NBA 2K16: Some Ideas On How to Improve the Series

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • dannyisastud
    Rookie
    • May 2009
    • 117

    #196
    Re: NBA 2K16: Some Ideas On How to Improve the Series

    Add online association and make the one vs one online less laggy


    Sent from my iPhone using Tapatalk

    Comment

    • Mgnelson88
      Just started!
      • Jun 2015
      • 2

      #197
      Re: NBA 2K16: Some Ideas On How to Improve the Series

      Hey guys I havent ever bought a NBA 2k game but am looking to get one for the 360. What year game should I get (cost not an issue). I am a high school basketball coach so I know the game, I just haven't had time to play with the sticks the past few years and want to pick up an NBA 2K game to dive into.

      Comment

      • bigballa21
        Rookie
        • Jul 2009
        • 176

        #198
        Re: NBA 2K16: Some Ideas On How to Improve the Series

        1)Ok, would love to get rid of the animations where you lose control of the player get them all out of there.

        2) Badges are cool but you got to either tweak it or make it so you can buy them again. Make a meter or something to show your progress on the badge

        3) Shot fatigue.......need i say more

        4)Mycareer overhaul, Cut scenes are only for your rookie year i mean damn i'm like in my 6 year and i got James harden calling me rook....come on 2k

        5)Would love to see something along the lines of mycrib return i always thought that was dope

        6) The crowd, ok everything else is next gen except the crowd you have to pump it way up. Something akin to living worlds with EA but you know make it actually work, maybe create-a-fan or something like that as well....hell maybe be able to create your own signs for the fans to hold

        7) commentary.....smh....damn man lol steve kerr is coaching but you still couldn't do anything about that? I say complete overhaul for this as well, why not just get the whole squad since you got ernie and shaq.

        One more thing in mycareer please make your teammates A.I much better please, i mean i'm dropping dimes in the perfect spot for a shot but they don't take it........bring back the ability to force your A.I teammates to shoot the ball


        that's it off the top, i could go deeper but i'm tired man
        Last edited by bigballa21; 06-18-2015, 02:06 AM.
        You'll get choked out........no doubt.......Hulk Style

        Comment

        • kostaspap11
          Rookie
          • Dec 2014
          • 15

          #199
          Online association just like nba 2k13! fantasy draft, trades,free agent signings,same admin menu,ability to replace guys that get kicked or leave league, no po glitch like 2k14, ability to play multiple seasons,offseason just like myleague,reward points just like 2k13. Now that im thinkin about it make it just like myleague only online.

          Comment

          • fpliii
            Rookie
            • Dec 2008
            • 161

            #200
            Re: NBA 2K16: Some Ideas On How to Improve the Series

            I love Kerr's commentary, but it really hurt the realism/immersion for me this year. With more than a full production cycle, I'm hoping there was a chance to record someone else.

            Comment

            • LD2k
              2K Sports Community Manager
              • Oct 2010
              • 1261

              #201
              Re: NBA 2K16: Some Ideas On How to Improve the Series

              Originally posted by fpliii
              I love Kerr's commentary, but it really hurt the realism/immersion for me this year. With more than a full production cycle, I'm hoping there was a chance to record someone else.
              He took the Warriors job a few months before we finished NBA 2K15. Not enough time on Earth to remove/replace him last year.

              He will be replaced this year - more on that later.
              Community Manager 2K Sports // Twitter: LD2k

              Master of Operation Sports .gifs

              Comment

              • countryboy
                Growing pains
                • Sep 2003
                • 52704

                #202
                Re: NBA 2K16: Some Ideas On How to Improve the Series

                Originally posted by LD2k
                He took the Warriors job a few months before we finished NBA 2K15. Not enough time on Earth to remove/replace him last year.

                He will be replaced this year - more on that later.
                its later...
                I can't shave with my eyes closed, meaning each day I have to look at myself in the mirror and respect who I see.

