Random Input Lag during online play?

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  • BPM 81
    Rookie
    • Jan 2009
    • 317

    #31
    Re: Random Input Lag during online play?

    while were talking about input lag and controllers does anybody else experience the rumble going in and out during the game. It's not my controller, i don't have this problem with any other game

    Comment

    • ataman5
      MVP
      • Jun 2007
      • 2620

      #32
      Re: Random Input Lag during online play?

      It's here it's with us you don't know when it will hit but it will one way or another.

      Say it input lag pr smt else. But it's the general movement all i do is moving my left stick yet the player feels like they are carrying a 100 pounds with them so whatever name it is. It's with us and more than ever after patch4.


      Sent from my iPhone using Tapatalk

      Comment

      • eltyboogie
        Rookie
        • Aug 2015
        • 249

        #33
        Re: Random Input Lag during online play?

        Originally posted by Sleepy59
        It's not online lag, it's 2k in general. It's done to help the other team catch up. Therefore if the game decides it wants to give the other team a run there will be delays in dribbling, delays in passing which lead to a subsequent 360 turn before the pass and a floating slow motion traveling ball. All the passes will also be lead towards the paint so you can get a turnover. When the other team is running on the break your block button is going to be delayed. Or if you press A (switch player) to stop the break the player selected will be the wrong one. Teleporting or magnetic D will also be a problem. Launches after jab steps will be delayed, auto hesis will occur, your players will turn cold whenever you seem to a have a clear lane or dunk. Things which you have no control over will happen, your blood pressure will rise. Call a time-out and or make adjustments your rhyth should come back.
        im starting to believe more and more that the lag is indeed part of the comeback code
        today in the gauntlet i got up by 6 and it started lagging
        the guy got within 1 and it stopped lagging
        i would score and then it would start lagging again until he scored
        it basically alternated between the two for the rest of the game
        Check out my YouTube channel featuring NBA 2K and other gaming related content!

        Comment

        • BPM 81
          Rookie
          • Jan 2009
          • 317

          #34
          Re: Random Input Lag during online play?

          another problem i'm having with the controller is when i'm standing still with a live dribble, pressing no other buttons, when I push the shot stick to the right i either get stuck in a pump fake or get dribble or moves or no movement at all instead of a shot, no matter how far i push the stick in that directions
          when I shoot moving the stick in any other direction I don't get this

          doesn't happen all the time but sometime i feel something is stuck
          Last edited by BPM 81; 12-25-2015, 06:15 AM.

          Comment

          • Sleepy59
            Rookie
            • Apr 2014
            • 384

            #35
            Re: Random Input Lag during online play?

            Originally posted by t216
            I'm experiencing the same issue with this since patch 4. I usually do 'player lock' and whenever I'm on fast break pressing the pass button I will not receive the pass until I stop pass half court. Thus, hurting my transition game. I play offline exhibition and MyLeague only. As noted, this has never been a known issue before patch 4.
            I noticed a new animation for dribbling on a fastbreak. Your player will throw the ball forward and run after it so he can run faster, and you're not able to do a cross or pass until the animation is complete.

            This is the animation

            <iframe width="560" height="315" src="https://www.youtube.com/embed/lcOxR5JuEqE" frameborder="0" allowfullscreen></iframe>
            Last edited by Sleepy59; 12-25-2015, 11:23 AM.

            Comment

            • ksuttonjr76
              All Star
              • Nov 2004
              • 8662

              #36
              Re: Random Input Lag during online play?

              Originally posted by nuckles2k2
              How do you separate input lag and unresponsiveness? If my input is supplied right now, and the action mapped to that input doesn't happen right now, that's both unresponsive and a lack of control...no?

              Digital inputs are measured in milliseconds. It's reasonable to expect the actions of pressing 'x' almost immediately after pressing 'x'. In a measure of time that would seem instantaneous to us.

              What book is this that you're reading?
              When people are saying "minutes", and the players are doing something completely different than what they wanted, then that's something ENTIRELY different.

              With input lag, you still got your intended action after you pressed the button, but it was a few milliseconds later than what you was expecting. Input lag can be reduced with TV/ monitor settings, optimizing your internet connection, etc. If your experiencing time longer than milliseconds, then the problem is deeper than just input lag.

              Let me give you an example you might be able to comprehend. If I'm expecting my car to go 0-60 in 8 seconds, but it's doing it in 9-10 seconds then I could "fine tune" it to shave those 1-2 seconds off. However, if my car is taking 30 seconds to a minute to get to 60, NOW I have to explore other possibilities to the problem. Is it the engine? Is it the transmission? Is it the wheels? Is it the road conditions?

              So, are people experiencing input lag which can be addressed with some fine tuning, or is the problem deeper than that?
              Last edited by ksuttonjr76; 12-25-2015, 11:17 AM.

              Comment

              • Sleepy59
                Rookie
                • Apr 2014
                • 384

                #37
                Re: Random Input Lag during online play?

                Originally posted by ksuttonjr76
                When people are saying "minutes", and the players are doing something completely different than what they wanted, then that's something ENTIRELY different.

                With input lag, you still got your intended action after you pressed the button, but it was a few milliseconds later than what you was expecting. Input lag can be reduced with TV/ monitor settings, optimizing your internet connection, etc. If your experiencing time longer than milliseconds, then the problem is deeper than just input lag.

                Let me give you an example you might be able to comprehend. If I'm expecting my car to go 0-60 in 8 seconds, but it's doing it in 9-10 seconds then I could "fine tune" it to shave those 1-2 seconds off. However, if my car is taking 30 seconds to a minute to get to 60, NOW I have to explore other possibilities to the problem. Is it the engine? Is it the transmission? Is it the wheels? Is it the road conditions?

