Post Patch On-Ball Defense

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  • jlbrown143
    Rookie
    • Sep 2006
    • 161

    #31
    Re: Post Patch On-Ball Defense

    I'm not hating on anybody or their post, but when we have these types of post (OP) it would be great if you guys from now on could start to submit "VIDEO" proof then your grips seem to carry more weight...moving forward..just saying
    Jambro

    Comment

    • ESRyder312
      Rookie
      • Nov 2004
      • 216

      #32
      Re: Post Patch On-Ball Defense

      Originally posted by Sundown
      Ah I thought you were Curry defending Blake. What difficulty and offline?
      Lol. I'm talking about online.

      Comment

      • DatGD12guage
        Pro
        • Jan 2010
        • 572

        #33
        Re: Post Patch On-Ball Defense

        Originally posted by jlbrown143
        I'm not hating on anybody or their post, but when we have these types of post (OP) it would be great if you guys from now on could start to submit "VIDEO" proof then your grips seem to carry more weight...moving forward..just saying


        I think VIDEO PROOF of EVERYTHING needs to be the thing around here bc a lot of ppl complain and a lot of ppl complain about ppl complaining as if they created the game. So I don't believe none of you.


        Shoutout to JEEBS for the how to are you defending the spin drive thread. Don't see eye to eye with dude all the time but He had video proof.
        Last edited by DatGD12guage; 11-15-2015, 06:04 PM.

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        • Deeblock518
          Rookie
          • Jan 2015
          • 84

          #34
          Re: Post Patch On-Ball Defense

          its shaky sumtime but much better i feel u thought

          Comment

          • Sundown
            MVP
            • Oct 2010
            • 3270

            #35
            Re: Post Patch On-Ball Defense

            Originally posted by ESRyder312
            Lol. I'm talking about online.

            Wait, then blowing by a user controlling Curry might just be a factor of that user not being good.

            Comment

            • ESRyder312
              Rookie
              • Nov 2004
              • 216

              #36
              Re: Post Patch On-Ball Defense

              Originally posted by Sundown
              Wait, then blowing by a user controlling Curry might just be a factor of that user not being good.
              After playing more games, this is probably the most reasonable conclusion.

              However, I have noticed times where there was, essentially, a forcefield around the offensive player, where there would be no contact even if the offensive player is blatantly running into a defender.

              I will try to capture a video clip demonstrating what I am talking about.

              Comment

              • The 24th Letter
                ERA
                • Oct 2007
                • 39373

                #37
                Re: Post Patch On-Ball Defense

                Seems like the bail out fouls are a lot better too..

                Getting my *** handed to me by the Pacers on SS/Sim, but I did lock down PG pretty well at least, lol

                https://vid.me/VNrm

                Comment

                • Sundown
                  MVP
                  • Oct 2010
                  • 3270

                  #38
                  Re: Post Patch On-Ball Defense

                  Originally posted by ESRyder312
                  After playing more games, this is probably the most reasonable conclusion.

                  However, I have noticed times where there was, essentially, a forcefield around the offensive player, where there would be no contact even if the offensive player is blatantly running into a defender.

                  I will try to capture a video clip demonstrating what I am talking about.
                  I saw this in one of 24's vids too. While he got the stop, the animation looked like a force field with no contact animation. While the bumping was excessive for even mild glancing angle contact pre-patch, there should still be bump animations when a player is going directly into another in all instances.

                  Comment

                  • ESRyder312
                    Rookie
                    • Nov 2004
                    • 216

                    #39
                    Re: Post Patch On-Ball Defense

                    Originally posted by Sundown
                    I saw this in one of 24's vids too. While he got the stop, the animation looked like a force field with no contact animation. While the bumping was excessive for even mild glancing angle contact pre-patch, there should still be bump animations when a player is going directly into another in all instances.
                    That's exactly what I'm talking about.

                    The problem is everyone here was complaining about excessive contact. While I won't comment on that, I will say that, if you watch an NBA game, there is not as much collisions because players are not mindlessly running through players.

                    However, in the video game world, where most players do not play as real basketball is played, players want to run through traffic and expect there to be no contact to "mimic" the lack of contact in real life.

                    There is a confusion about causation.

