NBA 2K15 has NO regard for Fouls.
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Re: NBA 2K15 has NO regard for Fouls.
Beluba already confirmed its an issue that will be fixed in the next patch. There is way to much contact when defenders are out of position that arent called, and alot of the shooting foul animations arent registering as fouls. I have the utmost confidence they will fix this soon.Psn: Alabamarob
Xbox: Alabama Rob
Youtube: 2k Hawks
Settings I play on.
Minutes: 12
Difficulty: HOF
Online or Offline player: Both
In a MLO: YesComment
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Re: NBA 2K15 has NO regard for Fouls.
A lil bit of both. My sliders are inside 0, close 5, mid 50, 3pt 100, attack 50, look for post 50
Tendency for PGs that like to pull up on 3s: 3pt standing and moving 100, mid range cap at 50, close cap at 20, step back and hesitation needs to be he highest drive tendency, pull up transition minimum 25, drive cap at 60, contested jumpshot minimum 70.. As a disclaimer I've only played like 3 games with these edits so it's not guaranteed but I'm liking what I see so far. I think the run play tendency has an affect on PGs as well. I'm still testing but I hate that I have to "butcher" the tendencies lolComment
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Re: NBA 2K15 has NO regard for Fouls.
A lil bit of both. My sliders are inside 0, close 5, mid 50, 3pt 100, attack 50, look for post 50
Tendency for PGs that like to pull up on 3s: 3pt standing and moving 100, mid range cap at 50, close cap at 20, step back and hesitation needs to be he highest drive tendency, pull up transition minimum 25, drive cap at 60, contested jumpshot minimum 70.. As a disclaimer I've only played like 3 games with these edits so it's not guaranteed but I'm liking what I see so far. I think the run play tendency has an affect on PGs as well. I'm still testing but I hate that I have to "butcher" the tendencies lol
While I am let down with tendencies this year as I thought bed would kill it, I will say that tendencies, when edited, have a huge impact and the potential for a massively fun game is at our fingertips.
One huge rating slider you may have not tinkered with is pick and roll IQ. If you lower it and just every defensive attribute slightly (by default Steph Curry is a B perimeter defender and he really shouldn't be at all) you'll see way more good looking/feeling pick and roll games with a lot more foul calls. Guys not defending the pick and roll perfectly 90% of the time is way more realistic and it allows help defenders to come over and foul hard or just foul, or just make a play. Try it out...kinda 2 birds 1 stone type thing.Comment
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Re: NBA 2K15 has NO regard for Fouls.
Doing nearly the same thing, haha. Contested shot tendency has to be high for sure. If I'm honest, I put it to 70 on just about everyone. You see way more catch and shoot and a lot less shot clock cheese. Which I like, because there are a lot of possessions in an NBA game where the 3rd through 12th scoring option basically just put the ball on the floor for a quick bounce and shoot, or even just catch and shoot. It's a very organic feeling.
While I am let down with tendencies this year as I thought bed would kill it, I will say that tendencies, when edited, have a huge impact and the potential for a massively fun game is at our fingertips.
One huge rating slider you may have not tinkered with is pick and roll IQ. If you lower it and just every defensive attribute slightly (by default Steph Curry is a B perimeter defender and he really shouldn't be at all) you'll see way more good looking/feeling pick and roll games with a lot more foul calls. Guys not defending the pick and roll perfectly 90% of the time is way more realistic and it allows help defenders to come over and foul hard or just foul, or just make a play. Try it out...kinda 2 birds 1 stone type thing.
But yea I'm loving the tendencies in where with some more testing we can have a fun, realistic game. Also, I still need to find a way to make cp3 throw realistic alley-oops. He throws them but at least 50 percent of the time, it's a turn over because he just chunks if up at the rim and no one even jumps lolComment
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Re: NBA 2K15 has NO regard for Fouls.
I'm a try out the pick and roll IQ. I think you're right about that. And yea contest shot tendendcy gives a MORE realistic feel, especially for the star players. Also, I'm starting (but hoping not) that some players are hard coded. For example, J.J. Redick seems to get all the touches. I've edited his play call tendency to 25, shot to around 50 and capped his shooting tendecies to around 60 and the still run plays for him like he's Kobe. And mind you i had tony Allen on him and the CPU still ran plays for him and he shot the mess out of the ball!....
