NBA 2K15 has NO regard for Fouls.

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  • rjohns23
    Pro
    • Sep 2010
    • 656

    #166
    Re: NBA 2K15 has NO regard for Fouls.

    Originally posted by LD2k
    Like I said - we brought fouls up with team and they'll get adjusted. We're always tracking feedback on here and elsewhere.

    Preciate it man. Hopefully all types of fouls get adjusted and not just shooting fouls. For example:

    Two players trying to establish post position, one of em gets called with the foul.

    More blocking calls on the perimeter.

    A lot of freethrows come from teams being in the bonus. You could play a 12 min game and only see like 3-5 non shooting fouls and about 90% of them come from setting a pick. Blocking fouls while driving is the KEY! The animation is already there just tune up the foul associated with that animation. This will allow the user and CPU to play smarter d as opposed to just pressing turbo and body ing up your man.

    Comment

    • BegBy
      Banned
      • Feb 2009
      • 1212

      #167
      Re: NBA 2K15 has NO regard for Fouls.

      Originally posted by rjohns23
      Preciate it man. Hopefully all types of fouls get adjusted and not just shooting fouls. For example:

      Two players trying to establish post position, one of em gets called with the foul.

      More blocking calls on the perimeter.

      A lot of freethrows come from teams being in the bonus. You could play a 12 min game and only see like 3-5 non shooting fouls and about 90% of them come from setting a pick. Blocking fouls while driving is the KEY! The animation is already there just tune up the foul associated with that animation. This will allow the user and CPU to play smarter d as opposed to just pressing turbo and body ing up your man.
      So much truth!!!!!

      Half of the physical defense in 2K would be a foul in the NBA and on occassion it is called a foul in 2K. Crank that up some more. Make bodying up and pressing on a man a risk/reward thing. I'd love to see 3-4 random whistles per quarter where guys come off screens or picks and the ref just honks on the whistle. Being in the bonus without driving to the hoop every possession is a mega super ultra wish for me in this series.

      On topic but not directed at 2K - I wonder if a combination of attributes and tendency adjustments would effect this at all. Say you put a guys foul tendency at 100, lateral quickness at like 40 or lower, block shot tendency and ability at like say 1 and contest ability at 20 but his tendency at 100 and keep hard foul at 10 or under. Maybe he'll be slow enough with his feet shuffling to be in a bad position to either get called right away, or when he comes off a pick or screen he is in a bad spot to contest so when he does it's a foul. This might make him get called on contact when the ballhandler tries to blow by or on contests but not resulting in a very violent animation.

      Comment

      • rjohns23
        Pro
        • Sep 2010
        • 656

        #168
        Re: NBA 2K15 has NO regard for Fouls.

        Originally posted by BegBy
        So much truth!!!!!

        Half of the physical defense in 2K would be a foul in the NBA and on occassion it is called a foul in 2K. Crank that up some more. Make bodying up and pressing on a man a risk/reward thing. I'd love to see 3-4 random whistles per quarter where guys come off screens or picks and the ref just honks on the whistle. Being in the bonus without driving to the hoop every possession is a mega super ultra wish for me in this series.

        On topic but not directed at 2K - I wonder if a combination of attributes and tendency adjustments would effect this at all. Say you put a guys foul tendency at 100, lateral quickness at like 40 or lower, block shot tendency and ability at like say 1 and contest ability at 20 but his tendency at 100 and keep hard foul at 10 or under. Maybe he'll be slow enough with his feet shuffling to be in a bad position to either get called right away, or when he comes off a pick or screen he is in a bad spot to contest so when he does it's a foul. This might make him get called on contact when the ballhandler tries to blow by or on contests but not resulting in a very violent animation.
        I really like your logic here. I'm thinking there is a big correlation between attributes and tendencies. I wonder if there is a different animation between contest shot and block shot. I'm pretty sure there is. I'm thinking for shooting fouls: low block attribute high block tendency.

        For blocking: (may be stretch lol) low lateral like you said, low strength, low defense iq

        This is with foul sliders jacked up and even an increase in the player fouls tendencies.

        Comment

        • BegBy
          Banned
          • Feb 2009
          • 1212

          #169
          Re: NBA 2K15 has NO regard for Fouls.

          Originally posted by rjohns23
          I really like your logic here. I'm thinking there is a big correlation between attributes and tendencies. I wonder if there is a different animation between contest shot and block shot. I'm pretty sure there is. I'm thinking for shooting fouls: low block attribute high block tendency.

