Looking forward to your impressions bro. If you can pinpoint one thing specifically can you try and see the responsiveness of everything? I really felt input wise there was a slight delay in what you pressed on the controller and what you saw on screen. Hopefully they fixed that to where it was more like the last-gen 2K14 where you actually felt in control of everything.
Gamescom Nominees.
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Re: Gamescom Nominees.
Looking forward to your impressions bro. If you can pinpoint one thing specifically can you try and see the responsiveness of everything? I really felt input wise there was a slight delay in what you pressed on the controller and what you saw on screen. Hopefully they fixed that to where it was more like the last-gen 2K14 where you actually felt in control of everything. -
Re: Gamescom Nominees.
Looking forward to your impressions bro. If you can pinpoint one thing specifically can you try and see the responsiveness of everything? I really felt input wise there was a slight delay in what you pressed on the controller and what you saw on screen. Hopefully they fixed that to where it was more like the last-gen 2K14 where you actually felt in control of everything.Comment
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Re: Gamescom Nominees.
I actually have tried to remedy this 'spacing' issue by taking these awesome roster sets by our expert roster guys and editing their height and body type to try and mimic the player models in Live 14. It doesn't solve the issue, but it remedies it to an extent.
Really look forward to your feedback from Gamescom. Cheers!Comment
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