                    These players fail to realize that there is a lack of contact in real life because players are not running directly into other players. But, if a player runs directly into another player in a video game, there should be contact, as would happen in real life.

                    I am not suggesting someone like Roy Hibbert should have the ability to stop and bump someone like John Wall. I am saying there must be a balance.

                    I think this patch went too far the opposite way, but I also think there is a middle ground.

                    Comment

                    • The 24th Letter
                      ERA
                      • Oct 2007
                      • 39373

                      #40
                      Re: Post Patch On-Ball Defense

                      Originally posted by ESRyder312
                      That's exactly what I'm talking about.

                      The problem is everyone here was complaining about excessive contact. While I won't comment on that, I will say that, if you watch an NBA game, there is not as much collisions because players are not mindlessly running through players.

                      However, in the video game world, where most players do not play as real basketball is played, players want to run through traffic and expect there to be no contact to "mimic" the lack of contact in real life.

                      There is a confusion about causation.

                      These players fail to realize that there is a lack of contact in real life because players are not running directly into other players. But, if a player runs directly into another player in a video game, there should be contact, as would happen in real life.

                      I am not suggesting someone like Roy Hibbert should have the ability to stop and bump someone like John Wall. I am saying there must be a balance.

                      I think this patch went too far the opposite way, but I also think there is a middle ground.
                      Good post. This is why I currently don't have an issue with guys losing the ball, because it balances this out. If Carrol wouldn't have retreated, that ball was coming loose....There should most definitely be a medium though....

                      Comment

                      • ESRyder312
                        Rookie
                        • Nov 2004
                        • 216

                        #41
                        Re: Post Patch On-Ball Defense

                        For anyone who thinks I am terrible at defense, or does not believe me unless a video is posted, here are two clips of what I am talking about. These, however, do not show a player blowing by my defender, but the concept remains the same: There is a force field that prevents contact.

                        <iframe width="560" height="315" src="https://www.youtube.com/embed/8cIQ6GEaYrs" frameborder="0" allowfullscreen></iframe>

                        <iframe width="560" height="315" src="https://www.youtube.com/embed/b-3zYRVVOrM" frameborder="0" allowfullscreen></iframe>

                        This is a regular occurrence online, where people who do not know how to play offense try to turbo their way around the court. It seems like 2K gave into these complainers who do not know or refuse to learn the basics of basketball.

                        If you run directly into someone, there must be contact. Period. You should not be able to turbo willy-nilly until you get around a defender. THAT is why the on-ball defense at launch was preferred.

                        This is unacceptable. The fact that players fumble the ball soon after should not be the appropriate compensation for a lack of contact while defending.

                        Comment

                        • jeebs9
                          Fear is the Unknown
                          • Oct 2008
                          • 47568

                          #42
                          Re: Post Patch On-Ball Defense

                          Originally posted by JoFri
                          blame the hell on microsoft. i'm on xbox1 so still waiting anxiously for the patch.

                          did u mean drop-step move or u rotate RS to spin to baseline?


                          Sent from my iPhone using Tapatalk
                          Originally posted by ESRyder312
                          I've already adjusted. And the post you're referring to was my using Steve Blake. I shouldn't be able to get around Steph Curry so easily with Steve Blake.



                          The rotating the right stick to the baseline.

                          After playing most of the day, on-ball isn't terrible. But on-ball in the post DEFINITELY needs to be readdressed so players online can't abuse the quick spin to the baseline. Even if you cut the guy off baseline, the offensive player can still get a clean shot, for the most part.

                          As always, I'm not referring only to playing defense, but offense as well. I shouldn't be able to do some of the things I can do on offense without getting some resistance.
                          Originally posted by ESRyder312
                          Right. I've been able to stop some of the spin moves the more I adjusted, but it just feels like guys are sliding around sometimes.

                          More than a few times, I was able to do a post spin with Marcus Morris while being guarded by LeBron. I don't know if that's because the other player or because the patch. I just felt like the LeBron was just sliding out of the way, even if LeBron beat my guy to the spot.
                          So I talk to 2 different devs about the post game. Because I was just like you guys And I thought the post up spin move was over powering. I even thought it wasn't a post up move. And it was just the player/user just entering and exiting the post up button. But it's not. They told me how to stop. But you need to see it coming. Because if your late. It's going to look really bad. Playing defense in the post has a lot to do with the left stick. You can play the post in so many different way. Did you know that in the post that you can cover the player baseline shoulder? But in that same defense you give up the inside spin. They really did huge development in the post game this year.Playing defense and offense in the has to do with the left stick.