          For blocking: (may be stretch lol) low lateral like you said, low strength, low defense iq

          This is with foul sliders jacked up and even an increase in the player fouls tendencies.

          Yeah there is a different animation for contest and block. Block is that silly looking one where you see guys get sky high and look like they are running in the air and they swat so hard their arm would dislocate. Contest is straight up and down usually.

          Comment

          • Zboogie
            Rookie
            • Oct 2014
            • 107

            #170
            Re: NBA 2K15 has NO regard for Fouls.

            Originally posted by BegBy
            Yeah there is a different animation for contest and block. Block is that silly looking one where you see guys get sky high and look like they are running in the air and they swat so hard their arm would dislocate. Contest is straight up and down usually.
            I am dead! lmbo perfect way to put it lmbo.

            Comment

            • BegBy
              Banned
              • Feb 2009
              • 1212

              #171
              Re: NBA 2K15 has NO regard for Fouls.

              Originally posted by Zboogie
              I am dead! lmbo perfect way to put it lmbo.
              I still laugh every time I see it.

              Comment

              • Smirkin Dirk
                All Star
                • Oct 2008
                • 5170

                #172
                Re: NBA 2K15 has NO regard for Fouls.

                You'll never see 'realistic' foul calling. It slows the game down a lot. The dev has to appeal to casuals aswell, and they wont appreciate the game being stopped for a guy being fouled trying to come around a screen.

                Fouls have always been on the low side in 2K.
                2022 'Plug and play' sim roster (XBX)

                Comment

                • Cycloniac
                  Man, myth, legend.
                  • May 2009
                  • 6495

                  #173
                  Re: NBA 2K15 has NO regard for Fouls.

                  Originally posted by Hot Kidd
                  You'll never see 'realistic' foul calling. It slows the game down a lot. The dev has to appeal to casuals aswell, and they wont appreciate the game being stopped for a guy being fouled trying to come around a screen.

                  Fouls have always been on the low side in 2K.
                  Then what is the point of sliders and tendencies?

                  There is an arcade/casual preset of sliders, as well as a simulation preset for a reason. If the devs continue to advertise 2k as a realistic representation of basketball, they WILL improve upon this.

                  I won't lose hope.
                  THE TrueSim PROJECTS



                  Comment

                  • NvME
                    Rookie
                    • Jan 2013
                    • 123

                    #174
                    Re: NBA 2K15 has NO regard for Fouls.

                    This is something I've recently been noticing and its driving me mad. I had to look and see if the thread had been made. I've even intentionally bumped all contact sliders up to 100, slong with shooting foul tendencies.

                    I am literally getting mugged and assaulted in the paint with 12 minute quarters, and yet I'm only getting to the line 4 or 5 times MAX. And these are hip checks and fouls that cause my shooter to lose control of the ball mid flight - controller vibrating like mad. No whistles. There is seriously something wrong that needs to be addressed.

                    Comment

                    • darkknightrises
                      Banned
                      • Sep 2012
                      • 1468

                      #175
                      Re: NBA 2K15 has NO regard for Fouls.

                      Originally posted by LD2k
                      Beluba already talked about the tinkering of calls.

                      There are not a lot of 80 babies in here, huh?


                      I was born in 89 lol. While I know that in the 80's the game was more physical but still even if the game was like it was in the 80's I still don't get enough fouls. Even with all the fouls at 100 I most games only get like 30 free-throws combined between the 2 teams and there are sever times a game where I get fouled really hard and nothing gets called. Plays where I get a for arm shiver into the cheast and nothing gets called. Do we have an update about this and about the patch?

                      Comment

                      • Beluba
                        Gameplay Director, NBA2k
                        • Jul 2002
                        • 1389

                        #176
                        Re: NBA 2K15 has NO regard for Fouls.

                        Originally posted by CANuDOit
                        Fouls is a major issue. I see fouls every game that the ref's should be calling and i get to the line about 10 times a game. The most ive ever been to the line is 20.

                        Ive tweeted Ronny, Mike Wang even Beds but had zero back from them.

                        Im guessing the best way will be to manually fix it by editing rosters like every other 2k game ive ever played.



                        Every year there is something that is broken and cant be fixed with sliders. Somethings cant be fixed with tendencies either so im hoping this aint one of em.

                        My engineer and I have been working on this all day. It's not a simple tuning fix as many of you have mentioned. There are some fundamental issues with the way the AI attacks and how we handle fouls so we had to rework a lot of that. It's been especially challenging because we also had to get the AI to be smarter about taking more 3's as well... which made the PIP and foul calls even lower. We're getting close though... probably too many fouls being called at the moment actually. We'll get it worked out though.

