Q & A time

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  • steelers99_58_36
    Banned
    • Jun 2012
    • 591

    #31
    Re: Q & A time

    Originally posted by DaWolf
    Movement is like 14 last gen

    I originally thought your post said current gen (referring to PS4/XB1) and was disappointed.

    Comment

    • king doe
      Banned
      • Aug 2014
      • 383

      #32
      Re: Q & A time

      did cpu players like wade take a good amount of pull up jumpshots?
      because the cpu player tendencies in 2k14 was a big problem for me.

      Comment

      • turty11
        All Star
        • Apr 2013
        • 8923

        #33
        Re: Q & A time

        im sorry but it honestly sounds like 2k14 re-wrapped...
        NBA 2k19 Roster and Draft project for PS4

        Comment

        • eko718
          MVP
          • Sep 2005
          • 2257

          #34
          Re: Q & A time

          Originally posted by DaWolf
          No. I asked they said no. If i would do it anyway it would be my last gamescom. They know me now sorry for screwing this up 2 years ago
          Ha! Not your fault man... and those past vids were much appreciated. Sucks that they are cracking down.

          Comment

          • jeremym480
            Speak it into existence
            • Oct 2008
            • 18198

            #35
            Re: Q & A time

            How do your AI teammates react to loose balls?
            My 2K17 Boston Celtics MyLeague

            Alabama Crimson Tide
            Green Bay Packers
            Boston Celtics

            New Orleans Pelicans

            Comment

            • The 24th Letter
              ERA
              • Oct 2007
              • 39373

              #36
              Re: Q & A time

              Originally posted by turty11
              im sorry but it honestly sounds like 2k14 re-wrapped...

              It does every year.....never ends up being the case...

              Comment

              • CavsNation
                Rookie
                • Aug 2014
                • 37

                #37
                Re: Q & A time

                My question is ..

                Could you see the intro ? If yes, how is the starting linup up this year ?

                Different and better or the same ?

                I can't see more the player cards at the beginning , this is old

                We want something new !

                Comment

                • DaWolf
                  Old school
                  • Feb 2007
                  • 628

                  #38
                  Re: Q & A time

                  Originally posted by turty11
                  im sorry but it honestly sounds like 2k14 re-wrapped...
                  It sure felt like a tweaked 2k14 i cant hide my disappointment

                  Comment

                  • RogerBlack
                    Banned
                    • Oct 2011
                    • 215

                    #39
                    Re: Q & A time

                    DaWolf, thanks for giving us the heads up.

                    Got a few questions. Feel free to answer (any) if you can.

                    - How is the transition game / fast breaks? Are offensive players FORCED to stop running hard (all the way to the basket) on a fast break, if a defender ever gets close to them? Even if they are already 1, 2 or 3 steps ahead of the defender?

                    - Can the CPU still 'blindly' intercept or knock down passes like a psychic?

                    - When you throw a pass, do your CPU teammates still run BEHIND their defender most of the time, causing silly turnovers for passes that are clearly catchable if they just stood still, or met the ball?

                    - Will we still get too many 'blocking fouls' called against us, if the CPU fumbles its dribble anywhere near the baseline? Or is it a turnover for the CPU?

                    - How is the CPU's reaction timing for 'loose balls'? Is it EVENLY distributed this year? Or can we still expect to lose the vast majority of 50/50 balls to the CPU, even if the ball is literally in our clutches?

                    - If you block a shot taken by the CPU, does it recover the ball INSTANTLY and shoot again, while you are stuck in a 'reaction' animation? Or does it seem more balanced in 2K15?

                    - What is the 'shot distribution' like? Does the CPU take ANY (contested) mid-range jump shots? Or attempt ANY high-post moves? Or does it still consistently bully its way deep into the paint, forcing layups & kickouts all the time?

                    - Is there a real CAP system for MyPlayer this year? Can we create unique-looking players that DO NOT LOOK ANYTHING LIKE THE 2K DEVELOPERS? Or are we still stuck with a set of (23) predetermined 'faces' to choose from?

                    - Lastly, what's the absolute BEST gameplay changes you have noticed, so far? And what's the absolute WORST?

                    Thanks in advance for your replies.

