Getting your shoulders past a defender/turning the corner?
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Re: Getting your shoulders past a defender/turning the corner?
I dont think it creates balance. Imo it does the exact opposite, when you can shut down tbe pnr by fighting thru on ball screens with poor defenders. Irl there are ton of player who die on the screen. Very few guys can consistently blow up pnr's by getting thru on ball screens.
Sent from my SGH-I337M using Tapatalkhow could I lose? im playing by my own rules..Comment
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Re: Getting your shoulders past a defender/turning the corner?
Only in 2k is kyrie a good defender. Irl he constantly dies on the pick, and doesnt maintain a good guarding position often. That Olympic sqaud is running him and Melo together for major minutes, so the defense will be suspect against good offensive teams.Psn: Alabamarob
Xbox: Alabama Rob
Youtube: 2k Hawks
Settings I play on.
Minutes: 12
Difficulty: HOF
Online or Offline player: Both
In a MLO: YesComment
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Re: Getting your shoulders past a defender/turning the corner?
The boys at VC/2K need to really, really make the ratings/sliders for these things matter. I should be able to tell a poor defender, below average, average, good and elite defender apart through feel and animation branches that seperate them.
Not to mention that the old legacy problem of mismatches not making a difference on the perimeter - or paint is many occasions - reared its ugly head. The Pau Gasol, Tim Duncan, Enes Kanter and Omer Asik type defenders could never be consistently punished for switching, hedging to hard or being out on the perimeter.
It felt more ham fisted than ever that (at leasy against the CPU) the developers wanted or were forcing you not to play "heroball" on the perimeter.
But then on the other end your weak side defender would almost always over help leading to open three after open three. Yeah, well I would try that exact same pass but the CPU would "magically" recover, although the CPU wouldn't sink all the way to paint on my drives, and contest/take away said shot.
from Spurs Nation/Bills Backer HQLast edited by J_Posse; 08-15-2016, 02:35 PM.San Antonio Spurs 5 - Time ('99, '03, '05, '07, '14) NBA Champions
Official OS Bills Backers Club Member
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Re: Getting your shoulders past a defender/turning the corner?
What's your youtube account name? Can't link to the video in Tapatalk, but I really, really want to see that video. CPU on-ball defense and pick & roll defense were absolutely overpowered to a ridiculous degree in NBA 2K16. They would constantly jump past or through screens and "magically" get (read: warp) back into position once beat.
The boys at VC/2K need to really, really make the ratings/sliders for these things matter. I should be able to tell a poor defender, below average, average, good and elite defender apart through feel and animation branches that seperate them.
Not to mention that the old legacy problem of mismatches not making a difference on the perimeter - or paint is many occasions - reared its ugly head. The Pau Gasol, Tim Duncan, Enes Kanter and Omer Asik type defenders could never be consistently punished for switching, hedging to hard or being out on the perimeter.
It felt more ham fisted than ever that (at leasy against the CPU) the developers wanted or were forcing you not to play "heroball" on the perimeter.
But then on the other end your weak side defender would almost always over help leading to open three after open three. Yeah, well I would try that exact same pass but the CPU would "magically" recover, although the CPU wouldn't sink all the way to paint on my drives, and contest/take away said shot.
from Spurs Nation/Bills Backer HQ
Hawks.coach2k is the youtube name. Type that into search and it will come up.Psn: Alabamarob
Xbox: Alabama Rob
Youtube: 2k Hawks
Settings I play on.
Minutes: 12
Difficulty: HOF
Online or Offline player: Both
In a MLO: YesComment
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Re: Getting your shoulders past a defender/turning the corner?
Expect them to DMCA it any dayComment
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Re: Getting your shoulders past a defender/turning the corner?
man please. 2K will never be embarrassed by this. anybody who actually knows basketball or has played it at a high level has to be frequently frustrated with this poor excuse for "sim" basketball. There are so many naggling things like this in the game. 2K is virtually unplayable.Comment
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Re: Getting your shoulders past a defender/turning the corner?
man please. 2K will never be embarrassed by this. anybody who actually knows basketball or has played it at a high level has to be frequently frustrated with this poor excuse for "sim" basketball. There are so many naggling things like this in the game. 2K is virtually unplayable.
