I finally got drafted to Cleveland as a PG
NBA 2K14 Next Gen (PS4/Xbox One) Q&A Thread
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Re: NBA 2K14 Next Gen (PS4/Xbox One) Q&A Thread
Hey there, I am new here. I have a very awful problem. I want to play another MyGM Career with an other team. The problem is, i cannot create a new data.The game is loading and after a few moments it is going back to the start screen. I tried to create a new Xbox Live Account and start the game - it works! But how can I use my old (and actually one) I cannot start my old MyCareer, my old MyGM and cannot create a new myGM. But a new MyCareer... The most funniest is, i cannot delete old ones
important to know: i tried some more myGM (I know you can only create 5 datas (myCareer and MyGM together) actually I have 4 - that would be the fifth...
so i cannot play old datas, delete old datas, create new myGM, i can only play normal quick matches and online and create a new MyCareer... help pleaseComment
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Re: NBA 2K14 Next Gen (PS4/Xbox One) Q&A Thread
The in game tutorial shows how to make offensive off -ball moves but it never explains how to assume control of a non-ball handling teammate. Anyone ?Comment
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Re: NBA 2K14 Next Gen (PS4/Xbox One) Q&A Thread
What I mean is, so I'm on offense, what do I actually press to take control of someone else?Comment
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Re: NBA 2K14 Next Gen (PS4/Xbox One) Q&A Thread
Is it possible to edit your teams roster assesories in online quick match? I.e. Shoes???Comment
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Re: NBA 2K14 Next Gen (PS4/Xbox One) Q&A Thread
So I was playing my career and I got to a point where it said I unlocked the lebron coast to coast signature skill and the lebron dunk package. I can't find where the dunk package is or how to equip it. I only see general named dunk animations and a jordan one. Can someone clarify?Comment
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Re: NBA 2K14 Next Gen (PS4/Xbox One) Q&A Thread
Is the ability to switch to an off-ball player during offense, and in a regular head-to-head game missing from NBA 2k14? There are off-ball moves in the tutorial but it initially appears that this ability is missing from what should be the most important game mode of all: regular head-to-head games, online and offline.
Mike Wang's offensive offball controls (watch Mike Wang demonstrate these controls in this video) in NBA Live 10 in my opinion, were the most innovate, intuitive/fluid, brilliant, fun, and realistic addition to any sports video game since I started playing games in the late 1980's. It finally opened up video basketball to allow real basketball to take place. I could never pin my finger on what exactly was missing from video basketball until I saw this. It opened everything, and every possibility.
On paper (instruction book) 2k has had nearly identical controls and the supposed ability to do this in their basketball game since Wang returned to 2K for NBA2k11 - but they've quite literally never worked. This is sorely missed!
I'm not waxing poetic here when I can say with confidence that this feature was nothing short of ground-breaking. Naturally we humans will think, read, and "see" basketball opportunities faster than can be translated into a button-commanding execution, so this is EXACTLY what is needed to fluidly transition a thought in your mind into instant execution on the court.
It let's you play "real basketball" and seize opportunities in real time. More importantly it creates opportunities for completely organic situations. If I had to sum up my urgency in one sentence for this feature it would be: It was one of the all-too-few sports game moments where you can proudly proclaim "I DID THAT!" What could be better than to read and react at will, and in completely organic situations in a sports game? Is there anything more satisfying or rewarding than that? That's the one characteristic that we all hope and seek for in video game competition bliss.
Picture these actual scenarios that I pulled off back then. I'm playing online, the lane is unclogged and I see nobody guarding Jason Richardson - so I'd take control of Jason Richardson (2010 mind you), cut through the open lane, call for the ball and lay it up. It was intuitive. I didn't even have to think! I saw what needed to happen and made it happen, instantly.
Or take this example. I'm watching a lot of Suns and taking notice that Grant Hill was automatic from midrange in real life that year. So I'm playing online, I'm ready to get Hill involved after a certain point. I'd take control of Grant Hill, call for a screen, run to an open spot, call for the ball, and drain the open 15-footer because that's what I saw on TV when I watched my Suns. That's another part of this whole thing for me - it's honestly just wanting to recreate what I see in real life.
