Different shot mechanics in Practice vs. Game
Collapse
Recommended Videos
Collapse
X
-
Re: Different shot mechanics in Practice vs. Game
The roster creator for 2k already admitted shots were random and that's why we get so much white line cheese. Some shots you take no matter how wide open will not get a green release if the system does not want to give it to you. 2k wants it this way to keep every on-line game close no matter how much you outclass your opponent (as long as he has the controls down).
Edit: It also explains why layups with little to no defense miss too. 2k is simply taking away control from the player so that they can determine how close the game will be in the 4th or even the outcome to make you repeat seeds in RTP.Last edited by 2K15 PC; 01-31-2015, 02:45 AM.Comment
-
Re: Different shot mechanics in Practice vs. Game
The cap on running layups for point guards at 75 is a shame when dunks are 95. Most of the time, if I am attempting a layup it is in transition when I am the only man at the other side of the court and I know I can't posterize the 7 foot SF in front of me unless I go baseline off one or two defenders have already gotten back. In this case I almost always end up with a and-one or at least a foul. But a lot of the time I go to the Euro or Hop Step in the situation.The roster creator for 2k already admitted shots were random and that's why we get so much white line cheese. Some shots you take no matter how wide open will not get a green release if the system does not want to give it to you. 2k wants it this way to keep every on-line game close no matter how much you outclass your opponent (as long as he has the controls down).
Edit: It also explains why layups with little to no defense miss too. 2k is simply taking away control from the player so that they can determine how close the game will be in the 4th or even the outcome to make you repeat seeds in RTP.
But in my team it is always a foul at the end or if you have someone who that finisher a transition lay up like D. Wade an and one (in transition that is and I have 5 or 6 transition finisher cards in my collection in case I get a new card, I refuse to miss one man fast break lay ins).
As far as non-transition in my team, if my goal is to take it to a basket I never run shoot at will and almost always require a screen or in RTTP's case the defense to foul up and leave me an open lane.
These situations just affirm my love for tear dropper (unless it's CP3 and your chance of getting swatted is ridiculously high).2k16 My Team:
PG: CP3, John Wall, Kyrie
SG:Klay Thompson, D.Wade, Kobe
SF: LBJ, Melo, PGeorge
PF: Blake, Aldridge, Duncan
C: '06 Shaq, Cousins, Bosh
Comment
-
Re: Different shot mechanics in Practice vs. Game
Two things...
The shots are messed up for several players...
The most obvious to me are Bosh and Korver. Two players whose games I love, who I can't even bother to use online without going INSANE because it's almost impossible to make shots with them.
Might as well not even have these two guys in the game...it's a joke.
Second thing....Practice mode needs to be improved....with some defense added.
It would be AWESOME to be able to go into Practice mode and just work on playing 1-on-1 against a defender.
This would actually allow you to work on all sorts of scoring moves....
You could practice dribble moves and getting to the basket. You could work on your mid-post game. You could work on back-to-the-basket post moves with bigs...or with post up guards like Wade.
This is a missing feature that is badly needed - unless there is a way to do it now that I don't know of....Comment
-
Re: Different shot mechanics in Practice vs. Game
Come on, 2K! It can´t be that difficult to give Bosh the practice-mode mechanic he has for games and fix that Korver issue (he can´t hit green in HOF)
I´m afraid that this would be too complicated to implement if it wasn´t already in the game.
They removed the 2vs2 post moves practice from previous years
At least now we have someone passing you the ball in the practice mode...
Comment
-
Re: Different shot mechanics in Practice vs. Game
Does anyone know if Korver missing shots carries into MyCareer? Im a PG with the Hawks, and Korver is an absolutely terrible spot up shooter. I am talking WIDE open with no one around, bricks almost 75% of the time, from 3 line or even closer. I rarely see him make like 2-3 a game.
He also seems to have a tendency to forgo wide open shots too and instead wait for the defense to set and then charge in like he is D-Rose, except he gets blocked hard.Comment
-
Re: Different shot mechanics in Practice vs. Game
In the beginning people generally have a rough time with any teammate and their FG% at first. Depending on your setting/sliders it may disappear with team chemistry hitting 100 and as you and your teammates tendencies shift.Does anyone know if Korver missing shots carries into MyCareer? Im a PG with the Hawks, and Korver is an absolutely terrible spot up shooter. I am talking WIDE open with no one around, bricks almost 75% of the time, from 3 line or even closer. I rarely see him make like 2-3 a game.