                I miss the old days of Operation Sports :(


                Louisville Cardinals/St.Louis Cardinals

                Comment

                • fpliii
                  Rookie
                  • Dec 2008
                  • 161

                  #203
                  Re: NBA 2K16: Some Ideas On How to Improve the Series

                  Originally posted by LD2k
                  He took the Warriors job a few months before we finished NBA 2K15. Not enough time on Earth to remove/replace him last year.

                  He will be replaced this year - more on that later.
                  Oh I completely understand him being in 2k15, not blaming you guys at all. Removing him doesn't seem like it would've made much sense, so I definitely prefered him over a two-man booth.

                  Looking forward to his replacement! Thanks for the hint.

                  Comment

                  • Kabington
                    Rookie
                    • Feb 2015
                    • 299

                    #204
                    Re: NBA 2K16: Some Ideas On How to Improve the Series

                    i don't thinks thats ever gonna happen, but i would love to start "my career" at college
                    send me a pm if my grammar or words are wrong... really

                    Comment

                    • Junior Moe
                      MVP
                      • Jul 2009
                      • 3865

                      #205
                      Re: NBA 2K16: Some Ideas On How to Improve the Series

                      Originally posted by Mgnelson88
                      Hey guys I havent ever bought a NBA 2k game but am looking to get one for the 360. What year game should I get (cost not an issue). I am a high school basketball coach so I know the game, I just haven't had time to play with the sticks the past few years and want to pick up an NBA 2K game to dive into.
                      I would personally go with NBA 2K11 or 2K12 (historic teams and mode). Those were the pinnacle of last gen to me and both could be had for less $10.

                      Comment

                      • _Will_
                        Just started!
                        • Sep 2014
                        • 2

                        #206
                        Re: NBA 2K16: Some Ideas On How to Improve the Series

                        How about the ability to move players from a draft class file to the free agency pool???

                        Not everyone has the time or talent to make these great roster files and draft class files that are available, and I appreciate the efforts of those that put them together.

                        BUT every year this time I'm stuck in Limbo waiting for the draft to pass and for them to be updated with players put on their new teams.

                        Either that or in order to start a franchise I have to sim the 2014-2015 season, spend a lot of time trading around draft picks in the offseason to get the draft order right, hope the CPU drafts reasonably, start the 2015-2016 season, make a bunch of trades to correct dumb draft choices the CPU makes, etc., etc., etc.

                        If there was just an option to export players in a draft class file to the free agent pool, I could save a lot of time and hassle and just assign them myself to teams I think would draft them and not have to sim a season, trade around picks, etc., etc., etc.

                        Comment

                        • SkillzFromThe6
                          Pro
                          • Sep 2010
                          • 1552

                          #207
                          Re: NBA 2K16: Some Ideas On How to Improve the Series

                          I miss 2K Share
                          SkillazKill

                          Twitter: https://twitter.com/SkillzFromThe6
                          YouTube: https://youtube.com/SkillzFromThe6
                          Instagram: https://www.instagram.com/Skillzfromthe6yt/

                          Comment

                          • Da_Czar
                            NBA 2K Gameplay Producer, Offensive AI System - SIM NATION
                            • Jul 2002
                            • 5408

                            #208
                            Re: NBA 2K16: Some Ideas On How to Improve the Series

                            Originally posted by Thelorn
                            You mean the lack of spacing AI? PG's playing dribble games at the 3pt lines? Centers hitting 20ft fadeaways from the post? The list goes on and on

                            The playbook that people edit and remove most the broken plays from? The same playbook that ends up only having a few plays used cause the rest are broken? Or the AI getting confused what to do on plays so they just hold the ball for 24secs and jack up some shot cheese?

                            Since 2k11 gameplay has been mostly ignored, it's hard to sell "gameplay" as a new feature to make the box stand out every year.
                            Hello thelorn, I would offer that lack of perfection does not mean lack of improvement. The AI in 2k15 is much more advanced than anything available in 2k11.

