User injuries
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Re: User injuries
Okay, maybe I'll elaborate.... I'm using the Bulls and Derrick rose as we all know isn't the luckiest player in the NBA. He's quite susceptible to injuries. I'm in my second season and he's yet to get injured or sustain a serious injury at all. And that goes for anyone of my players. What setting should I adjust to see my user injuries?
Side note:I play all my games. No simulation. -
Re: User injuries
Crank the injury frequency and severity sliders up to about 65-70, that should do the trick, I just lost Butler to a torn ACL.Green Bay PackersSeattle MarinersNew York Rangers
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If walls could talk to spill the lies, we'd see the world through devils eyes
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Re: User injuries
I'm thinking your referring to a screen that you can view by going to the player card screen. Simply push down on your analog stick in to bring up the player's info. One of the pages has a back and front view of the player's anatomy minus the private areas. Haha, but you can see the risk of injury to areas of the body. I believe green is normal, yellow elevated, and red is "put an ice pack and go get a vehicle someone, we are going to the hospital".
Your fatigue for that player is there along with current injuries to that player. I play with ATL and injuries are variable just as in real games. Except for Thabo Sefalosha. I believe he might have the back of an 80 year old man. He sometimes takes a shot and must have not did warmups because he's hurt. I see big men setting screens, I.E. Andre Drummond, and players hit the floor. And to add to all this, like with Sefalosha, if I go to that page on his player card, he has an increased risk of injury to his back.
Don't forget a player can have multiple injuries. I know if I was an attorney and Derrick Rose was an Uber driver in my town, I'd have an ambulance on stand by. He's an accident waiting to happen. Another idea though for real is to keep an eye on his fatigue in team training and maybe rest him more than others. I get players griping about practice isn't hard enough while playing in MyGM mode after getting through a couple months.
My response, "We're talking about practice, not a game, but practice." Hey developers, wishlist that one!
Good luck!Comment
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Re: User injuries
I'm play a MyGM mode game at the moment and haven't experienced any injuries also. I'm thinking about restarting a my league before I get too deep into this. You guys think that would be wise?Comment
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Re: User injuries
Might as well. The in-game injuries from the last 2 previous 2k's are non-existent in 2k16 for some odd reason. I mean in general, not with MyLeague edits. ML is the way to go, you can also bump up the salary cap for next season & prevent dumb CPU trades.Comment
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