He also seems to have a tendency to forgo wide open shots too and instead wait for the defense to set and then charge in like he is D-Rose, except he gets blocked hard.2k16 My Team:
PG: CP3, John Wall, Kyrie
SG:Klay Thompson, D.Wade, Kobe
SF: LBJ, Melo, PGeorge
PF: Blake, Aldridge, Duncan
C: '06 Shaq, Cousins, Bosh
Comment
-
Re: Different shot mechanics in Practice vs. Game
That's the thing though. Even with 95% chemistry he is an awful shot. When in real life, he is reliable.Comment
-
Re: Different shot mechanics in Practice vs. Game
Why would the shot be different if say your completely open from 3. Makes no senseAgain do you understand that their isn't any defense. And player running and catching the ball for a jumper will be totally different from a player that's dribbling in the half court with no defense and then pulling up for a jumper. Or pressing x so that someone can pass you the ball for a catch and shoot. Fatigue can also come into factor in game. Practice mode is really to server a as base for the game.
edit: What I'm saying is that both are the same. It's just that different factors once your in a game effect your shot.Comment
-
Re: Different shot mechanics in Practice vs. Game
A pass from a dimer/floor generals/His Playmaking Attributes/Alpha and Beta Dogs/hot and cold streaks/touch and shoot tendencies/Perimeter Lockdown Defenders (they can literally run front 6 feet away attempting to contest a shot and cause it to fail/ all of the badges that other players have that affect him. The Point of Emphasis, etc.
All these things change perfect releases, speed on the shot, etc.
A dime pass or properly throwing flashy pass greatly increases the shot release/Pick and Roll Maestro can add +3 to all of your shooting skills. Hell even a bounce pass changes things up.
So many different factors. I can shoot 25 greens in a row in shootaround like it's a joke, but only end up making 7 or so in the game and those are mostly three pointers, a dime pass to me or a shot I take that activates shot creator. I am excluding the fast break here, as I can pull up every time and get a green release in career games.2k16 My Team:
PG: CP3, John Wall, Kyrie
SG:Klay Thompson, D.Wade, Kobe
SF: LBJ, Melo, PGeorge
PF: Blake, Aldridge, Duncan
C: '06 Shaq, Cousins, Bosh
Comment
-
Re: Different shot mechanics in Practice vs. Game
Shot timing is exactly the same in game and practice. Shots just dont go in this year.Comment
-
Re: Different shot mechanics in Practice vs. Game
Well the discussion started with the problem being the mechanics. Bosh, Deron, Copeland, and some other players have a totally different shot mechanic in practice mode and in games and that's a fact.
Regarding shots not coming in, 2k said that shooter with easy releases would not necessarily score more than shooters with more difficult releases, but that's not correct.
And then is the Korver issue that is mentioned here. I have him on my team in an online league and he is simply crazy inconsistent in open shots with ok releases in HOF. I shoot around 5 or 6 open shoots a game with him in 12 min qtr. games and he is so off!
In other difficult levels like in myteam, he's cheeseLast edited by setis; 02-05-2015, 08:57 AM.Comment
-
Re: Different shot mechanics in Practice vs. Game
Bosh is one of the easiest players to shoot with in the game.NBA 2K25 Roster: Real 2K Rosters - Modern Era
PSN: Real2kinsider
http://patreon.com/real2krosters
http://twitter.com/real2kinsider
http://youtube.com/real2krostersComment
-
Re: Different shot mechanics in Practice vs. Game
Having Badges like Floor General and Dimer help them make more shots. As well as a high teammate chemistry. Your not the only one with wide open teammates missing shots. It happens to us all.Does anyone know if Korver missing shots carries into MyCareer? Im a PG with the Hawks, and Korver is an absolutely terrible spot up shooter. I am talking WIDE open with no one around, bricks almost 75% of the time, from 3 line or even closer. I rarely see him make like 2-3 a game.
He also seems to have a tendency to forgo wide open shots too and instead wait for the defense to set and then charge in like he is D-Rose, except he gets blocked hard.
When ever we do a scrimmage in MyCareer, my teammates make everything. Pass it to Conley in game with a Gold Dimer boost and he goes 8-27 in a game.Last edited by TrustedDegree4; 02-05-2015, 07:02 PM.Comment
-
Re: Different shot mechanics in Practice vs. Game
Well the discussion started with the problem being the mechanics. Bosh, Deron, Copeland, and some other players have a totally different shot mechanic in practice mode and in games and that's a fact.
Regarding shots not coming in, 2k said that shooter with easy releases would not necessarily score more than shooters with more difficult releases, but that's not correct.
And then is the Korver issue that is mentioned here. I have him on my team in an online league and he is simply crazy inconsistent in open shots with ok releases in HOF. I shoot around 5 or 6 open shoots a game with him in 12 min qtr. games and he is so off!
In other difficult levels like in myteam, he's cheese
Confusing to me also. He is the worst perimeter shooter on the team but when i see the my team vids he is wet. Is the myteam korver a different korver then the one from the official 2k roster who cant shoot?Psn: Alabamarob
Xbox: Alabama Rob
Youtube: 2k Hawks
Settings I play on.
Minutes: 12
Difficulty: HOF
Online or Offline player: Both
In a MLO: YesComment

Comment