NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

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  • DopeSean10
    Rookie
    • Oct 2013
    • 16

    #241
    Re: NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

    So no more CPUs signing a star pg if they already have a star pg??? Awesome! I hated it when I saw a team like OKC. Sign someone like Nate Robinson in the free agents an then see him not get any minutes...


    Sent from my iPhone using Tapatalk

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    • RM813
      Rookie
      • May 2011
      • 124

      #242
      Re: NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

      Everything sounds great and I have already preordered, so I am excited. Im one of the few who didn't mind buying VC and used it to become a star GM. My question and it has not been brought up at all in this thread is XP the same as VC, but changing the name? How do you get to be a better GM and earn XP? Can you purchase XP as you did VC?

      Comment

      • BDG
        Banned
        • Oct 2013
        • 35

        #243
        https://www.youtube.com/watch?v=XwamV1fbYQk

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        • Anthony292
          Rookie
          • Aug 2014
          • 163

          #244
          Re: NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

          I'm gonna make a player with the worst injury rating on every body part to test this new injury 2.0 out. Constantly drive to the basket with him and make some sharp cuts to see if it does anything.

          Comment

          • GudStuffzz
            Rookie
            • Feb 2013
            • 352

            #245
            Re: NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

            wow, this sounds amazing. 2k has really stepped it up this year, I just hope to god the controls are more responsive. 2k14's responsiveness felt really sluggish/delayed IMO (ps4 version). Damn, I was really set on buying live 1st this year but 2k won me back, just so many promising features to look forward to

            Comment

            • Dr. Banner
              Rookie
              • Oct 2013
              • 150

              #246
              Well you suckered me in again 2k. I'm in.

              Comment

              • Danbo80
                Rookie
                • Jul 2002
                • 185

                #247
                Re: NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

                This new injury system sounds great, Has any work been done to played game injuries?
                In the past they didn't occur very frequently. Most injuries occured during simmed games.
                Also, are there any new injury animations or cut scenes?

                Comment

                • PippenAintEasy
                  Rookie
                  • Sep 2012
                  • 92

                  #248
                  Re: NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

                  Originally posted by DopeSean10
                  So no more CPUs signing a star pg if they already have a star pg??? Awesome! I hated it when I saw a team like OKC. Sign someone like Nate Robinson in the free agents an then see him not get any minutes...


                  Sent from my iPhone using Tapatalk
                  Yeah, OKC signing Nate Robinson is super unrealistic.



                  (I get what you were going for, but Nate Rob is not a star PG, nor would it be surprising if a contender signed him and didn't play him a ton)

                  Comment

                  • R9NALD9
                    MVP
                    • Nov 2008
                    • 1268

                    #249
                    Re: NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

                    I don't want to be funny hey, but NBA 2k15 sounds incredible.
                    San Francisco 49ers
                    San Francisco Giants
                    Chicago Bulls

                    Comment

                    • Leftos
                      NBA 2K AI Software Engineer
                      • Oct 2010
                      • 1255

                      #250
                      Re: NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

                      Originally posted by Danbo80
                      This new injury system sounds great, Has any work been done to played game injuries?
                      In the past they didn't occur very frequently. Most injuries occured during simmed games.
                      Also, are there any new injury animations or cut scenes?
                      Depends on your quarter length, but with default settings and a quarter length of 5-12 minutes, the balance we're trying to maintain from both played and simmed games is 1 injury per 4 games. You can adjust the sliders, of course, if you disagree with that ratio or just want to adjust your experience.
                      Eleftherios "Leftos" Aslanoglou
                      NBA 2K AI Software Engineer
                      Visual Concepts Entertainment / 2K Sports
                      Novato, CA, USA

                      Comment

                      • lakers24
                        MVP
                        • Jun 2008
                        • 2013

                        #251
                        Re: NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

                        Originally posted by Leftos
                        Depends on your quarter length, but with default settings and a quarter length of 5-12 minutes, the balance we're trying to maintain from both played and simmed games is 1 injury per 4 games. You can adjust the sliders, of course, if you disagree with that ratio or just want to adjust your experience.
                        Hey Leftos, Idk if you can speak on this, but after you get injured (like spraining an ankle) will the player visibly limp while walking and running? In 2k14 it seemed like you could run full speed after w/ no limp. Also, do you know if it's possible for injured players to sit on the bench in street clothes or will that stay a glitch that was in 2k11?
                        PSN - QfRmCpT

                        https://www.youtube.com/channel/UC8D...Y0FbPFHI6e-Wpg

                        Comment

                        • jethrotull
                          Pro
                          • Jan 2009
                          • 988

                          #252
                          Re: NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

                          Remember what happened when story lines were introduced for draft prospects for Madden? We were no longer able to edit the draft classes. Can anyone confirm we are still able to edit them? Even with more control for faces etc?

                          Comment

                          • Leftos
                            NBA 2K AI Software Engineer
                            • Oct 2010
                            • 1255

                            #253
                            Re: NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

                            Originally posted by jethrotull
                            Remember what happened when story lines were introduced for draft prospects for Madden? We were no longer able to edit the draft classes. Can anyone confirm we are still able to edit them? Even with more control for faces etc?
                            Draft Classes will be fully editable and sharable.
                            Eleftherios "Leftos" Aslanoglou
                            NBA 2K AI Software Engineer
                            Visual Concepts Entertainment / 2K Sports
                            Novato, CA, USA

                            Comment

                            • vick4realz
                              Rookie
                              • Jan 2011
                              • 200

                              #254
                              Re: NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

                              Will we see 2K Share return?
                              Last edited by vick4realz; 09-08-2014, 07:04 PM.
                              NBA -Boston Celtics
                              NFL -Philadelphia Eagles
                              NCAAF -Ohio State
                              NCAAB -Ohio State

                              Comment

                              • Leftos
                                NBA 2K AI Software Engineer
                                • Oct 2010
                                • 1255

                                #255
                                Re: NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

                                You have multiple slots for editable rosters and draft classes this year. You're not forced to upload the roster anymore. You can keep working on it locally, and if/when you decide to share it with the world, you can opt to upload it. You can keep editing it and using it locally, no upload/download. This should help both minimize editing delays as well as using others' rosters. With that, you can create a local copy of another user's roster that you like so that you can keep using it and also make your own edits on it. No more downloading the roster every time you want to use it.

                                Same concepts apply to Draft Classes.
                                Eleftherios "Leftos" Aslanoglou
                                NBA 2K AI Software Engineer
                                Visual Concepts Entertainment / 2K Sports
                                Novato, CA, USA

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