End Game Highlight Bug Test

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  • Cripterion
    Rookie
    • Sep 2010
    • 409

    #16
    Re: End Game Highlight Bug Test

    Originally posted by Da_Czar
    If you play longer qtrs your gane runs out of memory to store the highlights. Once the buffer is full it stops storing them.

    You can view them all throughout the game so one possible work around is to play the first half and view your highlight s then save and exit (mygm has this not sure about quick games) and then reload the game and when you finish you shoukd at least be able to see the 2nd half highlights.

    From what I understand unfortunately this may not be a patchable issue.
    Jesus...welcome to next gen!

    Comment

    • jayman504
      MVP
      • Nov 2006
      • 1177

      #17
      Re: End Game Highlight Bug Test

      This makes absolutely NO sense. Something that was available in last gen....you would think would be intergraded into Next-gen hardware..lol

      Good thing I kept my 360 around..smh
      "I'm so lonely....I paid a hobo to spoon with me"

      Comment

      • Sundown
        MVP
        • Oct 2010
        • 3270

        #18
        Re: End Game Highlight Bug Test

        Originally posted by Da_Czar
        Yes, If you go past the buffer all the highlights are gone. The only way to see any is to stay below the memory level aka play shorter qtrs.

        It sucks because to me it is one of the best features. To be able to see the story of the game. Very disappointed by this personally.
        Wow. Weird, cause at least last gen just showed us whatever was saved (usually dropping earlier replays for later ones). They should bring that back, and prioritize replay retention by which were shown as highlights in the game first, recent plays next, and old plays last.

        Comment

        • RayRay34
          MVP
          • Sep 2010
          • 1490

          #19
          Re: End Game Highlight Bug Test

          I think this whole thing about 8 mins is speculation. I play 7 min quarters and I don't get them anymore. I know on xbox360 we would have this happen and you could delete all NBA today data and it would fix it. Tried that yesterday but haven't played a full game yet to see if it worked.
          It's 'Sconnie not wiscy!!!!!

          Comment

          • FloorGeneral
            Pro
            • Mar 2004
            • 567

            #20
            Re: End Game Highlight Bug Test

            Originally posted by Da_Czar
            If you play longer qtrs your gane runs out of memory to store the highlights. Once the buffer is full it stops storing them.

            You can view them all throughout the game so one possible work around is to play the first half and view your highlight s then save and exit (mygm has this not sure about quick games) and then reload the game and when you finish you shoukd at least be able to see the 2nd half highlights.

            From what I understand unfortunately this may not be a patchable issue.
            How is this even possible on a Next Gen System? Seriously, how is it possible that it works on PS3/360, but not PS4/XB1?

            I haven't been able to view highlights at all, and just assumed that they took 'em out for some reason, but to read this is pretty ridiculous. How is the buffer on NG smaller than CG? Does not compute.

            Comment

            • Buddywalker
              Rookie
              • Aug 2011
              • 71

              #21
              Re: End Game Highlight Bug Test

              <!--[if gte mso 9]><xml> <o:OfficeDocumentSettings> <o:AllowPNG/> </o:OfficeDocumentSettings> </xml><![endif]-->
              Originally posted by Da_Czar
              From what I understand unfortunately this may not be a patchable issue.
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<m:defJc m:val="centerGroup"/> <m:wrapIndent m:val="1440"/> <m:intLim m:val="subSup"/> <m:naryLim m:val="undOvr"/> </m:mathPr></w:WordDocument> </xml><![endif]--><!--[if gte mso 9]><xml> <w:LatentStyles DefLockedState="false" DefUnhideWhenUsed="true" DefSemiHidden="true" DefQFormat="false" DefPriority="99" LatentStyleCount="267"> <w:LsdException Locked="false" Priority="0" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Normal"/> <w:LsdException Locked="false" Priority="9" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="heading 1"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 2"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 3"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 4"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 5"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 6"/> <w:LsdException Locked="false" 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              To read that makes me very sad.
              Last edited by Buddywalker; 11-25-2013, 10:20 PM.

              Comment

              • j3nkins29
                Pro
                • Oct 2010
                • 686

                #22
                Re: End Game Highlight Bug Test

                Well this sucks, it seems like a lot of the little things like this are nixed on next gen which does not make sense in the least bit since the system is more powerful and has more memory available. I definitely like watching the POTG and other highlights from the game.

