NBA 2K16 Gameplay Blog Wth Scott O'Gallagher

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  • Boilerbuzz
    D* B**rs!
    • Jul 2002
    • 5154

    #241
    Re: NBA 2K16 Gameplay Blog Wth Scott O'Gallagher

    Originally posted by ataman5
    I'm just nitpicking here yet again you can clearly see Melo is sliding away w/o footplanting in effect.

    <iframe width="560" height="315" src="https://www.youtube.com/embed/hiCAXBoQ6qA" frameborder="0" allowfullscreen></iframe>
    Anyone that expects to see NO foot sliding ever, including ones due blending artifacts (which is what that is), then they don't understand the current limitation of animations systems and how they resolve physics. When you get the systems that do match animation and physics PERFECTLY, then you either get unrealistic looking animations or unrealistic physical results. I'll take the visual and physical authenticity and live with some artifacts.

    Comment

    • Paul21694
      Banned
      • Dec 2014
      • 868

      #242
      Re: NBA 2K16 Gameplay Blog Wth Scott O'Gallagher

      True these are the type of dudes who probably looked at the Pac hologram at Coachella like 'man this is trash where's the foot planting'

      Comment

      • The 24th Letter
        ERA
        • Oct 2007
        • 39373

        #243
        Re: NBA 2K16 Gameplay Blog Wth Scott O'Gallagher

        Originally posted by ChaseB
        If there weren't like 20 videos I would consider hooking you up, but even though I'm rather proficient at making GIFs it's too much of a time sink. Just wait until you get to your PC maybe and it won't close down your ish?

        You're selfish bro, so selfish


        Sent from my iPhone using Tapatalk

        Comment

        • Boilerbuzz
          D* B**rs!
          • Jul 2002
          • 5154

          #244
          Re: NBA 2K16 Gameplay Blog with Scott O'Gallagher

          Originally posted by LD2k
          Fly like a butterfly, sting like a bee!
          Fly? Isn't it "Float"? Or maybe it's "fly" for you..

          Comment

          • Da_Czar
            NBA 2K Gameplay Producer, Offensive AI System - SIM NATION
            • Jul 2002
            • 5408

            #245
            Re: NBA 2K16 Gameplay Blog Wth Scott O'Gallagher

            Originally posted by Boilerbuzz
            Anyone that expects to see NO foot sliding ever, including ones due blending artifacts (which is what that is), then they don't understand the current limitation of animations systems and how they resolve physics. When you get the systems that do match animation and physics PERFECTLY, then you either get unrealistic looking animations or unrealistic physical results. I'll take the visual and physical authenticity and live with some artifacts.

            I know guys are excited and want to break down every piece of film to find stuff. But it's really important that you remember what I mean when I say the game is not perfect.

            That does not mean all the improvements we are talking about are not real. It simply means not every single possession of every single game will everthing appear as it does in real life.

            Sometimes the discussion turns from how far we advanced from the last game ot how far we are from perfection.

            So just remember the improvements are real but it is still a game. Your still going to see something here or there but OVERALL this is a huge gameplay improvement over 2k15. And it is just a single development cycle.

            Just a note for those who actually like games and have realistic expectations for a video game.
            Catch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_B

            Comment

            • FloorGeneral
              Pro
              • Mar 2004
              • 567

              #246
              Re: NBA 2K16 Gameplay Blog with Scott O'Gallagher

              Seriously, this is crazy. No offense to Scott, but his stuff was almost on my backburner. My interest definitely was more in tune to what Czar is gonna drop, but after reading this, and assuming Mr. President is gonna drop some goodness, I clicked that "Pre-Order" button in the PSN store, and I'm ready to rock and roll.

              Assuming and hoping all of this comes to fruition, with this info, and knowing Czar is gonna have something good for us, this could be the biggest jumpt for this game in quite awhile, maybe ever. Think the boys over there need a round of applause for the work they're putting in. Like someone said earlier in this thread, most casuals won't care about this stuff, so they're doing this (I'm assuming) (partly) for us, and (mostly) to make the best, most true-to-life basketball game ever. For all the crap we sometimes give them, they should be commended for putting in this much effort.

              I'm sure there will be kinks (aren't there always?), but hopefully they're few and far between, and we get ourselves an all-time great sports video game with NBA 2K16. Can't wait.