                          Originally posted by DatGD12guage
                          I think VIDEO PROOF of EVERYTHING needs to be the thing around here bc a lot of ppl complain and a lot of ppl complain about ppl complaining as if they created the game. So I don't believe none of you.


                          Shoutout to JEEBS for the how to are you defending the spin drive thread. Don't see eye to eye with dude all the time but He had video proof.

                          Haha Your welcome . What have we disagreed on? lol Just asking. Even the title of that thread took me a while. Because I didn't want people to run in there and say it's "broken". So I was kind of trying to keep the negative post out. And ask what people were doing. But in the same instances make people aware lol. I think video is key in this day and age. Especially because it's so easy to record game play. Your dummy if you don't.
                          Hands Down....Man Down - 2k9 memories
                          http://www.youtube.com/watch?v=4IHP_5GUBQo

                          Comment

                          • jeebs9
                            Fear is the Unknown
                            • Oct 2008
                            • 47568

                            #43
                            Re: Post Patch On-Ball Defense

                            Originally posted by ESRyder312
                            For anyone who thinks I am terrible at defense, or does not believe me unless a video is posted, here are two clips of what I am talking about. These, however, do not show a player blowing by my defender, but the concept remains the same: There is a force field that prevents contact.
                            Spoiler

                            This is a regular occurrence online, where people who do not know how to play offense try to turbo their way around the court. It seems like 2K gave into these complainers who do not know or refuse to learn the basics of basketball.

                            If you run directly into someone, there must be contact. Period. You should not be able to turbo willy-nilly until you get around a defender. THAT is why the on-ball defense at launch was preferred.

                            This is unacceptable. The fact that players fumble the ball soon after should not be the appropriate compensation for a lack of contact while defending.
                            There is a part of me that agrees with what your trying to show. Because I was going to post some videos of a user doing the same thing to me a few days ago. But in both instances of the videos you just showed. The offense player didn't get good results. And that's why I didn't post my videos. Both times the player just tried turboing into the worst situations. And that was the same thing that happen in my game. He eventually quit. But by that time I had more then enough footage. I'll try to fish it up tonight. I think for now the current way works from keeping cheap play like this from working. But for future games. There should be contact when I guy runs into a player. And I agree the way the game was out of the box. It was perfect in these situations. With all the people crying 2k had to kind of give both sides happy.
                            Hands Down....Man Down - 2k9 memories
                            http://www.youtube.com/watch?v=4IHP_5GUBQo

                            Comment

                            • ESRyder312
                              Rookie
                              • Nov 2004
                              • 216

                              #44
                              Re: Post Patch On-Ball Defense

                              Originally posted by jeebs9
                              There is a part of me that agrees with what your trying to show. Because I was going to post some videos of a user doing the same thing to me a few days ago. But in both instances of the videos you just showed. The offense player didn't get good results. And that's why I didn't post my videos. Both times the player just tried turboing into the worst situations. And that was the same thing that happen in my game. He eventually quit. But by that time I had more then enough footage. I'll try to fish it up tonight. I think for now the current way works from keeping cheap play like this from working. But for future games. There should be contact when I guy runs into a player. And I agree the way the game was out of the box. It was perfect in these situations. With all the people crying 2k had to kind of give both sides happy.
                              Right. I completely agree.

                              And what I mean is that, regardless of how the offensive play turned out, i.e., the player losing the ball or otherwise, there should still be contact when the offensive player runs into someone.

                              Post your vids! Lol

                              Comment

                              • The 24th Letter
                                ERA
                                • Oct 2007
                                • 39373

                                #45
                                Re: Post Patch On-Ball Defense

                                I have some more video coming this afternoon too....because I had a player, who clearly didn't know what he was doing, trying to drive in with Dwight and losing the ball repeatedly to kind of piggy back off of iam31's video....

                                There's definitely some good data to take away this year because we've seen both sides of the spectrum....both have their own flaws and advantages.

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