NBA 2K16 Patch #4 to Address Couch Co-Op Bug, Gameplay & More

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  • Caelumfang
    MVP
    • Oct 2012
    • 1218

    #16
    Re: NBA 2K16 Patch #4 to Address Couch Co-Op Bug, Gameplay & More

    Lol, they're going to fix that stuff and somehow break arena Pro-Am just like walk-on. Watch.

    Comment

    • Mikelopedia
      The Real Birdman
      • Jan 2008
      • 1523

      #17
      Re: NBA 2K16 Patch #4 to Address Couch Co-Op Bug, Gameplay & More

      Maybe a little of this a little of that?...

      http://www.operationsports.com/forum...rrections.html

      Die hard Heat and Dolphins fan since '89

      PSN: MiiikeMarsh

      Comment

      • FRANCHIZE NW
        Rookie
        • Sep 2015
        • 41

        #18
        Re: NBA 2K16 Patch #4 to Address Couch Co-Op Bug, Gameplay & More

        Originally posted by Nevertheles109
        24th I am 100% with you regarding the dribbling in traffic that is bound to be patched due to the casuals not having a grasp on how to probe or how it's really done in the NBA.

        But the alleys do need to be tuned a tad. I may throw 1-3/game and I've had some peculiar misses. I just hope they don't become excessive again.
        +1
        I really hope that they don't touch the dribbling. I have already seen quite a few instances where the ball is morphed with my body as the player is running right into me, or the kind of rubber band effect where the ball is flying 5 feet away from the ball handler and he still has control.

        If they "fix" that non issue, it'll be one step closer to this game looking like 2k15...

        Also, tweaking the alley oop finishes for ELITE finishers would be nice. But only an extremely minor tweak. Don't want to see lobs thrown down like in 2k15, where a lob was basically as easy as a layup.

        Comment

        • Goffs
          New Ork Giants
          • Feb 2003
          • 12279

          #19
          Re: NBA 2K16 Patch #4 to Address Couch Co-Op Bug, Gameplay & More

          I look forward to using LT again without the unnecessary movements...

          Comment

          • 2_headedmonster
            MVP
            • Oct 2011
            • 2251

            #20
            Re: NBA 2K16 Patch #4 to Address Couch Co-Op Bug, Gameplay & More

            Originally posted by Nevertheles109
            24th I am 100% with you regarding the dribbling in traffic that is bound to be patched due to the casuals not having a grasp on how to probe or how it's really done in the NBA.

            But the alleys do need to be tuned a tad. I may throw 1-3/game and I've had some peculiar misses. I just hope they don't become excessive again.
            The missed dunks on oops are a problem, but not everyone should be able to catch them. In that regard it is currently MUCH better than previously and id hate to see it go back to where oops were being thrown to point guards.

            Comment

            • ballin2k0
              Rookie
              • Oct 2014
              • 96

              #21
              just remember 2k if i cant dribble i cant play ok

              Comment

              • Nevertheles109
                Pro
                • Nov 2012
                • 643

                #22
                Re: NBA 2K16 Patch #4 to Address Couch Co-Op Bug, Gameplay & More

                Originally posted by 2_headedmonster
                The missed dunks on oops are a problem, but not everyone should be able to catch them. In that regard it is currently MUCH better than previously and id hate to see it go back to where oops were being thrown to point guards.
                I concur. When I say a tad, I mean a minute amount. If they are going to over emphasize them, I'd rather them stay the same then revert back to requiring zero skill again

                I really hope on-ball defense is tuned to be more effective,directional passing reverts back to last year's (or any year besides this one) concept and bail-out fouls are tuned down.

                Comment

                • ballin91
                  Banned
                  • Nov 2014
                  • 545

                  #23
                  Re: NBA 2K16 Patch #4 to Address Couch Co-Op Bug, Gameplay & More

                  very stiff player movement! i am pressing down the left analog stick but it's always stuttering!!! and im pressing R2 hard. when going up, there is no problem as you can see but when it's moving down... stiffness all over. it doesn't even want to move in 0:21 of the video. please help us Beluba

                  VIDEO: https://www.youtube.com/watch?v=9ppX4tMNiDk (not moving at 0:21)

                  fastbreak BUG STIFFNESS PROOF: https://www.youtube.com/watch?v=li9RsJoTceI
                  notes: stiffness and moves directly always to the sidelines even if i direct the player towards the rim

                  watch at 480 or 720, you can change the speed to 0.5

                  it is not fluid and very stiff movement, seems like they don't want to move as said by the left analog stick, it doesn't make a difference whether R2 is pressed or not


                  PS4, broadcast camera, controller is not broken

                  Comment

                  • Saro1
                    Pro
                    • Jun 2014
                    • 660

                    #24
                    Re: NBA 2K16 Patch #4 to Address Couch Co-Op Bug, Gameplay & More

                    I hope they add the possibility to use the point in the creation court. It's a little add I know.
                    PSN: SaroMeci

                    Comment

                    • Impetuous65
                      MVP
                      • Feb 2015
                      • 1451

                      #25
                      Re: NBA 2K16 Patch #4 to Address Couch Co-Op Bug, Gameplay & More

                      Player Awareness

                      1. stop all the in close proximity switching causing mix matches
                      2. Court Awareness no clue where the baseline is when dribbling(CPU)
                      3. Leaving players for no reason
                      4. Please fix the center or PF from setting up at the stanchion and giving away lay ups like oprah gives away cars.

