pick and used it for Center Joel Embid. Now maybe they plan on a twin towers approach but they bypassed Wiggins for this pick (might have been an issue with the draft class I download but the first five picks were all centers and Wiggins went 8th, with Parker going 16th). Now that was questionable but hey I'm a fan of a team with Monroe and Drummond so I can go with it. Then they hit free agency. They resigned Evan Turner for 4 years/19.83 million. His 13/14 season was 14.8/7.3/4.4/.439. They are still on the hook for Jason Richardson (14.7/4.7/1.3/.390). They then proceeded to sign Shawn Marion (hardly a rebuilding move) AND Luol Deng. Deng signed 4/25.57m and Marion for 1/1.61m) so they weren't huge contracts, but still. Not logical.

    Now Charlotte. Kemba Walker made the all star team and had 19/3.4/7.1/.450 So they go and sign Kyle Lowry who had 15.4/5.3/8.6/.440 Now if this was real life Kemba and Lowry that might not be that bad. But you have an all-star and you sign another PG who is a borderline all-star after last season. But that's nothing. They also signed Isaiah Thomas who was coming off 15.5/3.4/6.8/.431 on a Kings team that actually made the playoffs as a 7th seed. They also resigned Ben Gordon for 4 years (!!!) at 18.43m.

    I truly hope MyGM gets the AI fixed because THIS ^^^^ is why some of play 30 team control in association.
    http://www.operationsports.com/forum...y-cant-we.html

    http://www.operationsports.com/forum...ow-2012-a.html

    Comment

    • rudawaknchi2nev
      Banned
      • Sep 2011
      • 151

      #212
      Re: NBA 2K14: No Multi-Team Control in MyGM, Some Features Not Moving Over

      Originally posted by Comduklakis
      I just wanted to give a concrete example of the AI issue I'm talking about. After the 2013/2014 season (in which Andre Drummond made 4 of 40 threes, but that is another issue) I will look at just a couple teams. Philly tanked just as they wanted too (even with Nerlens Noel playing). However they only scored the 2nd pick and used it for Center Joel Embid. Now maybe they plan on a twin towers approach but they bypassed Wiggins for this pick (might have been an issue with the draft class I download but the first five picks were all centers and Wiggins went 8th, with Parker going 16th). Now that was questionable but hey I'm a fan of a team with Monroe and Drummond so I can go with it. Then they hit free agency. They resigned Evan Turner for 4 years/19.83 million. His 13/14 season was 14.8/7.3/4.4/.439. They are still on the hook for Jason Richardson (14.7/4.7/1.3/.390). They then proceeded to sign Shawn Marion (hardly a rebuilding move) AND Luol Deng. Deng signed 4/25.57m and Marion for 1/1.61m) so they weren't huge contracts, but still. Not logical.

      Now Charlotte. Kemba Walker made the all star team and had 19/3.4/7.1/.450 So they go and sign Kyle Lowry who had 15.4/5.3/8.6/.440 Now if this was real life Kemba and Lowry that might not be that bad. But you have an all-star and you sign another PG who is a borderline all-star after last season. But that's nothing. They also signed Isaiah Thomas who was coming off 15.5/3.4/6.8/.431 on a Kings team that actually made the playoffs as a 7th seed. They also resigned Ben Gordon for 4 years (!!!) at 18.43m.

      I truly hope MyGM gets the AI fixed because THIS ^^^^ is why some of play 30 team control in association.


      THIS

      Comment

      • MarvellousOne
        No need for Titles
        • Sep 2005
        • 1834

        #213
        Re: NBA 2K14: No Multi-Team Control in MyGM, Some Features Not Moving Over

        I wonder if editing and creating draft classes will still be available. I certainly hope they didn't get rid of that feature

        Comment

        • Hstrip
          Just started!
          • Nov 2013
          • 1

          #214
          This is also a deal breaker for me. No multi player franchise (offline) = NO BUY

          Comment

          • raiderphantom
            MVP
            • Jul 2012
            • 1537

            #215
            Re: NBA 2K14: No Multi-Team Control in MyGM, Some Features Not Moving Over

            So MyGm is replacing association...

            And that tweet about player editing seemed contradictory.

            It said there will be editing allowed in and out of my gm but no rating editing in the mode. So we are stuck with default progression in my gm, which means I have little interest in it.

            So that only leaves the season mode..what do we know about that? Is there full editing in there? Draft classes? Isn't this mode really replacing association? I still want more details on season mode.
            Student of the game. #Fundamentals

            XBLGT: tjor24

            Comment

            • raiderphantom
              MVP
              • Jul 2012
              • 1537

              #216
              Re: NBA 2K14: No Multi-Team Control in MyGM, Some Features Not Moving Over

              Regarding 30 team control, it's hardly a real solution but I hate the grind of managing 30 teams, so I will usually will resign position and control another team if I see a really bad move by the CPU and work out a trade. In my association last year, the spurs ended up getting Dwight Howard(5 years in or so) but their PF was another interior guy clogging up the paint so I traded for Ryan Anderson for them, similar to the asik situation now in Hou. Maybe they will allow something along these lines? Probably just wishful thinking but thought I'd throw it out there.
              Student of the game. #Fundamentals

              XBLGT: tjor24

              Comment

              • Painkiller1974
                Pro
                • Jan 2011
                • 510

                #217
                Re: NBA 2K14: No Multi-Team Control in MyGM, Some Features Not Moving Over

                What does it means:

                "P.S. For those who aren't into the concept of interacting with staff, players, etc., a Season mode (with variable season lengths) IS available so you can just focus on playing games and moving players around where you see fit."

