Did Patch and Roster drastically change gameplay?

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  • buddaking
    Banned
    • Nov 2013
    • 58

    #16
    Re: Did Patch and Roster drastically change gameplay?

    the computer cheesing happen to me before the patch and roster update as well. i only play on hall of fame. the only problem i have with this game is the 3 point cheesing. it out of control. i even set the 3 point sliders to 29 and they still bank shots on me. i only won't 2 games out plenty of games i have played in this game. 3 point shooting need a patch


    if 2k can fix that, then i will truly enjoy this game

    Comment

    • Sundown
      MVP
      • Oct 2010
      • 3270

      #17
      Re: Did Patch and Roster drastically change gameplay?

      Originally posted by buddaking
      the computer cheesing happen to me before the patch and roster update as well. i only play on hall of fame. the only problem i have with this game is the 3 point cheesing. it out of control. i even set the 3 point sliders to 29 and they still bank shots on me. i only won't 2 games out plenty of games i have played in this game. 3 point shooting need a patch


      if 2k can fix that, then i will truly enjoy this game
      Well, HOF IS just asking to be cheesed. It's literally just massive stat boosts for the CPU, so of course their 3 pointers are going to be ridiculous. 3 point shooting is fine in the normal sane non-cheese modes up to All-Star.

      Don't play HOF if you want any semblance of real basketball. Play HOF if you want all players to be rated like all-stars.

      Oh, I also forgot to mention, the Rockets were killing me with like 80% PIP in various games.

      Comment

      • Gosens6
        All Star
        • Oct 2007
        • 6098

        #18
        Re: Did Patch and Roster drastically change gameplay?

        Originally posted by Sundown
        Well, HOF IS just asking to be cheesed. It's literally just massive stat boosts for the CPU, so of course their 3 pointers are going to be ridiculous. 3 point shooting is fine in the normal sane non-cheese modes up to All-Star.

        Don't play HOF if you want any semblance of real basketball. Play HOF if you want all players to be rated like all-stars.

        Oh, I also forgot to mention, the Rockets were killing me with like 80% PIP in various games.
        The points in the paint has gotten extremely worse, it's almost 2K12 and 13 levels bad.


        Sent from the Dungeon Of Doom using Tapatalk

        Comment

        • Kaanyr Vhok
          MVP
          • Aug 2006
          • 2248

          #19
          Re: Did Patch and Roster drastically change gameplay?

          Originally posted by Totalpackage83
          I think points of emphasis would have been great to completely replace the preset coach settings like "Pressure shooters", "Shutdown the paint" etc. It would give us a quick way to make more changes on the fly without pausing. That still shouldn't have replaced defensive settings completely. That was a big no no. Their should be POE for the novice users and individual defensive tactics should still be interchangable for those seeking more control/customization.
          I like crash boards and defend transition as a replacement for those damn sliders rebound/getback on defense sliders that never worked. I agree POE are somewhat of an improvement just a horrible replacement for defensive settings.

          Comment

          • Kaanyr Vhok
            MVP
            • Aug 2006
            • 2248

            #20
            Re: Did Patch and Roster drastically change gameplay?

            Originally posted by Sundown
            You'd think Lee/Bogut shouldn't have problems rebounding either. At least try shouldn't be giving up 10 offensive boards extra.
            Depends on who they are playing and quarter length. Lopez and Aldridge combined for 10 against the Warriors.

            Comment

            • RangersCruz
              MVP
              • May 2012
              • 3275

              #21
              Re: Did Patch and Roster drastically change gameplay?

              Originally posted by Gosens6
              The points in the paint has gotten extremely worse, it's almost 2K12 and 13 levels bad.


              Sent from the Dungeon Of Doom using Tapatalk
              Now i don't have a problem with PIP till the 4th quarter pure cheese

              Comment

              • Gosens6
                All Star
                • Oct 2007
                • 6098

                #22
                Re: Did Patch and Roster drastically change gameplay?

                Originally posted by RangersCruz
                Now i don't have a problem with PIP till the 4th quarter pure cheese
                Crazy right? It's back to being where the CPU just spins and jukes against an invisible wall until they drain a contested layup


                Sent from the Dungeon Of Doom using Tapatalk

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                • nastradamus
                  Rookie
                  • Oct 2007
                  • 48

                  #23
                  Re: Did Patch and Roster drastically change gameplay?

                  I was satisfied with the on court ganeplay pre patch on sim/all star. However first post patch game Gerald Green went for 53+. He was essentially a catch and shoot 3 point machine and practically unguardable in all regards. Eric Gordon blew two clutch layups in the last few minutes of regulation (possible) and GG just kept catching and shooting 3s to put away the game in OT. I am just so through with this game.
                  Also, I tried to use POE to key on Green and limit perimeter shooters but for some reason most of the time he was wiiide open.
                  Last edited by nastradamus; 12-06-2013, 07:59 PM.

                  Comment

                  • Sundown
                    MVP
                    • Oct 2010
                    • 3270

                    #24
                    Re: Did Patch and Roster drastically change gameplay?

                    Okay, my Warriors are playing as crappy as I was last night.

                    Comment

                    • FedExPope
                      Pro
                      • Aug 2009
                      • 900

                      #25
                      Re: Did Patch and Roster drastically change gameplay?

