NBA 2K14 Gameplay Video for PlayStation 4

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  • blingballa333
    MVP
    • Sep 2004
    • 1523

    #211
    Re: NBA 2K14 Gameplay Video for PlayStation 4

    Originally posted by Goffs
    Yeah that would be my complaint as well...nice that they have interviews back...the cam needs to be a bit closer to the interviewer and player but then again I remember the bad lip synching from NFL2k and it looks like its the same bad lip synching but then again it's a start!

    Looks like Jeremy Lamb is the go to guy again....game will play badly for us offline users if the rosters tendencies will be out of wack.....
    He WAS open a lot. I didn't see anything virtual Lamb did other than shoot open shots. Only time will tell though.

    I watched OKC 2 nights ago and saw Lamb throw up 2 threes and a jumper in 3 minutes. It happens

    EDIT: And I do understand the problem with Lamb in CG 2k14. Hopefully it's remedied.

    Comment

    • eko718
      MVP
      • Sep 2005
      • 2257

      #212
      Re: NBA 2K14 Gameplay Video for PlayStation 4

      Originally posted by Beluba
      Rose has been fixed... you'll get it in the 1st patch.
      Awesome. Thanks for that heads up!

      Comment

      • Goffs
        New Ork Giants
        • Feb 2003
        • 12278

        #213
        Re: NBA 2K14 Gameplay Video for PlayStation 4

        Bug go back and get us pics of MSG...I just want to see the stadium...

        Comment

        • ccoaxum
          Rookie
          • Aug 2010
          • 474

          #214
          Originally posted by ClevelandinDistress
          I make no sense..

          Sincerely,

          ccoaxum
          im sorry i was dropped on my head when i was a toddler.....

          Sincerely,

          ClevelandinDistress

          Comment

          • yungflo
            MVP
            • Aug 2007
            • 2798

            #215
            Re: NBA 2K14 Gameplay Video for PlayStation 4

            Wow. Interview was crazy. Good looks

            Sent from my Galaxy Nexus using Tapatalk
            #dairyfree

            Comment

            • wordtobigbird
              MVP
              • Sep 2008
              • 4385

              #216
              Re: NBA 2K14 Gameplay Video for PlayStation 4

              Just curious, for those saying "gameplay looks like current gen". What would have to happen on the court for you to say it doesn't look like current gen? Serious question because I don't watch much basketball. Can someone give a specific example of something that could happen on next-gen that could never happen on current gen? (If thats what you mean by looking the same)

              Comment

              • JODYE
                JB4MVP
                • May 2012
                • 4834

                #217
                Re: NBA 2K14 Gameplay Video for PlayStation 4

                Originally posted by wordtobigbird
                BTW. If you look at that play again, you can see the guy is controlling Noah and he jumps. The CPU logic didn't randomly make him "jump like 10 feet away"

                The rest is personal perference imo. You can speed up or slow down the game.
                But before he gained control, Noah didn't even look to rotate or front the post. Was just following his man aimlessly. He didn't take control of Noah until Lamb was already past. And again Dunleavy didn't do anything, just stood there.

                The rest isn't personal preference. Maybe in regards to whether or not people enjoy this game and this style of gameplay. The way the current physics system works, it prevents the game play from having any fluidity or explosiveness that you see in real life NBA basketball. Everything looks so clunky and unresponsive, as it has for the past few years now.

                The possession that starts at 1:34 pretty much sums up 2k basketball as it has stood for some time. Slow rotations, a bunch of running into the invisible defender wall, an easily blocked paint shot and then another block on a jumpshot, that if the passing physics were tuned properly should have been off before Boozer ever ran from all the way across the court and blocked it. This also is because of a larger issue of congested spacing and player size in relation to the court that haven't been resolved for some time and also animations that take way too long such as the gather and catch animations.
                Cubs | Bulls | Dolphins | 'Noles
                The artist formerly known as "13"
                "Heroes get remembered, but legends never die..."


