Someone needs to get busy with some serious gif-ing from that review....
NBA 2K14 Next-Gen Review (IGN)
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Re: NBA 2K14 Next-Gen Review (IGN)
That Ray Allen smile though....that was seriously uncanny. With a few adjustments to sliders, this game will play excellent. I have a custom slider set I use on CG and I know if I tweaked it just a tad bit more it'd be perfect.Comment
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Re: NBA 2K14 Next-Gen Review (IGN)
Two things:
1. Weird that he said MyTeam was left in current Gen when we know it is in next Gen.
2. What was the song at the start of the video. Because damn sonComment
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What we know so far about NBA 2K14 - FAQ/QA:
http://www.operationsports.com/forum...post2045267769
My thoughts on how replays should be handled:
http://www.operationsports.com/Kyoto...plays-replays/Comment
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Re: NBA 2K14 Next-Gen Review (IGN)
It's becoming more and more likely with each passing day that I'll be passing on the next gen title release, but I think I'm more interested in what 2K15 will look like next gen than 2K14. I'm wondering if the further shift in focus (from current to next gen) will lead to a lot of those long-standing small, annoying missed details being fixed up a little (like the aforementioned rim sounds, less glitchy spasms, etc.). Right now, it still seems to look a little too similar to the next gen experience to get me really, really excited.Comment
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Re: NBA 2K14 Next-Gen Review (IGN)
It sounds like the garbage truck when its compressing garbage. I've always hated it and surprised its never been fixed. I also hated the artificial crowd noise, especially the one whistling fan in the crowd all the time. NBA crowds don't have that whistling. its not a concert or a hot chick performing, its a game#dairyfreeComment
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Re: NBA 2K14 Next-Gen Review (IGN)
Also noticed, that the MyPlayers all looked different. That was def a concern for me once it was said they were all pre made, but there seemed to be enough faces to differentiate.Comment
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Re: NBA 2K14 Next-Gen Review (IGN)
I was just going to make a post about this. What, in the world, has been going on with their dunking sound effects? I've always wondered where those sounds were initially captured and how members of the audio team felt about them. Did they feel they nailed it? Or were they just settling? It's most definitely a small thing that can add up to a big thing for me.
It's becoming more and more likely with each passing day that I'll be passing on the next gen title release, but I think I'm more interested in what 2K15 will look like next gen than 2K14. I'm wondering if the further shift in focus (from current to next gen) will lead to a lot of those long-standing small, annoying missed details being fixed up a little (like the aforementioned rim sounds, less glitchy spasms, etc.). Right now, it still seems to look a little too similar to the next gen experience to get me really, really excited.Comment
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