                So, are people experiencing input lag which can be addressed with some fine tuning, or is the problem deeper than that?
                Problem is input lag doesn't always occur, only when it's convenient to the otger team. although for some users, internet connection is the culprit.

                Comment

                • stlpimpmonsta
                  MVP
                  • Aug 2011
                  • 1545

                  #38
                  Random Input Lag during online play?

                  Lol do people really think 2k is capable of this? Seriously?

                  2k isn't capable of making a good online game but somehow they can control WHEN THE GAME DECIDES TO DROP YOU INPUTS ONLINE!!?!??

                  smh. As someone who as spent the last 10 years playing games online of many genres it's honestly ridiculous to think 2k would spend precious time to create a netcode that drops inputs only who one party is winning. It just is.


                  Sent from my iPhone using Tapatalk
                  Last edited by stlpimpmonsta; 12-25-2015, 01:11 PM.

                  Comment

                  • ataman5
                    MVP
                    • Jun 2007
                    • 2620

                    #39
                    Re: Random Input Lag during online play?

                    Its offline btw not about online.


                    Sent from my iPhone using Tapatalk

                    Comment

                    • Sleepy59
                      Rookie
                      • Apr 2014
                      • 384

                      #40
                      Re: Random Input Lag during online play?

                      Originally posted by stlpimpmonsta
                      Lol do people really think 2k is capable of this? Seriously?

                      2k isn't capable of making a good online game but somehow they can control WHEN THE GAME DECIDES TO DROP YOU INPUTS ONLINE!!?!??

                      smh. As someone who as spent the last 10 years playing games online of many genres it's honestly ridiculous to think 2k would spend precious time to create a netcode that drops inputs only who one party is winning. It just is.


                      Sent from my iPhone using Tapatalk
                      It's called playmaking momentum, defensive momentum, or offensive momentum. If you've played 2k14 you would know it exists. It was a 2k14 highlight addition

                      Comment

                      • bls
                        MVP
                        • Oct 2003
                        • 1789

                        #41
                        Re: Random Input Lag during online play?

                        Originally posted by Sleepy59
                        It's not online lag, it's 2k in general. It's done to help the other team catch up. Therefore if the game decides it wants to give the other team a run there will be delays in dribbling, delays in passing which lead to a subsequent 360 turn before the pass and a floating slow motion traveling ball. All the passes will also be lead towards the paint so you can get a turnover. When the other team is running on the break your block button is going to be delayed. Or if you press A (switch player) to stop the break the player selected will be the wrong one. Teleporting or magnetic D will also be a problem. Launches after jab steps will be delayed, auto hesis will occur, your players will turn cold whenever you seem to a have a clear lane or dunk. Things which you have no control over will happen, your blood pressure will rise. Call a time-out and or make adjustments your rhyth should come back.
                        Man sleepy you hit it on the numbers with this. Everything you mentioned occurs. If you dont run into a cheeser, every game will be close due to shot percentages. Youll see bad shots going in when they shouldn't. Delays, cutting when your player shouldn't, all of this, its extremely frustrating.

                        Comment

                        • Vic15_15
                          Rookie
                          • Jun 2010
                          • 71

                          #42
                          Re: Random Input Lag during online play?

                          Idk how 2k hasnt addressed this. I and everybody i play with or against gets random delay online almost every other game that make it impossible to do anything. I know 2k is trash as a company but this is pathetic smh

                          Comment

                          • ataman5
                            MVP
                            • Jun 2007
                            • 2620

                            #43
                            Re: Random Input Lag during online play?

                            Btw it's nothing about leading or following, on both cases random lag or slow movement or heavy movement appears no matter also again it's offline.


                            Sent from my iPhone using Tapatalk

                            Comment

                            • quitdabull
                              Rookie
                              • Apr 2015
                              • 157

                              #44
                              Re: Random Input Lag during online play?

                              Lost 3 straight to GS online . All 3 users played exactly the same. Turbo 3. Pnr

                              All games were close until 4th qrtr where i end up losing by 10 or more. Bogut turns into Bill Russell offensive rebounds everywhere. My players float the ball when i pass. No shots dropping for me but GS goes 80%
                              I try to pass it to the open player under the rim but instead the ball floats to a covered wing player for a turnover and i gotta remind myself icon passing only

                              Then i get messaged saying i suck. Mind u im using tier 2 and 3 teams . Won 7 trophys with GS tho

                              Truthfully the game cheats .

                              Comment

                              • Sleepy59
                                Rookie
                                • Apr 2014
                                • 384

                                #45
                                Re: Random Input Lag during online play?

                                Originally posted by quitdabull
                                Lost 3 straight to GS online . All 3 users played exactly the same. Turbo 3. Pnr

                                All games were close until 4th qrtr where i end up losing by 10 or more. Bogut turns into Bill Russell offensive rebounds everywhere. My players float the ball when i pass. No shots dropping for me but GS goes 80%
                                I try to pass it to the open player under the rim but instead the ball floats to a covered wing player for a turnover and i gotta remind myself icon passing only

                                Then i get messaged saying i suck. Mind u im using tier 2 and 3 teams . Won 7 trophys with GS tho

                                Truthfully the game cheats .
                                Almost lost to GS yesterday. The guy was horrible, EVERY single one of his shots were contested! He hit a 3 with every single one of his players, went 1-1 from three with most of his 30-40 rated 3 point shooters. I was so damn confused, he went like 50% from the three. My 3's were from ball-movement and dimes to open guys yet I kept missing. Felt like he was on a run the whole game, it's just not fair. I notice when I go on runs and accidentally take bad F rated shots, they fall?

                                Comment

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