Defensive Help, Tips

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  • darkknightrises
    Banned
    • Sep 2012
    • 1468

    #31
    Re: Defensive Help, Tips

    Originally posted by SolidSquid
    Leave space between the defender and his man to take away driving angles/ force an unreliable shooter to shoot


    Oh ok yeah I didn't know what the whole Gap thing was about to. I wish I new how POE work. No matter what I have it set to I don't really see a differences with the way my guy guard the other team.

    Comment

    • crusaderhoops10
      Rookie
      • Mar 2005
      • 268

      #32
      Re: Defensive Help, Tips

      Originally posted by freekbird
      Just body up to them and defend with the left trigger...dont jump and try to block their shots as they will just use post moves and get around you. If you stay in front of them and let the games contest shot animations play out they miss often.
      Best thing to do in the post for me has been bodying up and then using the right stick to contest, that way your man doesn't get out of rebounding position. Seems like the CPU usually is going to fadeaways too. They make a lot of tough ones, definitely, but you just have to live with that.

      I got torched down the stretch by Zach Randolph last night. I was the Wizards, leading by 5-6 midway through the 4th and he just took over. I had Nene defending him well but it didn't matter. It was frustrating at the time but afterward I thought about it and thought it was kind of cool the CPU played their 4th quarter offense the way they did and Z-Bo just got hot.

      After the CPU gets offensive rebounds, I recommend just bashing triangle at will lol, and with multiple defenders if possible. The CPU will still make a bunch but I'm starting to get them to miss some just going all out.

      Comment

      • darkknightrises
        Banned
        • Sep 2012
        • 1468

        #33
        Re: Defensive Help, Tips

        Has any one tried the new asset rebounding setting that is in the controller settings?

        Comment

        • Cpterp22
          Banned
          • Jul 2007
          • 939

          #34
          Re: Defensive Help, Tips

          ^^^^

          This! I bump up to 85 and it feels about right. You will still get beat on glass.

          Just hate how that is just 10-12 run points for CPU

          Comment

          • Gotmadskillzson
            Live your life
            • Apr 2008
            • 23441

            #35
            Re: Defensive Help, Tips

            Originally posted by The 24th Letter
            any suggestions on settings to make help defense more aggressive?
            This right here....

            Because to me Protect The Paint don't seem to be working at all. I get beat and the guy drives down the lane uncontested because nobody comes over to help out.

            I even put help defense on 100 and it still didn't help out what so ever.

            Comment

            • darkknightrises
              Banned
              • Sep 2012
              • 1468

              #36
              Re: Defensive Help, Tips

              I know it was talked about some in hear but can someone explain the defensive settings a little more? For on ball pressure you have gap, moderate, tight, smother what do those all do? I have no clue what gap or smother is. For off ball pressure you have again gap, moderate, tight and deny. Force direction you have baseline and middle how do you guys set that up? I kind of know what it dose but how do you use that to help? Screen you have go under, go over, switch, ice. What does ice do? Hedge you have no hedge, soft hedge hard hedge what do those all do? For post you have behind, 3/4 top, 3/4 bottom and front. What dose 3/4 top and bottom do?

              Comment

              • HMcCoy
                All Star
                • Jan 2003
                • 8212

                #37
                Re: Defensive Help, Tips

                Originally posted by darkknightrises
                I know it was talked about some in hear but can someone explain the defensive settings a little more? For on ball pressure you have gap, moderate, tight, smother what do those all do? I have no clue what gap or smother is. For off ball pressure you have again gap, moderate, tight and deny. Force direction you have baseline and middle how do you guys set that up? I kind of know what it dose but how do you use that to help? Screen you have go under, go over, switch, ice. What does ice do? Hedge you have no hedge, soft hedge hard hedge what do those all do? For post you have behind, 3/4 top, 3/4 bottom and front. What dose 3/4 top and bottom do?
                - Gap, moderate etc are just simply distances to the ball handler. Gap is farthest away, daring them to shoot and leaving a lot of space to cut off drives, smother is the closest, you will try to always be in contact with the handler, being physical. Off ball is the same, Gap meaning you sag way off (good for help defenders) Deny meaning you are smothering them at all times, trying to stop them from even recieving a pass.

                so:
                Gap = sag off (concedes the jumper)
                Moderate = medium distance
                Tight = play close to man
                Smother/Deny = play physical, make them feel you (concedes the drive)

                - Icing a pick means smothering the ball handler before the pick is set. Basically overloading the direction the ballhandler needs to go to use the pick. Icing a pick anticipates the screen, and blitzes the ballhandler before he can even use it, but also gives the ballhandler a huge driving lane to the opposite side. This is a good strategy for forcing the ball handler towards the sideline/baseline, since icing is best against picks set up to let the handler attack the middle. Use ice for guys who constantly call pick and rolls to drive down the center of the lane.