                Comment

                • wordtobigbird
                  MVP
                  • Sep 2008
                  • 4385

                  #218
                  Re: NBA 2K14 Gameplay Video for PlayStation 4

                  Originally posted by 13
                  But before he gained control, Noah didn't even look to rotate or front the post. Was just following his man aimlessly. He didn't take control of Noah until Lamb was already past. And again Dunleavy didn't do anything, just stood there.

                  The rest isn't personal preference. Maybe in regards to whether or not people enjoy this game and this style of gameplay. The way the current physics system works, it prevents the game play from having any fluidity or explosiveness that you see in real life NBA basketball. Everything looks so clunky and unresponsive, as it has for the past few years now.

                  The possession that starts at 1:34 pretty much sums up 2k basketball as it has stood for some time. Slow rotations, a bunch of running into the invisible defender wall, an easily blocked paint shot and then another block on a jumpshot, that if the passing physics were tuned properly should have been off before Boozer ever ran from all the way across the court and blocked it. This also is because of a larger issue of congested spacing and player size in relation to the court that haven't been resolved for some time and also animations that take way too long such as the gather and catch animations.
                  So you are looking for perfect execution from all players? Even on pro difficulty? If everyone was always in perfect position, made the perfect pass, made the perfect dribble moves. It would look like good but that doesn't seem realistic. I agree that you never want to see a player to look dumb but I didn't get that feeling watching that but like I said I don't watch basketball like I'm sure most of you do. Thanks for the explanation though.

                  Comment

                  • ccoaxum
                    Rookie
                    • Aug 2010
                    • 474

                    #219
                    Originally posted by wordtobigbird
                    Just curious, for those saying "gameplay looks like current gen". What would have to happen on the court for you to say it doesn't look like current gen? Serious question because I don't watch much basketball. Can someone give a specific example of something that could happen on next-gen that could never happen on current gen? (If thats what you mean by looking the same)
                    you now that i think about it..it really doesn't matter what system it is on when it come to this game..its just that that it is being made the same ppl so certain things that ppl want changed or fixed haven't been done yet so ppl say it still reminds them of current gen version..not so much because its next-gen cause the things that ppl want could be change or fix on any system really...alot ppl will buy this game on any system

                    but for i would like more control of my player which i can't tell if this game on next gen is like that or not cause i haven't played it, like for the players to act like they have a brain and think like nba players, referees making the right calls..just somethings i would like to be fix or change but i haven't play the next-gen version yet

                    Comment

                    • sooperb
                      Rookie
                      • Sep 2007
                      • 446

                      #220
                      The halftime interview was a good addition PERIOD! Why is the reaction so ridiculous,"Rose answered a question before going to the locker room.. oh lawd" show me a looses ball situation with the guy your controlling running full speed after it and not jogging. I can't wait to play this (not a port)game. 2k14 for ps3 is really 2k13.5 for a reason. Everything that 2k14 next gen is was supposed to be what current gen received except for park mode. That is why we didn't get the DLC from last year(fake crew mode). We have it for free now in 2k14 called Crews. They made it possible to block shots but that was always possible until the unfinished 2k13 released. They left enough out of 2k13 to put it in 2k14 so we could feel like it is great. #TACTICS We had online leagues. Now we have them again and will be looked at like it is a new mode. I will get the super juiced all new 2k next gen video game because it is my only option( we STILL have no 5 on 5 LIVE). I play 2k and love it and hate it but I refuse to drink the kool aid they serve. I have every copy since the first 2k except for 2k12(worst) so I have experience just not an ultra fanboy.
                      Playing NBA 2K feels like a job that pays minimum wage and then cuts your pay when you get your Bill's right to make it even harder to succeed. I do not like this game but it's the only one in town.

                      At cheese, I'm trash. At basketball, I'm great!