                    Enjoy the Convention.
                    Last edited by RogerBlack; 08-13-2014, 02:29 PM.

                    Comment

                    • turty11
                      All Star
                      • Apr 2013
                      • 8923

                      #40
                      Re: Q & A time

                      Originally posted by The 24th Letter
                      It does every year.....never ends up being the case...
                      yea, based on that and the fact all these gameplay vids are of people who have the skill level of a child im reserving judgement until i actually play...still buying it though even if it is 2k14 just for myleague lol

                      @roger i think they were only playing a demo so no mycareer stuff
                      NBA 2k19 Roster and Draft project for PS4

                      Comment

                      • DaWolf
                        Old school
                        • Feb 2007
                        • 628

                        #41
                        Re: Q & A time

                        Originally posted by CavsNation
                        My question is ..

                        Could you see the intro ? If yes, how is the starting linup up this year ?

                        Different and better or the same ?

                        I can't see more the player cards at the beginning , this is old

                        We want something new !
                        No intro in this demo

                        Comment

                        • jersez
                          MVP
                          • Jul 2008
                          • 1892

                          #42
                          Re: Q & A time

                          was playing calling available if so, are they fixed or do they still break? Also can the cpu still run through you? If you can also elaborate on the dribbling, thanks.
                          Last edited by jersez; 08-13-2014, 02:26 PM.
                          ARE YOU LOOKING FOR YOUTUBE CHANNELS DEDICATED TO THE SIM COMMUNITY CLICK THE LINKS BELOW, AND SUBSCRIBE FOR ALL SIM CONTENT.
                          https://www.youtube.com/user/UnitedSimGaming
                          https://youtube.com/c/Jerseymad93

                          Comment

                          • ForeverVersatile
                            Pro
                            • Jan 2011
                            • 3498

                            #43
                            Re: Q & A time

                            Guy's no need to be disappointed until you play yourself. Ronnie2k said yesterday in the live stream that this is an older build.
                            PSN: ForeverVersatile
                            Xbox Live: TheBluprint09

                            Comment

                            • jeremym480
                              Speak it into existence
                              • Oct 2008
                              • 18198

                              #44
                              Re: Q & A time

                              Does the CPU big men play/score in the post more or are the majority of the their points coming from layups/dunks from guards passing after penetrating and put backs?
                              My 2K17 Boston Celtics MyLeague

                              Alabama Crimson Tide
                              Green Bay Packers
                              Boston Celtics

                              New Orleans Pelicans

                              Comment

                              • DaWolf
                                Old school
                                • Feb 2007
                                • 628

                                #45
                                Re: Q & A time

                                Originally posted by RogerBlack
                                DaWolf, thanks for giving us the heads up.

                                Got a few questions. Feel free to answer (any) if you can.

                                - How is the transition game / fast breaks? Are offensive players FORCED to stop running hard (all the way to the basket) on a fast break, if a defender ever gets close to them? Even if they are already 1, 2 or 3 steps ahead of the defender?

                                - Will we still get too many 'blocking fouls' called against us, if the CPU fumbles its dribble anywhere near the baseline? Or is it a turnover for the CPU?

                                - How is the CPU's reaction timing for 'loose balls'? Is it EVENLY distributed this year? Or can we still expect to loose the vast majority of 50/50 balls to the CPU, even if the ball is literally in our clutches?

                                - What is the 'shot distribution' like? Does the CPU take ANY (contested) mid-range jump shots? Or attempt ANY high-post moves? Or does it still consistently bully its way deep into the paint, forcing layups all the time?

                                - Is there a real CAP system for MyPlayer this year? Can we create unique-looking players that DO NOT LOOK ANYTHING LIKE THE 2K DEVELOPERS? Or are we still stuck with a set of 23 predetermined 'faces' to choose from?

                                - Lastly, what's the absolute BEST gameplay changes you have noticed, so far? And what's the absolute WORST?

                                Thanks in advance for your replies.

                                Enjoy the Convention.
                                Your questions are very specific and hard to answer. But,i can give you my best and worst.

                                Best: contact animations in the paint and improved spacing
                                Worst: hickups on jump shots and moving players when receiving passes

                                Comment

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