Is it possible to download the game without patches? I need to try this out.Comment
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Re: Getting your shoulders past a defender/turning the corner?
they still warped but not like now. i think over the life-span of the game, they make so many adjustments and tuneups that some things get lost in the fray. i definitely think defense got much much worse as the game progressed this year. the pick and roll was a bit OP on the offensive end, so they tuned it, and then they made it OP on the defensive end months later to where guys transport and intercept passes. there was a happy medium for a small window but we lost that after one of the updates. *sigh*Comment
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Re: Getting your shoulders past a defender/turning the corner?
they still warped but not like now. i think over the life-span of the game, they make so many adjustments and tuneups that some things get lost in the fray. i definitely think defense got much much worse as the game progressed this year. the pick and roll was a bit OP on the offensive end, so they tuned it, and then they made it OP on the defensive end months later to where guys transport and intercept passes. there was a happy medium for a small window but we lost that after one of the updates. *sigh*Comment
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Re: Getting your shoulders past a defender/turning the corner?
I feel you man, maybe next year they won't overtweak things. I feel like right now I am basically being pushed by the defense the entire game which is as unrealistic as it gets. Running up the court and being physically pushed backwards to the point where you stumble back several feet is always a foul in real life, but just normal D in this game.Comment
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Re: Getting your shoulders past a defender/turning the corner?
they still warped but not like now. i think over the life-span of the game, they make so many adjustments and tuneups that some things get lost in the fray. i definitely think defense got much much worse as the game progressed this year. the pick and roll was a bit OP on the offensive end, so they tuned it, and then they made it OP on the defensive end months later to where guys transport and intercept passes. there was a happy medium for a small window but we lost that after one of the updates. *sigh*
The other warping issues are strictly for balance reasons. Remember in older games when it was super easy to blow by everyone and everyone complained about it? Well here's what you get. OP defense opposed to OP offense back in the day.
It's gonna be tough for them to break these invisible walls between ball handlers and defenders because defensive movement is so clunky and stiff. Offensive movement is a lot more precise and free (although still pretty clunky lol)
They can probably remove the warping and forcefields (like older 2k's) but they're gonna need to rework defensive movement completely. I'm all for adding more stick still to defense.
Idk how realistic the request for this is, but if they could do this ^^, they would've by now imoLast edited by Jesus_Swagglesworth; 08-15-2016, 09:47 PM.Comment
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Re: Getting your shoulders past a defender/turning the corner?
Pick and roll is fine. Warping teleport interceptions are an entirely different issue. I'd put this in the "momentum" category lol. Welfare steals
The other warping issues are strictly for balance reasons. Remember in older games when it was super easy to blow by everyone and everyone complained about it? Well here's what you get. OP defense opposed to OP offense back in the day.
It's gonna be tough for them to break these invisible walls between ball handlers and defenders because defensive movement is so clunky and stiff. Offensive movement is a lot more precise and free (although still pretty clunky lol)
They can probably remove the warping and forcefields (like older 2k's) but they're gonna need to rework defensive movement completely. I'm all for adding more stick still to defense.
Idk how realistic the request for this is, but if they could do this ^^, they would've by now imo
see the blow-by guys thing was kinda weird for me this year. I really enjoyed having a first step(or turbo as casuals called it). i loved exploding out of sizeups. and i knew how to defend it. when they got rid of that man i just couldnt deal.
i also think they should completely strip down their defense model and rework it. and a lot of it should be based on some new footwork scheme. like, i feel that when i hold down Left Trigger, my defense gets worse as i slide all over the place. not to mention fantom fouls and the block system. jeez.Comment
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Re: Getting your shoulders past a defender/turning the corner?
Seems like they tweaked the 'stickiness' throughout the year...they had it at a great spot around the second patch I beleive then all the sudden it shifted backComment
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Re: Getting your shoulders past a defender/turning the corner?
2K is actually in a pretty tough spot. The defensive force field is a remedy to a playerbase problem. Defending in basketball is more about positioning and teamwork than athleticism (which of course still plays a big role). Sadly, somewhere in the translation of real life to video game, 2k interpreted defense as mostly a man on man thing, and defensive teamwork is almost non-existent.
That said, we have all been dealing with CPU defenders running off of open shooters all year so maybe its just impossible to actually make a responsive, realistic and fun defense in a video game.Comment
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