Contested/off balance shot animations
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Re: Contested/off balance shot animations
I'm not sure what other variables are included but here it is.
I raised user sliders to 60 for *offense and defense awareness and consistency. I now have it as high as 70. The higher it goes the more realistic their shot process and shot outcomes are.
*Just try the offensive awareness and consistency sliders for now.
Not sure it matters but I been using HOF difficulty, mainly I work off the simulation settings and edit from there. I noticed the change immediately after raising awareness and consistency so this is why I feel it's related to some type of shooting composure.
At the default settings the shooters seem to be programmed to be psyched out by a bigger, more unrealistic, radius. Even on difficulties like Pro and Rookie you will see it but not as intense and not as prevalent but on HOF it was like every rip. It's like my player was being contested by ghosts lol
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Re: Contested/off balance shot animations
The badge should be able to work effectively in those stare down situations where you have space / ground to work with but the defense is still keying on you.
The contested shots that go right into your gut or face should be the more difficult shots that warrant an adjustment in shooting form and that solid on ball defense should also negate the power of deadeye.
Deadeye should not trigger to save you when the defense is bearing down on you tightly in practically a bear hug lol
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Re: Contested/off balance shot animations
Nah they def shouldn't change this. It'll just cause more online cheese like last year. They put this in for a reason. So ppl can't just pull up from mid or 3 with somebody in the area without changing your shot. I think it's perfect. Guys gotta stop asking for nerfs man it's gonna ruin the game. Contested shots are fine. You can even make some this year because the animation isn't too crazy.
Please don't change this 2k. There's nothing wrong with it.
Oh well. Just saw Mike said it'll be patched. Smh. I don't get it. They want to stop/prevent cheese but then they take things away that prevents it. Now guys are just gonna pull up with guys in the area and get greens. Then you guys are gonna say shooting needs tuning and it's gonna be patch 4 all over again. It's not even that bad man. I rarely get these animations and if you do it's because you're taking bad shots or shots with guys in your space. But whatever. Guys wanna say they play SIM but complain about contested shot animations. Like really??Last edited by 24ct; 10-10-2015, 09:32 PM.Comment
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Re: Contested/off balance shot animations
You're definitely on the Arcade end of the spectrum when it comes to basketball games.Nah they def shouldn't change this. It'll just cause more online cheese like last year. They put this in for a reason. So ppl can't just pull up from mid or 3 with somebody in the area without changing your shot. I think it's perfect. Guys gotta stop asking for nerfs man it's gonna ruin the game. Contested shots are fine. You can even make some this year because the animation isn't too crazy.
Please don't change this 2k. There's nothing wrong with it.
Oh well. Just saw Mike said it'll be patched. Smh. I don't get it. They want to stop/prevent cheese but then they take things away that prevents it. Now guys are just gonna pull up with guys in the area and get greens. Then you guys are gonna say shooting needs tuning and it's gonna be patch 4 all over again. It's not even that bad man. I rarely get these animations and if you do it's because you're taking bad shots or shots with guys in your space. But whatever. Guys wanna say they play SIM but complain about contested shot animations. Like really??Comment
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Re: Contested/off balance shot animations
Because I think contested shot animations shouldn't be nerfed?
Because I think once they do nerf them it's gonna cause even more makes?
What about my post would make you think I play an arcade style?
You're not making any sense but ok bra.
The world is yours.Comment
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Re: Contested/off balance shot animations
It's the contextual awareness of contested shot interactions that needs patching - nobody advocated to be done with contested shots altogether.Nah they def shouldn't change this. It'll just cause more online cheese like last year. They put this in for a reason. So ppl can't just pull up from mid or 3 with somebody in the area without changing your shot. I think it's perfect. Guys gotta stop asking for nerfs man it's gonna ruin the game. Contested shots are fine. You can even make some this year because the animation isn't too crazy.
Please don't change this 2k. There's nothing wrong with it.
Oh well. Just saw Mike said it'll be patched. Smh. I don't get it. They want to stop/prevent cheese but then they take things away that prevents it. Now guys are just gonna pull up with guys in the area and get greens. Then you guys are gonna say shooting needs tuning and it's gonna be patch 4 all over again. It's not even that bad man. I rarely get these animations and if you do it's because you're taking bad shots or shots with guys in your space. But whatever. Guys wanna say they play SIM but complain about contested shot animations. Like really??
As it is now, you have guys with clean separation pulling up like they caught a case or they saw a ghost: they hiccup into an inappropriate contest shot posture when nobody is in their shooting radius to "effectively" disturb the shot.
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Re: Contested/off balance shot animations
I think he was being sarcastic with you
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Re: Contested/off balance shot animations
You get the contested landing animation in freestyle shootaround.
Its a bug.Comment
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Re: Contested/off balance shot animations
I'm saying. Do you guys mean when you're not square with the basket and you take an awkward looking shot? I don't get the contested shot animation In practice. I do get the shot animation that looks like he isn't square with the basket.
But I'd need a video to know what you guys mean by in practice. I still don't have a problem with it because I just know with 2k once they patch something it becomes over effective. We'll see tho.Comment
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Re: Contested/off balance shot animations
It's the contextual awareness of contested shot interactions that needs patching - nobody advocated to be done with contested shots altogether.
As it is now, you have guys with clean separation pulling up like they caught a case or they saw a ghost: they hiccup into an inappropriate contest shot posture when nobody is in their shooting radius to "effectively" disturb the shot.
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Yes, this is what I was referring to when I said it will be patched. Guys playing fadeaway contested anims at inappropriate times. The defensive threshold to trigger those shot animations is just way too low. Nothing is changing with shot percentages... it's just an aesthetic change.
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