Green Releases Much Rarer in NBA 2K16, No Longer 100% - More Details From Mike Wang

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  • NDAlum
    ND
    • Jun 2010
    • 11453

    #91
    Re: Green Releases Much Rarer in NBA 2K16, No Longer 100%

    Good shot > good timing
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    • kevmasood
      Rookie
      • Jul 2012
      • 253

      #92
      Re: Green Releases Much Rarer in NBA 2K16, No Longer 100%

      Great news, cuz patch 4, really hurt the game in 2k15
      Follow Big Kev @BigKev_np on Twitter
      #SimNation

      Comment

      • svit
        Rookie
        • Aug 2009
        • 102

        #93
        Re: Green Releases Much Rarer in NBA 2K16, No Longer 100%

        I bet that someone has already suggested that but:

        What about a system where green release only means player can make a shot only at max of his real %?

        For example (not actual statistics) - Lebron James - top left 3pt area:
        - hit 70.2 % of uncontested shots
        - hit 12,5 % of contested shots

        The green release for Lebron James in this area only means, that he will hit in 70.2 % when uncontested and only 12.5% if the shot is contested. Maybe we could break down uncontested/contested shots even further... for example:

        Green Release:
        - hit 70.2% when uncontested
        - hit 27.6 % when lightly contested
        - hit 12,5 % when contested

        Yellow Release (slightly early/late):
        - hit 33.4% when uncontested
        - hit 15.6% when lightly contested
        - hit 5.5% when contested

        Red Release (very early/late):
        - hit 8.5% when uncontested
        - hit 1.5% when lightly contested
        - hit 0.05% when contested

        I think that with such a system we will have a good compromise between user skills and realistic shooting percentage. In order to compete you will have to learn player shooting release, but also you can't except to make trees after threes with green releases with Deandre Jordan...

        Just my 5 cents...

        Comment

        • MontanaMan
          MVP
          • Oct 2014
          • 1160

          #94
          Re: Green releases are much rarer in NBA 2K16 and also no longer 100%

          Great news, now what are you guys doing with the zig zagging problem?

          Comment

          • jbthegreat
            Rookie
            • Sep 2010
            • 148

            #95
            Originally posted by svit
            I bet that someone has already suggested that but:

            What about a system where green release only means player can make a shot only at max of his real %?

            For example (not actual statistics) - Lebron James - top left 3pt area:
            - hit 70.2 % of uncontested shots
            - hit 12,5 % of contested shots

            The green release for Lebron James in this area only means, that he will hit in 70.2 % when uncontested and only 12.5% if the shot is contested. Maybe we could break down uncontested/contested shots even further... for example:

            Green Release:
            - hit 70.2% when uncontested
            - hit 27.6 % when lightly contested
            - hit 12,5 % when contested

            Yellow Release (slightly early/late):
            - hit 33.4% when uncontested
            - hit 15.6% when lightly contested
            - hit 5.5% when contested

            Red Release (very early/late):
            - hit 8.5% when uncontested
            - hit 1.5% when lightly contested
            - hit 0.05% when contested

            I think that with such a system we will have a good compromise between user skills and realistic shooting percentage. In order to compete you will have to learn player shooting release, but also you can't except to make trees after threes with green releases with Deandre Jordan...

            Just my 5 cents...
            That's what I was suggesting

            Comment

            • Ro Da Truth
              Rookie
              • Jul 2013
              • 10

              #96
              I rather have a whole new shot meter. The shot meter is inconsistent and seems out of sync at times.

              Comment

              • thedream2k16
                Banned
                • Apr 2015
                • 651

                #97
                Re: Green Releases Much Rarer in NBA 2K16, No Longer 100%

                Originally posted by NDAlum
                Good shot > good timing
                theres more taken into account for a good shot than being open

                Shot release, spot on court, defensive pressue, rating, = good shot

                Comment

                • thedream2k16
                  Banned
                  • Apr 2015
                  • 651

                  #98
                  Re: Green Releases Much Rarer in NBA 2K16, No Longer 100%

                  Originally posted by Ro Da Truth
                  I rather have a whole new shot meter. The shot meter is inconsistent and seems out of sync at times.
                  turning it off and learning shot forms were the true way to shoot. People are now spoiled after patch 4 and easy mid shooting green releases

                  Comment

                  • thedream2k16
                    Banned
                    • Apr 2015
                    • 651

                    #99
                    Re: Green Releases Much Rarer in NBA 2K16, No Longer 100%

                    Originally posted by EarvGotti
                    This is EXCELLENT NEWS. Perfect releases always going in took away some of the excitement of the game. Games became routine and nothing but a shot meter mini game instead of REAL BASKETBALL.