                Comment

                • Buddywalker
                  Rookie
                  • Aug 2011
                  • 71

                  #23
                  Re: End Game Highlight Bug Test

                  <!--[if gte mso 9]><xml> <o:OfficeDocumentSettings> <o:AllowPNG/> </o:OfficeDocumentSettings> </xml><![endif]--> All the sensational individual highlight videos right after the game made the NBA 2k series so special in the history of sports videogames.

                  Too sad, that the new generation of consoles can’t handle the videos properly cause of a memory problem. On the good old Xbox 360 there never was such a problem.

                  In fact NBA 2k12 not only shows me the whole video highlights package, it also offers some (to me) very cool random photo shots of he game. NBA 2k12 is almost perfect in that regard.
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                  Comment

                  • Rasco11
                    MVP
                    • Aug 2002
                    • 1330

                    #24
                    Re: End Game Highlight Bug Test

                    This is semi-disheatening, if this indeed cant be restored. The POG highlights, when i did see them within first few days of ps4 release where so much improved! They had a new cinematic feel at times, and the slow-mo on dunks was insanely awesome! The sad part is it is really the best way to appreciate the stunning graphics and player likeness!

                    I know im probably in the minority, but i'd rather have postgame player and game highlights (aka gamereel from 2k11, i think) then to have a Sprint halftime show, brought to you by Sprint.

                    Comment

                    • BBallcoach
                      MVP
                      • Dec 2012
                      • 1524

                      #25
                      Re: End Game Highlight Bug Test

                      So you're telling me a system with 8GB of RAM is running out of memory? that sounds like a load of ..... seriously, its the biggest thing missing for me other than updated rosters. I'm on xbox one and I don't get any highlights on 11 min qtrs, I can play a hoops game that doesn't have realistic stats and this one plays great at 11 min qtrs.
                      Beavers|Red Sox|Buccaneers|NBA Hoops

                      Comment

                      • mosdef328
                        Rookie
                        • Apr 2007
                        • 163

                        #26
                        Re: End Game Highlight Bug Test

                        Originally posted by Rasco11
                        This is semi-disheatening, if this indeed cant be restored. The POG highlights, when i did see them within first few days of ps4 release where so much improved! They had a new cinematic feel at times, and the slow-mo on dunks was insanely awesome! The sad part is it is really the best way to appreciate the stunning graphics and player likeness!

                        I know im probably in the minority, but i'd rather have postgame player and game highlights (aka gamereel from 2k11, i think) then to have a Sprint halftime show, brought to you by Sprint.
                        I agree with you although we should be able to have both. This has me so bummed, like Czar said earlier I love watching the story of the game play out and I loved being able to see all players highlights. I had a game with Javale McGee where he blocked 7 shots and all of his highlights were awesome shot blocks. This is really a shame.
                        Last edited by mosdef328; 11-26-2013, 02:00 AM. Reason: Spelling
                        and... BOOM goes the dynamite!

                        Comment

                        • SouthBeach
                          Pro
                          • Mar 2008
                          • 919

                          #27
                          Re: End Game Highlight Bug Test

                          I just finished playing four 5-minute quarter Quick Games.

                          No Player of The Game highlights or individual highlights postgame.

                          Comment

                          • Sundown
                            MVP
                            • Oct 2010
                            • 3270

                            #28
                            Re: End Game Highlight Bug Test

                            Originally posted by SouthBeach
                            I just finished playing four 5-minute quarter Quick Games.

                            No Player of The Game highlights or individual highlights postgame.
                            I think this is a flat out bug, not just a design decision (and if it was it's not one I think is a great one).

                            I get player highlights sometimes with 5 minute quick games, often I don't. If the POTG highlight system can't handle 5 minute quick games, I'd say it's flat out broken. I'd also say it's broken even if it can't handle 12 minute quarters, because at least Cur-Gen was able to get it working partially, and NG has WAY more memory available.
                            Last edited by Sundown; 11-26-2013, 03:53 PM.

                            Comment

                            • Cavani161
                              Rookie
                              • Dec 2011
                              • 158

                              #29
                              Re: End Game Highlight Bug Test

                              I did a 5 minute game, highlights were there. Then did a 1 minute game, highlights were there. I've been playing on 12 mins and never saw highlights, just saying.

                              Comment

                              • chinkiwinki
                                Rookie
                                • Oct 2008
                                • 190

                                #30
                                Re: End Game Highlight Bug Test

                                I have never gotten highlights when playing 12 minute quarters. 6 minute quarters I've always gotten highlights.
                                - looking for realistic 11minute sliders w/ realistic statistics

                                Comment

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