NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched

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  • Caelumfang
    MVP
    • Oct 2012
    • 1218

    #121
    Re: NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched

    Originally posted by A6_Foul_Out
    New Development in Off-Ball Charges: If you are precise enough with the timing, you can draw them on computer players.







    Bonus Clip: Double Charge
    Now with this meant to be mostly a user vs user environment, don't you think this is kind of exploiting the (severely dumbed down through a patch) CPU and taking the game out of your opponents' hands?

    But hey, whatever, do y'all.
    Last edited by Caelumfang; 02-28-2016, 03:38 PM.

    Comment

    • A6_Foul_Out
      Banned
      • Jan 2016
      • 525

      #122
      Re: NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched

      Originally posted by Caelumfang
      Now with this meant to be mostly a user vs user environment, don't you think this is kind of exploiting the (severely dumbed down through a patch) CPU and taking the game out of your opponents' hands?

      But hey, whatever, do y'all.
      It's absolutely ridiculous that pro-am can be played with computers. As you said "a user v. user environment" Every game should be 5v5, without fault.

      You can either force 5v5, or give us an option to only matchmake with 5v5.

      Computers are the worst aspect of my 2k existence. You deserve whatever you get for bringing out the Deion Sanders, Calvin Johnson of CPU's.

      Comment

      • Caelumfang
        MVP
        • Oct 2012
        • 1218

        #123
        Re: NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched

        Originally posted by A6_Foul_Out
        It's absolutely ridiculous that pro-am can be played with computers. As you said "a user v. user environment" Every game should be 5v5, without fault.

        You can either force 5v5, or give us an option to only matchmake with 5v5.

        Computers are the worst aspect of my 2k existence. You deserve whatever you get for bringing out the Deion Sanders, Calvin Johnson of CPU's.
        I've said from the beginning that Pro-Am should've been forced to be 5v5, but nothing can be done if someone gets lagged out.

        And as far as the CPU goes, everyone knows they were dumbed down severely early in the year. The only good thing they're good for is jumping pass lanes, but they have absolutely zero situational awareness. But hey, like I said, do y'all. Just don't get mad if other teams begin to do that to you, is all.

        Comment

        • City_foxx
          Rookie
          • Sep 2014
          • 330

          #124
          Re: NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched

          Somebody loves lead passing into the paint off turbo cut. Smh as a sim play i have no problem at all with a cpu out there. They tend to go under screens so we get alot of easy jumpers off of them.
          Your playing checkers, and im playing chess-

          Comment

          • Rockie_Fresh88
            Lockdown Defender
            • Oct 2011
            • 9621

            #125
            Re: NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched

            Originally posted by Breakstarter
            Lol.....keep thinking that....stats say differently...7'3 vs a 6'10/6'11, my money is on the shorter guy every time. The shorter you are the higher your verticle leap is. That is all..
            I have a 6'11 guy with maxed rebounding and athleticism . Don't bet on me vs no 7'3 guy lol .
            #1 Laker fan
            First Team Defense !!!

            Comment

            • City_foxx
              Rookie
              • Sep 2014
              • 330

              #126
              Re: NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched

              I can out reb 7'3 c's with my 6'7 pf as long as i can dedcate my self to boxing out (not haveing to make alot of defense rotations)
              Your playing checkers, and im playing chess-

              Comment

              • Rockie_Fresh88
                Lockdown Defender
                • Oct 2011
                • 9621

                #127
                Re: NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched

                Originally posted by City_foxx
                I can out reb 7'3 c's with my 6'7 pf as long as i can dedcate my self to boxing out (not haveing to make alot of defense rotations)
                Can you out rebound against "yourself" as a 7'3 center with your 6'7 pf?
                #1 Laker fan
                First Team Defense !!!

                Comment

                • Caelumfang
                  MVP
                  • Oct 2012
                  • 1218

                  #128
                  Re: NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched

                  Originally posted by City_foxx
                  I can out reb 7'3 c's with my 6'7 pf as long as i can dedcate my self to boxing out (not haveing to make alot of defense rotations)
                  Man, you must be going against some crap Cs.

                  Comment

                  • de5m0n
                    Banned
                    • Oct 2015
                    • 996

                    #129
                    Re: NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched

                    Originally posted by Caelumfang
                    Man, you must be going against some crap Cs.
                    Or talking nonsense.

                    Comment

                    • City_foxx
                      Rookie
                      • Sep 2014
                      • 330

                      #130
                      Re: NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched

                      Or BOXING OUT try it some time.
                      Your playing checkers, and im playing chess-

                      Comment

                      • City_foxx
                        Rookie
                        • Sep 2014
                        • 330

                        #131
                        Re: NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched

                        Probaly im much quicker so its easyer to keep rebounding position. If i was playing against my self the winner of the reb battle would be the guy on the team with the highest fg% since offenseive rebs would be a moot point.
                        Your playing checkers, and im playing chess-

                        Comment

                        • Real2k16Tips
                          Rookie
                          • Mar 2016
                          • 20

                          #132
                          Re: NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched

                          Originally posted by snyder2nyce
                          They need to reduce strip on layups and buff the SF SG PF because they're obsolete. All the top ranked teams we've played so far had 3 PG 5'10 -6'2 and two 7'+ Cs. As a 6-9 SF going against 6'2 PG i get stripped on everything.
                          Those positions are far from obsolete...and dominate when used properly...Id love to see 3 5,10 Pgs lol theyll get locked up all game.

                          Comment

                          • downsouth
                            Banned
                            • Dec 2013
                            • 323

                            #133
                            Re: NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched

                            Originally posted by A6_Foul_Out
                            No, it's MUCH MUCH easier to get a user. watch the video from this article, we got 3 in that game from users?

                            It's much more difficult, and we just learned, that you can indeed do it to the computer.
                            I like how holding turbo is cheese but not spamming off ball charge attempts, emulating basketball 0%. Only getting me once though.

                            Sent from my P01M using Tapatalk

                            Comment

                            • KingofGyps
                              Rookie
                              • Feb 2016
                              • 79

                              #134
                              Re: NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched

                              I'd like to see you try and out rebound my 7'3 inside C..

                              Everyone knows what boxing out is.. And unless it's timed flawlessly it's an easy thing to get around - and right as you make the pass you tell your wings to pop. Boards all day. Just had a 28-25 pro am game.


                              Sent from my iPhone using Tapatalk

                              Comment

                              • de5m0n
                                Banned
                                • Oct 2015
                                • 996

                                #135
                                Re: NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched

                                Originally posted by fdugfyu
                                Also some people are able to dribble through my body and make passes that go through defender's body while I get stripped on 1st attempt with my 88 ball handling.
                                I hate this.

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