                    Even though a shot was released perfectly and it feels good, doesn't mean the shot will always go in.

                    I just hope they keep it like this for the whole year and don't crack to the casuals that are complaining about it!!!!!!!!!!!!!!!!!!!!!
                    This is the biggest concern. Casuals on the park / myteam and Proam gonna flood twitter complain that their stepback 3pt shots and others arent going in lik 2k15.

                    Comment

                    • thedream2k16
                      Banned
                      • Apr 2015
                      • 651

                      #100
                      Re: Green releases are much rarer in NBA 2K16 and also no longer 100%

                      Originally posted by Beluba
                      There have been battles even internally over missed green releases, especially now that they're so hard to get. I really think it's an unsolvable problem. The best news I can give you is that our shots engineer has made just about every knob I use to tune shooting modifiable on the server side post release just like a roster update. So if there's something the community isn't happy with I can tweak the system and update your games without the need for a patch. So what happened with patch 4 last year will never happen again.

                      i was the one that bothered you about this early late last night. I want to thank you but prepare for the backlash from the kids and cheesers who think every open/excellent release should go in. Just ignore them and let people get accustomed to the game before making changes.

                      Always remember though, people want EVERYTHING to be easy even people here that say they dont have time to learn the game. My recommendation, tell them all to play on rookie level if they want a pick-up and play experience.

                      Comment

                      • videlsports
                        Pro
                        • Dec 2008
                        • 500

                        #101
                        As long as you are able to hit a decent amount o late contesting j's especially with lazy people on defense. I have a problem with a good J with a lot of blue then suddenly shrinking because of the overrated closing speed. A lot of the Guys would not be good defenders and close out late and the shot still would miss after d to get open. In the NBA you don't always get alot of space and Jumpers go in. Either the close out speed needs to change, or the percentage of LATE CONTESED J'S NEED TO IMPROVE.
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                        Comment

                        • 24ct
                          Pro
                          • Sep 2012
                          • 884

                          #102
                          Re: Green releases are much rarer in NBA 2K16 and also no longer 100%

                          This is our news. Cool.

                          Either way this was never an issue before the shot meter. Which I thought was a terrible idea when I heard it. They should just get rid of it honestly. No shot should be guaranteed.

                          Sidenote: I got a green release from the side baseline once. It hit the side of the back board & the meter went from green to not being filled. Probably the funniest thing I've seen all year I've been playing.

                          But, carry on...

                          Comment

                          • jfsolo
                            Live Action, please?
                            • May 2003
                            • 12965

                            #103
                            Re: Green Releases Much Rarer in NBA 2K16, No Longer 100%

                            Originally posted by Hustle Westbrook
                            <iframe width="560" height="315" src="https://www.youtube.com/embed/mnN7l7PpZEI" frameborder="0" allowfullscreen></iframe>

                            Lol the cheesers in the comment section are furious and I love it!
                            Yep, they're losing their ****, stay strong 2K, stay strong.
                            Jordan Mychal Lemos
                            @crypticjordan

                            Do this today: Instead of $%*#!@& on a game you're not going to play or movie you're not going to watch, say something good about a piece of media you're excited about.

                            Do the same thing tomorrow. And the next. Now do it forever.

                            Comment

                            • jfsolo
                              Live Action, please?
                              • May 2003
                              • 12965

                              #104
                              Re: Green Releases Much Rarer in NBA 2K16, No Longer 100%

                              Originally posted by thedream2k16
                              theres more taken into account for a good shot than being open

                              Shot release, spot on court, defensive pressue, rating, = good shot
                              I'm sure he agrees with you there. He didn't say that being open was the only thing that mattered. I'm going to guess that like a lot of us, myself included, he believes that of the 4 things you listed, shot release should be last on the list, way last.
                              Jordan Mychal Lemos
                              @crypticjordan

                              Do this today: Instead of $%*#!@& on a game you're not going to play or movie you're not going to watch, say something good about a piece of media you're excited about.

                              Do the same thing tomorrow. And the next. Now do it forever.

                              Comment

                              • Jhawkfootball06
                                Pro
                                • Jul 2009
                                • 559

                                #105
                                Re: Green Releases Much Rarer in NBA 2K16, No Longer 100%

                                Great. So in other words they are hurting skilled players and playing towards the casuals who don't want to take the time to learn jumpshots.

                                Real nice 2k.

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