                            Also I made a thread http://www.operationsports.com/forum...graveyard.html

                            and asked for feedback on broken plays as well as a few twitter posts regarding "broken" plays. Every one that responded I either fixed or removed that play.

                            After speaking with other playbook gurus in the community it became clear that plays this year in their words may not be broken so much as many take too long to develop. That is not a symptom of the play being broken that is as I have said all year long due to the motion system which we admittedly need to improve.

                            Also I noticed you didn't mention the work put into the freelance offenses what have never been in any video game before. The entire triangle offense among others. Not just a shell but the entire offense or as close as the tech would allow us. https://www.youtube.com/playlist?lis...dZQYjwchgCdeCI

                            In addition hand-offs which never worked in the past are in game and working. Don't always look great but it's in the game and been in the game. The AI can and does use them this year as well.
                            <iframe width="560" height="315" src="https://www.youtube.com/embed/9jdgiHiR_Wk?list=PLszU1vaI6QhyISxRhmXdZQYjwchgCdeC I" frameborder="0" allowfullscreen></iframe>

                            Only game with early offense system. You can't replicate fast breaking teams without early offense yet 2k is the only nba game I have ever seen with them in.

                            Not only that but there are different one's depending on which freelance offense you select.

                            The vaunted 2k11 has none of that tech available in it.

                            Backdoor awareness and branching
                            <iframe width="560" height="315" src="https://www.youtube.com/embed/wGGat5Dc6Is?list=PLszU1vaI6QhyISxRhmXdZQYjwchgCdeC I" frameborder="0" allowfullscreen></iframe>

                            So while you are correct there are many areas that need improvement, what games AI does not need improvement ? This will be a continual process towards the mark and will never be complete in a one year cycle.

                            Having said that and to all the guys who can appreciate what we did last year, remember that I was only here for a part of the cycle last year and look what all we got accomplished.

                            I even told you point blank the offenses this year were mainly for the user. I told you here in this forum that the AI would not be great at running them this year and that all the freelance stuff was of most benefit to the user.

                            In 2k16 I have more time with more systems under my control. Doesn't mean to expect perfection, far from that. But you can expect improvement and a push for the AI to play better more realistic hoops but this will be a multi year journey to get the AI to a point we all, I assume, want it to be.

                            No other game has given you as many and varied offensive concepts and options. No other game gives you accurate offenses dating back to the 60's. Are there area's for improvement ? Absolutely. But imo it is not accurate to say that the AI or game play in general has not improved at all since NBA 2K11 or to imply that there is no effort put forth in those areas.
                            Catch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_B

                            Comment

                            • WISports
                              Banned
                              • Jun 2013
                              • 2058

                              #209
                              Re: NBA 2K16: Some Ideas On How to Improve the Series

                              Speaking off freelance and off the ball player movement, I wanna see guys running around a little faster. One example, when a guy (without the ball) is standing in one corner, and cuts along the baseline to the other corner 3 area. Right now they always jog.


                              And then when guys like that catches and shoots coming off a screen, etc, it needs to be more smooth. Going from catch to shoot needs to have a smoother transition. So it's one fluid movement. Not, catch-stop-shoot.

                              Comment

                              • Da_Czar
                                NBA 2K Gameplay Producer, Offensive AI System - SIM NATION
                                • Jul 2002
                                • 5408

                                #210
                                Re: NBA 2K16: Some Ideas On How to Improve the Series

                                Originally posted by WISports
                                Speaking off freelance and off the ball player movement, I wanna see guys running around a little faster. One example, when a guy (without the ball) is standing in one corner, and cuts along the baseline to the other corner 3 area. Right now they always jog.


                                And then when guys like that catches and shoots coming off a screen, etc, it needs to be more smooth. Going from catch to shoot needs to have a smoother transition. So it's one fluid movement. Not, catch-stop-shoot.

                                We got you!
                                Catch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_B

                                Comment

                                Working...