                Varialble season lenghts: you can chose how many games or how many seasons ?

                In MyGM can you choose the number of season's games ?

                Comment

                • Ninjoid
                  MVP
                  • Jan 2003
                  • 2101

                  #218
                  Re: NBA 2K14: No Multi-Team Control in MyGM, Some Features Not Moving Over

                  Unless I've missed it there still hasn't been an answer to "can we play any game from any team's schedule in MyGM or Season mode?"

                  Relying on you guys informing us Europeans about this once the game/systems release.
                  Dedicated member of the CPU v CPU worldwide brethren.

                  Comment

                  • PEANUTBUTTA87
                    Just started!
                    • Nov 2013
                    • 7

                    #219
                    Re: NBA 2K14: No Multi-Team Control in MyGM, Some Features Not Moving Over

                    I felt this way at first too, but i'm glad they still allow us to edit draft classes. but we can only edit other players "outside of My GM, because Eric Boenisch wants us to had a "controlled" experience with his new My GM mode. I get that they want users to really play this mode, however, they are forcing us to play it by taking away FULL FREEDOM to edit player tendencies and ratings "IN' My GM. Why do that? I like to play up to almost 25 years into Association(Now My GM) mode. PLUS, after 4 or 5 seasons in My GM, current NBA stars like Lebron and Wade and many other great players on the game get old and retire. I want to be able to create future stars and superstars in draft classes, and edit them AFTER THE DRAFT when they sign with a team so that the competition level still keeps me intrigued and there is always great future role players, stars, and superstars to compete against. Lets say I create three 20 year old, 73 rated prospects to have a potential of 84. But since we cant edit their attributes and tendencies AFTER the draft is over, what if their shot tendency is 30 and foul tendency is 80? What if I forget to edit those tendencies BEFORE they get drafted? Sure, they will develop but it wont show in their play(when I compete against the draft class players I edited before the draft) and it won't show in their numbers in the league(stats). Taking away the ability to edit ALL players on other teams "IN" MyGM mode was a mistake by Eric Boenisch. I don't necessarily NEED 30 team control. In the current Gen 2k14, 13, you could go to the trade screen and still conduct trades for other teams WITHOUT actually controlling those franchises, however, I still want the option to control ALL 30 teams. Gamers need freedom.

                    Comment

                    • PEANUTBUTTA87
                      Just started!
                      • Nov 2013
                      • 7

                      #220
                      Re: NBA 2K14: No Multi-Team Control in MyGM, Some Features Not Moving Over

                      Originally posted by manustyle90
                      To me, being able to control other teams would let me do realistic nba transactions during the season and adjust rotations for each team (because cpu adjusted rotation have always been bad and merely rating based). it's a part of freedom that is taken away, i'll be waiting for 2k15
                      I felt this way at first too, but i'm glad they still allow us to edit draft classes. but we can only edit other players "outside" of My GM, because Eric Boenisch wants us to have a "controlled experience" with his new My GM mode. I get that they want users to really play this mode, however, they are forcing us to play it by taking away FULL FREEDOM to edit player tendencies and ratings "IN' My GM. Why do that? I like to play up to almost 25 years into Association(Now My GM) mode. PLUS, after 4 or 5 seasons in My GM, current NBA stars like Lebron and Wade and many other great players on the game get old and retire. I want to be able to create future stars and superstars in draft classes, and edit them AFTER THE DRAFT when they sign with a team so that the competition level still keeps me intrigued and there is always great future role players, stars, and superstars to compete against. Lets say I create three 20 year old, 73 rated prospects to have a potential of 84. But since we cant edit their attributes and tendencies AFTER the draft is over, what if their shot tendency is 30 and foul tendency is 80? What if I forget to edit those tendencies BEFORE they get drafted? Sure, they will develop but it wont show in their play(when I compete against the draft class players I edited before the draft) and it won't show in their numbers in the league(stats). Taking away the ability to edit ALL players on other teams "IN" MyGM mode was a mistake by Eric Boenisch. I don't necessarily NEED 30 team control. In the current Gen 2k14, 13, you could go to the trade screen and still conduct trades for other teams WITHOUT actually controlling those franchises, however, I still want the option to control ALL 30 teams. Gamers need freedom.

                      Comment

                      • bucs2nine
                        Rookie
                        • Aug 2009
                        • 369

                        #221
                        DEAL BREAKER !!!!!! Just ridiculous there is no 30 team total control for the many fans who love this feature..... I will not buy next year unless it is put back in and is a functional separate entity from online. OFFLINE SEASON OR ASSOCIATION MODE!!!! TOTAL 30 TEAM CONTROL of lineups, etc....and CPU vs CPU in that OFFLINE SEASON MODE!!!!!!! IF NBA 2k14 for PS3 and 360 have it...no reason next gen can not for it's built in fanbase !!!!!!! CRAZY!!!!

                        Comment

                        • ultralow36
                          MVP
                          • Mar 2011
                          • 1452

                          #222
                          Re: NBA 2K14: No Multi-Team Control in MyGM, Some Features Not Moving Over

                          why the heck did you dig up an old topic to rant about something we all know?

                          Comment

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