                      I would like to be affored non brain dead teammates I don't want to go to defensive settings and do all the heavy lifting.

                      Comment

                      • Magnus1959
                        MVP
                        • Apr 2013
                        • 1997

                        #26
                        Re: NBA 2K16 Patch #4 to Address Couch Co-Op Bug, Gameplay & More

                        Players step out of bounds way too easy, especially along the baseline. Ball handling does need a slight tweak. Ball gets passed and stolen before I even realize I had possession. Defense took a step back. My player is stuck in the mud and can't match CPU's first step. Defense used to be great but now they slide through you.
                        Last edited by Magnus1959; 12-12-2015, 12:41 PM. Reason: edit
                        Chicago Bulls
                        Baltimore Orioles
                        Minnesota Vikings
                        Kansas State Wildcats

                        Comment

                        • WISports
                          Banned
                          • Jun 2013
                          • 2058

                          #27
                          Re: NBA 2K16 Patch #4 to Address Couch Co-Op Bug, Gameplay & More

                          Originally posted by ballin91
                          very stiff player movement! i am pressing down the left analog stick but it's always stuttering!!! and im pressing R2 hard. when going up, there is no problem as you can see but when it's moving down... stiffness all over. it doesn't even want to move in 0:21 of the video. please help us Beluba

                          VIDEO: https://www.youtube.com/watch?v=9ppX4tMNiDk (not moving at 0:21)

                          fastbreak BUG STIFFNESS PROOF: https://www.youtube.com/watch?v=li9RsJoTceI
                          notes: stiffness and moves directly always to the sidelines even if i direct the player towards the rim

                          watch at 480 or 720, you can change the speed to 0.5

                          it is not fluid and very stiff movement, seems like they don't want to move as said by the left analog stick, it doesn't make a difference whether R2 is pressed or not


                          PS4, broadcast camera, controller is not broken
                          Player responsiveness has been an issue for some time now.

                          Having your player move, and especially jump, a full second after you press the stick/buttons hurts timing when trying to make plays.

                          And regarding dribbling in traffic. Anybody who watches the NBA knows good ball handlers can dribble thru traffic without losing the ball. That needs to be tweaked in the game, for sure.

                          Comment

                          • The 24th Letter
                            ERA
                            • Oct 2007
                            • 39373

                            #28
                            NBA 2K16 Patch #4 to Address Couch Co-Op Bug, Gameplay & More

                            Originally posted by Nevertheles109
                            I concur. When I say a tad, I mean a minute amount. If they are going to over emphasize them, I'd rather them stay the same then revert back to requiring zero skill again



                            I really hope on-ball defense is tuned to be more effective,directional passing reverts back to last year's (or any year besides this one) concept and bail-out fouls are tuned down.

                            Yeah I'd agree with you....as long as they don't overdue it I'm ok with them tweaking it...guys who can finish, and are open shouldn't be missing wide open oops. There are still some that slip through that shouldn't though tbh, it's a delicate balance.

                            Agree with the bail out fouls. They could increase OBD and contact vs. the CPU but I feel it's damn near perfect vs human IMO...good mix of skill and challenge.

                            Regarding the steals, there are sliders offline....I say put the CPU steals at 0 of you want to dribble in traffic freely without having to worry about losing the ball...

                            Comment

                            • ViolenceFight
                              MVP
                              • Jun 2013
                              • 1141

                              #29
                              Re: NBA 2K16 Patch #4 to Address Couch Co-Op Bug, Gameplay & More

                              Originally posted by ballin2k0
                              just remember 2k if i cant dribble i cant play ok
                              Dribbling is fine though. If you know how to dribble and actually pay attention to the floor aswell as the offensive and defensive players there's no problem. I lose the ball when I do something stupid, like trying to weave through a whole defense. I don't lose the ball when I break a guy and have to dribble around help D(I also don't force it through if it's not there)
                              Female Russell Westbrook.

                              PSN: ViolenceFight
                              Instagram: @ViolenceFight

                              Comment

                              • TheDuggler
                                Pro
                                • Sep 2012
                                • 728

                                #30
                                Re: NBA 2K16 Patch #4 to Address Couch Co-Op Bug, Gameplay & More

                                CPU defense really needs to be looked at, in transition most of the time the CPU has no awareness of the attacking players and will run into the paint and leave a guy open even when its 2 on 2 and youve picked up the other player.

                                Comment

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