              Comment

              • swac07
                MVP
                • Feb 2007
                • 1842

                #247
                Re: NBA 2K16 Gameplay Blog Wth Scott O'Gallagher

                Originally posted by Paul21694
                True these are the type of dudes who probably looked at the Pac hologram at Coachella like 'man this is trash where's the foot planting'
                I literally just laughed out loud at this lol

                Sent from my Illudium Q-36 Space Modulator using Tapatalk
                "Wisdom is ALWAYS an overmatch for strength"........The Zen Master

                Comment

                • Goffs
                  New Ork Giants
                  • Feb 2003
                  • 12278

                  #248
                  Re: NBA 2K16 Gameplay Blog Wth Scott O'Gallagher

                  I have to mention this again but I really love how the crowd follows the ball now

                  Comment

                  • 23
                    yellow
                    • Sep 2002
                    • 66469

                    #249
                    Re: NBA 2K16 Gameplay Blog Wth Scott O'Gallagher

                    This is probably the most real to life defense EVER (inside drive just died a thousand deaths) and all i can see is a slide?

                    Comment

                    • Boilerbuzz
                      D* B**rs!
                      • Jul 2002
                      • 5154

                      #250
                      Re: NBA 2K16 Gameplay Blog Wth Scott O'Gallagher

                      Blow my mind that THIS segment has not been touched on much in this thread...

                      What’s the best part of it all? It can be updated throughout the season! Yup, it’s no different than a roster update. Don’t expect them to happen as often, but if we notice trends throughout the league or specific team, expect a change. This is also something I would love to hear from you about, what defensive trends are YOU seeing from your favorite team?

                      Comment

                      • Jv160
                        Rookie
                        • Sep 2014
                        • 140

                        #251
                        Wow, the attention to details is crazy

                        Comment

                        • Peninc
                          Rookie
                          • Sep 2005
                          • 371

                          #252
                          Re: NBA 2K16 Gameplay Blog Wth Scott O'Gallagher

                          Having just read this blog, I cant even express the elation. All I can say is that this NBA 2K team inspires me, just generally on a life level. I'm a construction engineer and not even remotely in the same profession but I am inspired to work hard and enjoy and use my talents.

                          When you see a company do all of this (that they didnt need to do) out of pure love. It makes you think to yourself that you really are no different in how much you can accomplish if you never settle for mediocrity. Bravo 2K, I cant wait to play this game.

                          Comment

                          • STLRams
                            MVP
                            • Aug 2005
                            • 2847

                            #253
                            Re: NBA 2K16 Gameplay Blog Wth Scott O'Gallagher

                            Originally posted by Boilerbuzz
                            Blow my mind that THIS segment has not been touched on much in this thread...
                            Yeah, that is pretty big that the devs are adding this.

                            Comment

                            • OGSPORTS
                              NBA 2K Gameplay Producer
                              • Dec 2010
                              • 170

                              #254
                              Re: NBA 2K16 Gameplay Blog Wth Scott O'Gallagher

                              To everyone here:

                              Without getting too sentimental, I appreciate all of you. Let's keep the momentum going... also keep in mind that these adjustments can be updated throughout the year.

                              I'll repeat, this is just the foundation that was laid this year.

                              The party is just getting started for you 2K sim heads out there.

                              and...

                              Twitter: @ScottOGallagher

                              Comment

                              • lakers24
                                MVP
                                • Jun 2008
                                • 2013

                                #255
                                Re: NBA 2K16 Gameplay Blog Wth Scott O'Gallagher

                                Originally posted by 23
                                This is probably the most real to life defense EVER (inside drive just died a thousand deaths) and all i can see is a slide?
                                Slight one at that. Just like the Delly on Curry one, most of his pressure he was planting his feet and changing direction which is more then I can say for 2k15 and 14 with all the sliding and warping they had on D. The Pat Beverley one looked hella great though.

                                Originally posted by Goffs
                                I have to mention this again but I really love how the crowd follows the ball now
                                Such a small but great detail. Really adds to everything, also the scoreboards have a minor update as they removed the random colored background behind team logos. Makes it look a bit cleaner.
                                PSN - QfRmCpT

                                https://www.youtube.com/channel/UC8D...Y0FbPFHI6e-Wpg

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