                - 3/4'ing the post means defending the posted player from the side (one foot in front, one in back) so you can attempt to swat away the entry pass. "Top" means you are on the high post side, "bottom" means you are on his baseline side. This should be based on where the entry pass usually comes from. If the opponent likes to feed the post from above the foul line, use top. If he likes to feed the post from the corner or deepper wing, use the bottom.
                Last edited by HMcCoy; 10-10-2014, 02:25 AM.
                Hank's Custom Collectibles 3D printer/painter extraordinaire

                Comment

                • darkknightrises
                  Banned
                  • Sep 2012
                  • 1468

                  #38
                  Re: Defensive Help, Tips

                  I just never can play defensive in NBA 2K games. I like that the CPU will try to take pull up jump shoots this year unlike that year but I just cant stay infornt off any one. I just played a game me lakers vs cavs on pro simulation and the CPU had 74 points and that was even with setting MY POE to stop the paint most of the game and they shoot 58% for the game.

                  Comment

                  • darkknightrises
                    Banned
                    • Sep 2012
                    • 1468

                    #39
                    Re: Defensive Help, Tips

                    Originally posted by Cpterp22
                    ^^^^

                    This! I bump up to 85 and it feels about right. You will still get beat on glass.

                    Just hate how that is just 10-12 run points for CPU


                    Oh ok I will try that even though I am not getting killed on the boards. My last game I had 12 offisve rebounds and the CPU had 13 and that was with it at 50 but that is on just pro simulation.

                    Comment

                    • darkknightrises
                      Banned
                      • Sep 2012
                      • 1468

                      #40
                      Re: Defensive Help, Tips

                      Originally posted by HMcCoy
                      - Gap, moderate etc are just simply distances to the ball handler. Gap is farthest away, daring them to shoot and leaving a lot of space to cut off drives, smother is the closest, you will try to always be in contact with the handler, being physical. Off ball is the same, Gap meaning you sag way off (good for help defenders) Deny meaning you are smothering them at all times, trying to stop them from even recieving a pass.

                      so:
                      Gap = sag off (concedes the jumper)
                      Moderate = medium distance
                      Tight = play close to man
                      Smother/Deny = play physical, make them feel you (concedes the drive)

                      - Icing a pick means smothering the ball handler before the pick is set. Basically overloading the direction the ballhandler needs to go to use the pick. Icing a pick anticipates the screen, and blitzes the ballhandler before he can even use it, but also gives the ballhandler a huge driving lane to the opposite side. This is a good strategy for forcing the ball handler towards the sideline/baseline, since icing is best against picks set up to let the handler attack the middle. Use ice for guys who constantly call pick and rolls to drive down the center of the lane.

                      - 3/4'ing the post means defending the posted player from the side (one foot in front, one in back) so you can attempt to swat away the entry pass. "Top" means you are on the high post side, "bottom" means you are on his baseline side. This should be based on where the entry pass usually comes from. If the opponent likes to feed the post from above the foul line, use top. If he likes to feed the post from the corner or deepper wing, use the bottom.


                      WOW that is a lot to think about. Could you give some example for how you would set all the settings agest certain players when you are playing the CPU? Also have you noticed a different with what you have the POE set to? I noticed no difference not matter if I have it set to Paint or jump shoots or rebounding or what ever.
                      Last edited by darkknightrises; 10-10-2014, 03:10 AM.

                      Comment

                      • 2_headedmonster
                        MVP
                        • Oct 2011
                        • 2251

                        #41
                        Re: Defensive Help, Tips

                        Originally posted by Gotmadskillzson
                        This right here....

                        Because to me Protect The Paint don't seem to be working at all. I get beat and the guy drives down the lane uncontested because nobody comes over to help out.

                        I even put help defense on 100 and it still didn't help out what so ever.
                        man i just played the pacers and at one point they damn near had everyone in the paint on my pick and rolls. there has to be a way.

                        funny thing is id never seen that much help on the game

                        Comment

                        • darkknightrises
                          Banned
                          • Sep 2012
                          • 1468

                          #42
                          Re: Defensive Help, Tips

                          Originally posted by 2_headedmonster
                          man i just played the pacers and at one point they damn near had everyone in the paint on my pick and rolls. there has to be a way.

                          funny thing is id never seen that much help on the game


                          I haven't changed any thing setting wise and I thought about skipping this game because to me d was broken last year and no matter what the CPU would score like 70 PIP a game on just pro. Form what I saw in game play videos and what I heard I didn't think that would be a problem this year but know I am already wondering if I should have gotten the game because granted its early has I have only played 2 games but on simulation pro I have given up 62 and 74 PIP in those 2 games.

                          Comment

                          • 2_headedmonster
                            MVP
                            • Oct 2011
                            • 2251

                            #43
                            Re: Defensive Help, Tips

                            maybe you should try being a wing help defender. getting beat guarding the point can lead to instant penetration, and helping off of a big can lead to layups and oops. but a wing defender keeps the paint fortified, and gives you an even quicker helper to use.

                            Comment

                            • darkknightrises
                              Banned
                              • Sep 2012
                              • 1468

                              #44
                              Re: Defensive Help, Tips

                              So what is the best thing to use on force direction?

                              Comment

                              • darkknightrises
                                Banned
                                • Sep 2012
                                • 1468

                                #45
                                Re: Defensive Help, Tips

                                oh man I just gave up 66 points in the paint in my last game. I did ok for about the first quarter and a half and then the CPU started to score in the paint over and over again.

                                Comment

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