NBA 2K17 Hands-On Impessions - Physics, Aiming with Shot Stick & More (PopSci)

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  • Scramz718
    MVP
    • May 2012
    • 1324

    #76
    Re: NBA 2K17 Hands-On Impessions (PopSci)

    Originally posted by theman824
    Exactly. It was overpowered, unnatural and there was no reason why only PGs could do it. I was very very glad when they finally nerfed it. More explosion maybe, but why can't a 6'8 SF blow by his defender? They can in real life. It should be more realistic if they add something like this.


    It wasn't restricted to only PGs, it was tied to a players ball control. If you had 86 and up BC rating you were able to do it. A true 1st need to be in the game tho

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    • ruLEX$$
      Rookie
      • Jan 2009
      • 43

      #77
      Originally posted by Scramz718
      It wasn't restricted to only PGs, it was tied to a players ball control. If you had 86 and up BC rating you were able to do it. A true 1st need to be in the game tho
      Only pg and 6'2 or smaller sg that's it... It gave an unfair advantage to players who were not truly skilled. No one should be able to exploit the same dribble move over and over. It's just not realistic.

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      • Vni
        Hall Of Fame
        • Sep 2011
        • 14832

        #78
        Re: NBA 2K17 Hands-On Impessions - Physics, Aiming with Shot Stick & More (PopSci)

        Timing on layups should mean a timing on up&unders.

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        • kevmasood
          Rookie
          • Jul 2012
          • 253

          #79
          Re: NBA 2K17 Hands-On Impessions - Physics, Aiming with Shot Stick & More (PopSci)

          This is some what puzzling to me, so the shot button you dont have to worry, cuz nothing concrete have been changed, but the shot stick meter, which i dont use, on the perimeter, but i use in the paint, now dump downs, or close to the rim, needs to be timed . so what about dunks, do that needs to be timed to ?, we need answers in the BLOGS
          Follow Big Kev @BigKev_np on Twitter
          #SimNation

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