This feature was the biggest reason I could recreate what I saw on TV against opponents. Additionally, it just adds the ability to "create a play" while freelancing. Sometimes, when you're on offense and nothing's going on to your liking, what could be better than organically producing a real life basketball play on the fly?
The shot clock is rapidly winding down, you've got 4 seconds and panic. What's more satisfying, intuitive, and more importantly, realisitic then performing what I've described instead of chucking an ill-advised ugly shot?
It let you create unique, organic, one-of-a-kind plays and on-command. Every situation completely unique. It's an option drenched in REALISM that lends itself to REAL basketball. That's why it was fun, because it let me play in real time.
It was like listening to hair-metal and Boy George for 10 years and suddenly Nirvana comes on the radio for the first time. It was like "holy crap, I didn't know we needed this, but now I can't live without it. This is the only way!"
Just from a marketing standpoint alone, it would be profitable to tout this "all possibilities are open" control. All sports video games have been trying to get to that point for years and years: unique, one-of-a-kind moments that factor in speed, momentum, etc. That's a HUGE draw. Well I'm telling you, it already exists! Mike Wang already created this and it's in NBA Live 10. EA may own the rights to however it worked properly, but no doubt - they do not own this fundamental basketball principle.
In addition to the "open world" possibilities, an experienced real-life player or long-time NBA fan should translate into an advantage sometimes, if only for that one possession/opportunity if/when presented. This off-ball control is a true evolution in the right direction: my basketball mind seamlessly and instantly turning an idea or opportunity from my brain into an executed move on-screen That's basketball! See something? Make it happen right now. Being given the ability to read and react at will is extremely empowering yet does no harm or does not skew the balance, and should trump mastering "the code" or the video game. I thought we were really moving forward with that!
Not trying to whine, I'm just extremely passionate about this feature. It is SO important. As a full grown adult and parent, I'm not going to lose any sleep over this, and over the past 12 hours have started to accept that this may not be in the game. All I ask is that Beluba acknowledges that yes, this is important, and should be an upcoming priority.Last edited by bakesalee; 12-15-2013, 03:23 PM.Comment
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Re: NBA 2K14 Next Gen (PS4/Xbox One) Q&A Thread
So I was playing my career and I got to a point where it said I unlocked the lebron coast to coast signature skill and the lebron dunk package. I can't find where the dunk package is or how to equip it. I only see general named dunk animations and a jordan one. Can someone clarify?
just to clarify, this is what i'm talking about.Comment
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Re: NBA 2K14 Next Gen (PS4/Xbox One) Q&A Thread
Not trying to whine, I'm just extremely passionate about this feature. It is SO important. As a full grown adult and parent, I'm not going to lose any sleep over this, and over the past 12 hours have started to accept that this may not be in the game. All I ask is that Beluba acknowledges that yes, this is important, and should be an upcoming priority.
I actually set myself this would be the year I learn off ball controls and set myself to do it...but was pretty disappointed when I saw its not in there.
Im sure those training camp drills are just for my careerComment
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Re: NBA 2K14 Next Gen (PS4/Xbox One) Q&A Thread
Not sure where I went wrong...
Just finished 2nd season of mycareer...coach still won't start me even though my stats are better than everyone on the team...ovr is 80...22 at position in league....still no chance to change agents....only been offered sprint and Gatorade endorsements....wtf....I would hate to start over....is my game screwed??Comment
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Re: NBA 2K14 Next Gen (PS4/Xbox One) Q&A Thread
This might already be answered but, myself and others tried out this series we've always done NBA Live. So far I really enjoy. My question is, how do I start an online league? I go to the menu and create name, but after created a league name, it lets me chose a team. I pick any team (I've tried a lot). it gives me an error "failed to get users". Than takes me back out to the create league menu. The main reasons I play these sports games is to play side by side with my buddies. Is there any answer to this? Google and YouTube haven't really come up with searches for this. It might be something dumb and easy but 2K14 menu is confusing to me so hopefully you guys know what I mean.
Thanks!Comment
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