                      NCAAMadnet
                      BadGuy

                      Comment

                      • ccoaxum
                        Rookie
                        • Aug 2010
                        • 474

                        #221
                        Originally posted by 13
                        But before he gained control, Noah didn't even look to rotate or front the post. Was just following his man aimlessly. He didn't take control of Noah until Lamb was already past. And again Dunleavy didn't do anything, just stood there.

                        The rest isn't personal preference. Maybe in regards to whether or not people enjoy this game and this style of gameplay. The way the current physics system works, it prevents the game play from having any fluidity or explosiveness that you see in real life NBA basketball. Everything looks so clunky and unresponsive, as it has for the past few years now.

                        The possession that starts at 1:34 pretty much sums up 2k basketball as it has stood for some time. Slow rotations, a bunch of running into the invisible defender wall, an easily blocked paint shot and then another block on a jumpshot, that if the passing physics were tuned properly should have been off before Boozer ever ran from all the way across the court and blocked it. This also is because of a larger issue of congested spacing and player size in relation to the court that haven't been resolved for some time and also animations that take way too long such as the gather and catch animations.
                        i couldn't have said this any better!

                        Comment

                        • Beluba
                          Gameplay Director, NBA2k
                          • Jul 2002
                          • 1389

                          #222
                          Re: NBA 2K14 Gameplay Video for PlayStation 4

                          Originally posted by tsbmolina
                          Beluba you know what our answer is going to be, patch it in! What will be the difference between the current version and the patched in version?
                          A few things:
                          - zooming out to give you a bird's eye view when coming up court off baseline inbounds
                          - shifting the camera to offset the dribbler more toward the edge of the screen when standing in the front court (around 35 ft). In the current one, you can't see what any of your teammates are doing unless you stand right by the 3PT line
                          - zooming in much closer during free throws
                          - zooming in much closer during fastbreaks. LD2K hates this though so I might pull it back some. Personally, I kind of like it cause it feels a little more visceral. Your vision kind of gets limited when you're in transition, so i was trying to replicate that feeling.

                          I'm sure I'll be making a few more tweaks after playing with it some more.

                          Comment

                          • JODYE
                            JB4MVP
                            • May 2012
                            • 4834

                            #223
                            Re: NBA 2K14 Gameplay Video for PlayStation 4

                            Originally posted by wordtobigbird
                            So you are looking for perfect execution from all players? Even on pro difficulty? If everyone was always in perfect position, made the perfect pass, made the perfect dribble moves. It would look like good but that doesn't seem realistic.
                            So asking for faster pass physics and increasing the speed of gather and catch animations is unrealistic? Wanting guys like Rose and Westbrook to have a noticeable speed advantage, and have that ability to change direction on a dime, like they have the capability of doing is irrational?

                            The difficulty of the game shouldn't effect the whole logic of defensive strategy and basic fundamental principals. Especially on a team that implores a defensive strategy of stopping all ball entry. I shouldn't have to play against my own team and the AI at the same time. That is a really poor justification.
                            Cubs | Bulls | Dolphins | 'Noles
                            The artist formerly known as "13"
                            "Heroes get remembered, but legends never die..."


                            Comment

                            • Goffs
                              New Ork Giants
                              • Feb 2003
                              • 12278

                              #224
                              Re: NBA 2K14 Gameplay Video for PlayStation 4

                              Originally posted by Beluba
                              Rose has been fixed... you'll get it in the 1st patch.
                              Mike...this may be an odd request but could you shrink Bosh's head a bit? His head looks big which makes him look less lanky....current gen Bosh looks like Bosh to me compared to his NG version...

                              Comment

                              • wrozay
                                Rookie
                                • Aug 2013
                                • 10

                                #225
                                Re: NBA 2K14 Gameplay Video for PlayStation 4

                                Wish they could incorporate more of the omg trailer camera angles for after the halftime whistle instead of that zoomed out view of the arena with players walking into the tunnel like the last few 2ks. In the real nba there's usually a few cameramen on the court following players

                                Comment

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