But yea I'm loving the tendencies in where with some more testing we can have a fun, realistic game. Also, I still need to find a way to make cp3 throw realistic alley-oops. He throws them but at least 50 percent of the time, it's a turn over because he just chunks if up at the rim and no one even jumps lol
Got more fouls going last game by increasing everyone's contest shot to 90 and also take contested to 70 while having the contest shot rating (attribute not tendency) capped at 70 for stars and 50 for everyone else. I saw 4 plain old shooting fouls last game. One was a 4 point play and the rest were all 15 footers. Loved it.Comment
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Re: NBA 2K15 has NO regard for Fouls.
One huge rating slider you may have not tinkered with is pick and roll IQ. If you lower it and just every defensive attribute slightly (by default Steph Curry is a B perimeter defender and he really shouldn't be at all) you'll see way more good looking/feeling pick and roll games with a lot more foul calls. Guys not defending the pick and roll perfectly 90% of the time is way more realistic and it allows help defenders to come over and foul hard or just foul, or just make a play. Try it out...kinda 2 birds 1 stone type thing.
What I will shut down is the effectiveness of the help D. PLenty of times Ill spot Wright/Chandler with an open path to the hoop only for a defender step in front when they should not be able to get to the spot.Comment
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Re: NBA 2K15 has NO regard for Fouls.
It may be a while before I can put it on 2kshare because I'm doing a whole roster project. Including revamp play books, tendencies of each players and not just he fouls. For example, I think I've found the formula to have PGs pull up for 3s after a pick (Curry, Lillard, Irving,etc..) and still have them attack the basket, and also the sliders.
I can let you know when I'm about finished. I may do the player edits first then work on the play books. If that's the case, then I may be able to uploaded sooner. The only thing you would have to do is trade some of the players on the hawks (my favorite team lol) back to their original team. And plus the patch may change some things as well in regard to the fouls.Comment
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Re: NBA 2K15 has NO regard for Fouls.
[quote=sandmac;2046719363]Well I've only played one game but as you can see, I got to the foul line at least twice as often as has been typical (31 FT attempts) and the CPU had multiple players in foul trouble and one foul out...first time that's happened - ever. Not a huge uptick in non-shooting fouls, but definately better.
It's gonna take some tweaking but the foul rate is more realistic, IMO.[/quot
Hey bro. Nice work with the roster. Are you by any chance going to upload to 2kshare? Sounds like you guys may have saved the game for us this yearComment
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Re: NBA 2K15 has NO regard for Fouls.
MMM interesting I all ready have all the fouls at 100 and I have some of the sliders like layup take off and jump shoot takeoff d up but I am still not seeing even close to enough fouls. I have not tried to increase the shoot contest slider yet I still have it at 50. I think my next few games I will increase it to 70. I think part of the problem is that to many times when there is contact fouls are not called.Comment
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Re: NBA 2K15 has NO regard for Fouls.
I might have found something. Currently playing a game and in the first half I had all the CPU Layup defense and Jump shot defense sliders to 100. The first half, even when driving every other play I only shot 2 free throws. Second half, I switched those all to 0. 8 minutes left in the 4th and I've shot 15 (so 17 total) free throws so far this half.
I'm going to test this in a full game with both the user and cpu sliders to 0 in terms of jump shot/layup defense.
I've done no editing towards foul ratings for individual players.Comment
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Re: NBA 2K15 has NO regard for Fouls.
I might have found something. Currently playing a game and in the first half I had all the CPU Layup defense and Jump shot defense sliders to 100. The first half, even when driving every other play I only shot 2 free throws. Second half, I switched those all to 0. 8 minutes left in the 4th and I've shot 15 (so 17 total) free throws so far this half.
I'm going to test this in a full game with both the user and cpu sliders to 0 in terms of jump shot/layup defense.
I've done no editing towards foul ratings for individual players.Comment
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Re: NBA 2K15 has NO regard for Fouls.
I gotta say, it's much harder to drive to the hoop this year. I play on HOF default sliders and man I'm still trying to improve.Comment
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Re: NBA 2K15 has NO regard for Fouls.
I might have found something. Currently playing a game and in the first half I had all the CPU Layup defense and Jump shot defense sliders to 100. The first half, even when driving every other play I only shot 2 free throws. Second half, I switched those all to 0. 8 minutes left in the 4th and I've shot 15 (so 17 total) free throws so far this half.
I'm going to test this in a full game with both the user and cpu sliders to 0 in terms of jump shot/layup defense.
I've done no editing towards foul ratings for individual players.
I don't know if that is good. I find that when you have those lower it gets easier to drive and you get more dunks and uncontested layups and higher FG%. I would think with those at 0 you would have dunk city and a million PIP a game and sky high FG%Comment
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Re: NBA 2K15 has NO regard for Fouls.
I was thinking the same thing.Comment
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