                        I think you guys will be happy with his patch. A lot of great improvements in multiple areas. We'll be finishing it up and sending off to first party very soon.


                        Sent from my iPad using Tapatalk

                        Comment

                        • bcruise
                          Hall Of Fame
                          • Mar 2004
                          • 23274

                          #177
                          Re: NBA 2K15 has NO regard for Fouls.

                          Originally posted by Beluba
                          My engineer and I have been working on this all day. It's not a simple tuning fix as many of you have mentioned. There are some fundamental issues with the way the AI attacks and how we handle fouls so we had to rework a lot of that. It's been especially challenging because we also had to get the AI to be smarter about taking more 3's as well... which made the PIP and foul calls even lower. We're getting close though... probably too many fouls being called at the moment actually. We'll get it worked out though.

                          I think you guys will be happy with his patch. A lot of great improvements in multiple areas. We'll be finishing it up and sending off to first party very soon.


                          Sent from my iPad using Tapatalk
                          Fantastic to hear that 3pts and PIP are being looked over as part of the domino effect that stems from the foul issue. Thanks for the update.

                          Comment

                          • darkknightrises
                            Banned
                            • Sep 2012
                            • 1468

                            #178
                            Re: NBA 2K15 has NO regard for Fouls.

                            Originally posted by Hot Kidd
                            You'll never see 'realistic' foul calling. It slows the game down a lot. The dev has to appeal to casuals aswell, and they wont appreciate the game being stopped for a guy being fouled trying to come around a screen.

                            Fouls have always been on the low side in 2K.


                            Not like this year. Even with fouls all at 100 I am getting like 40% less free-throws a game then I should that is a lot. In the past is was low but only a little low. The big thing is we need fouls away form the ball there are just about no fouls in the game away form the ball. No you don't have to have less fouls to appeal to the casuals that is what the sliders are for. If you have the slider high you should have to many fouls and if you have it really low you should have no enough so don't make excuses for this.

                            Comment

                            • darkknightrises
                              Banned
                              • Sep 2012
                              • 1468

                              #179
                              Re: NBA 2K15 has NO regard for Fouls.

                              Originally posted by Beluba
                              My engineer and I have been working on this all day. It's not a simple tuning fix as many of you have mentioned. There are some fundamental issues with the way the AI attacks and how we handle fouls so we had to rework a lot of that. It's been especially challenging because we also had to get the AI to be smarter about taking more 3's as well... which made the PIP and foul calls even lower. We're getting close though... probably too many fouls being called at the moment actually. We'll get it worked out though.

                              I think you guys will be happy with his patch. A lot of great improvements in multiple areas. We'll be finishing it up and sending off to first party very soon.


                              Sent from my iPad using Tapatalk


                              I understand form what I have heard over the years things that you think might be easy to fix are not and trying to fix something can some times break other parts of a video game so sounds like it is a balance. Yeah that makes sences if players are taking more jump shoots 3 pointers has you are talking about that means less drives witch means less changes for contact has most free-throws are when players try to drive not shooting jump shoots. I don't mind less PIP though lol they are to high but last year PIP where way worse then this year. So you said you may be getting to many fouls now and are still trying to balance that and that the patch should be sent out soon so dose that mean maybe 3 weeks in till the patch comes out? What kind of free-throw numbers are you seeing now has you said there may be to many fouls?

                              Comment

                              • Beluba
                                Gameplay Director, NBA2k
                                • Jul 2002
                                • 1389

                                #180
                                Re: NBA 2K15 has NO regard for Fouls.

                                Originally posted by darkknightrises
                                I understand form what I have heard over the years things that you think might be easy to fix are not and trying to fix something can some times break other parts of a video game so sounds like it is a balance. Yeah that makes sences if players are taking more jump shoots 3 pointers has you are talking about that means less drives witch means less changes for contact has most free-throws are when players try to drive not shooting jump shoots. I don't mind less PIP though lol they are to high but last year PIP where way worse then this year. So you said you may be getting to many fouls now and are still trying to balance that and that the patch should be sent out soon so dose that mean maybe 3 weeks in till the patch comes out? What kind of free-throw numbers are you seeing now has you said there may be to many fouls?

                                Typically patches take a couple weeks to post after being submitted to MS and Sony, but I don't want to misinform anyone so I'd rather not give a date.

                                As for FTA's, I saw a wide range in my tests today... as low as 18 in one game to 35 in another (12 min quarters). Need to get more games in before being confident in the fixes though.


                                Sent from my iPad using Tapatalk

                                Comment

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