                      Originally posted by Sundown
                      Played several 48 minute games last night, and had an extremely frustrating experience all around.

                      Before the patch/roster, I felt that Next-Gen Allstar Simulation played pretty decent for the most part. Had some CPU cheesiness, but was much better than stock Current-Gen 2K14. Balanced, fun, and not hair-tearingly frustrating.

                      Playing last night, I saw SO much cheese and frustrating AI gameplay in games as the Warriors against the Rockets (without Lin and Parsons!):

                      The Rockets would get a ridiculous amount of offensive boards (at one point 14-4 in one game), partly due to...

                      - Constant overhelping on the drive, leading to easy drop off dunks over and over or no one left to rebound if a contest was successful.

                      - SO many blocked shots going straight back to the CPU team who would calmly then finish uncontested, often being the player that shot the ball.

                      - Sluggish passing and massive delays before the pass even leaves your hands due to being stuck in animations all the time. All of the crispness of Next-Gen passing seemed gone.

                      - Amazing reaction speeds and constant ball hawking by everyone on the CPU team-- in the interior and on the perimeter, often when there's no way the CPU could see the ball coming that fast.

                      - Sluggish player speeds on defense and offense. Felt like Curry lost a step or three and couldn't use changes of speed like he did just nights before.

                      - Patrick Beverly playing like Russell Westbrook and scoring with incredible accuracy and ease inside and out. He scores 25-30 every game.

                      - Francisco Garcia playing like prime Ray Allen, who was at one point completely unstoppable on the perimeter. He scores 20-25 every game.

                      - Players slipping off their covers on the drive with the slightest touch of the control stick.

                      - Curry being extremely slow shooting the ball off the dribble.

                      It's like everything terrible about Current Gen 2K14 came back in full force with the patch and roster and then some. Did 2K adjust the game to play like the cheesy frustrating experience that is CG 2K14 out of the box?

                      I never had SO many issues before the patch-- then again, I've never played the Rockets until now. Are the Rockets just pure AI cheese (even without Lin and Parsons) or did something happen to the core gameplay with the latest updates?
                      I've been experiencing ALL this BS the whole time I've played (on pro! PRO!!), patch or no patch, against EVERY single team I've played against. I got manhandled by the 76ers with this crap. My only defense against it is the ridiculous rate I can steal the ball, but its not always enough to stem the tide of rolling wheels of cheese coming down the hills.
                      Last edited by FedExPope; 12-07-2013, 05:18 AM.

                      Comment

                      • apollooff320
                        Banned
                        • Oct 2007
                        • 1456

                        #26
                        Re: Did Patch and Roster drastically change gameplay?

                        lolz the patch nor roster changed gameplay. The game still plays the same and I've been experiencing everything that is listed in the OP from day 1. It's just that you played more games and actually see that gameplay isn't all that much improved from current gen.

                        Comment

                        • alabamarob
                          MVP
                          • Nov 2010
                          • 3325

                          #27
                          Re: Did Patch and Roster drastically change gameplay?

                          Same trash poe's that cause defenders to over help and leave three point shooters wide open. The removal of def settings has damaged the game greatly and I doubt we get any explanation on the poe's cause they don't work well.

                          Will continue to look for a work around but a month in and still can't stop threes. Don't see a difference pre or post update.
                          Psn: Alabamarob
                          Xbox: Alabama Rob

                          Youtube: 2k Hawks

                          Settings I play on.
                          Minutes: 12
                          Difficulty: HOF
                          Online or Offline player: Both
                          In a MLO: Yes

                          Comment

                          • Gosens6
                            All Star
                            • Oct 2007
                            • 6098

                            #28
                            Re: Did Patch and Roster drastically change gameplay?

                            Take a look at the simulation sliders, they were changed with the patch. Of course we were never told this.


                            Sent from the Dungeon Of Doom using Tapatalk

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                            • shegotgame
                              Pro
                              • Sep 2004
                              • 679

                              #29
                              Re: Did Patch and Roster drastically change gameplay?

                              Originally posted by nastradamus
                              I was satisfied with the on court ganeplay pre patch on sim/all star. However first post patch game Gerald Green went for 53+. He was essentially a catch and shoot 3 point machine and practically unguardable in all regards. Eric Gordon blew two clutch layups in the last few minutes of regulation (possible) and GG just kept catching and shooting 3s to put away the game in OT. I am just so through with this game.
                              Also, I tried to use POE to key on Green and limit perimeter shooters but for some reason most of the time he was wiiide open.
                              53 is a lot for anyone. But Gerald Green?? OMG. What settings? Who were you playing with?


                              Sent from my iPhone using Tapatalk
                              The game is ours we'll never foul out. - Jay-Z

                              Came to save the game like a memory card. - MF DOOM

                              Comment

                              • RangersCruz
                                MVP
                                • May 2012
                                • 3275

                                #30
                                Re: Did Patch and Roster drastically change gameplay?

                                Originally posted by Gosens6
                                Take a look at the simulation sliders, they were changed with the patch. Of course we were never told this.


                                Sent from the Dungeon Of Doom using Tapatalk
                                What was changed in it?

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