Player Archetypes NBA 2k17

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  • Caelumfang
    MVP
    • Oct 2012
    • 1218

    #4381
    Re: Player Archetypes NBA 2k17

    So I got a $20 copy and started playing again, this time not allowing myself to get completely pissed off during games like I used to, which eroded my playstyle after a while. While playing over the past week, I was reminded just why Shot Creators are so freakin deadly. Outside of running into some of the worst quality ransoms I've seen in ANY 2k, I've been sort of having fun since I've calmed down.

    And it's amazing to me that, to this day, most of the community haven't figured out why Shot Creators can hit far more contested shots than anyone else in the game.
    Last edited by Caelumfang; 07-19-2017, 05:22 PM.

    Comment

    • de5m0n
      Banned
      • Oct 2015
      • 996

      #4382
      Re: Player Archetypes NBA 2k17

      Name me one top 100 tea that uses shot creator PG. Go ahead I'll wait.

      Playing against scrubs every build is effective but if you want to have best results against top teams then paymaker/sharp/ldd are the only options to consider at PG.

      Comment

      • Caelumfang
        MVP
        • Oct 2012
        • 1218

        #4383
        Re: Player Archetypes NBA 2k17

        Originally posted by de5m0n
        Name me one top 100 tea that uses shot creator PG. Go ahead I'll wait.

        Playing against scrubs every build is effective but if you want to have best results against top teams then paymaker/sharp/ldd are the only options to consider at PG.
        My Shot Creator is a SG. And it's not my problem that 95% of the community have absolutely no idea how to utilize or use a Shot Creator.

        Comment

        • DatGuy12x2
          Rookie
          • Aug 2015
          • 270

          #4384
          Player Archetypes NBA 2k17

          Originally posted by de5m0n
          Name me one top 100 tea that uses shot creator PG. Go ahead I'll wait.



          Playing against scrubs every build is effective but if you want to have best results against top teams then paymaker/sharp/ldd are the only options to consider at PG.


          I don't think whether or not the top 100 teams use certain archetypes should determine what archetypes you use. You shouldn't have to make your player or make your archetype combinations because the top 100 teams do that. It doesn't mean you can't compete with those teams either. That's silly.




          Sent from my iPhone using Tapatalk
          Last edited by DatGuy12x2; 07-21-2017, 03:27 AM.
          PSN: Dat-guy12x2

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          • de5m0n
            Banned
            • Oct 2015
            • 996

            #4385
            Re: Player Archetypes NBA 2k17

            Originally posted by Caelumfang
            My Shot Creator is a SG. And it's not my problem that 95% of the community have absolutely no idea how to utilize or use a Shot Creator.
            Go ahead keep using him IDC. I love playing against SC because they are so easy to play against. Top players don't use them because they are mediocre at everything and their best ability is inconsistent. Doesn't help that they cant shoot 3 whether moving or not either.

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            • de5m0n
              Banned
              • Oct 2015
              • 996

              #4386
              Re: Player Archetypes NBA 2k17

              Originally posted by DatGuy12x2
              I don't think whether or not the top 100 teams use certain archetypes should determine what archetypes you use. You shouldn't have to make your player or make your archetype combinations because the top 100 teams do that. It doesn't mean you can't compete with those teams either. That's silly.




              Sent from my iPhone using Tapatalk
              It doesn't but it also tells you something about the archetype if the top players/teams dont utilize it. Sc have little to no advantages over other archetypes. Their best attribute shootign off the dribble is inconsistent.

              Comment

              • Housh123
                Banned
                • Jan 2011
                • 1173

                #4387
                Re: Player Archetypes NBA 2k17

                Originally posted by de5m0n
                Go ahead keep using him IDC. I love playing against SC because they are so easy to play against. Top players don't use them because they are mediocre at everything and their best ability is inconsistent. Doesn't help that they cant shoot 3 whether moving or not either.


                I have one and do fairly well. From the corner I can hit but I don't even shoot them from the top of the key. There's no use in pro am.


                I do my best when I'm on a team that passes a lot because then I can attack my defender off the catch. It's way harder to guard a moving target than a guy sizing you up tryna catch your ankles.


                But yeah I have problems when teams cut off the paint and guard my corner 3


                Sent from my iPhone using Operation Sports

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                • Housh123
                  Banned
                  • Jan 2011
                  • 1173

                  #4388
                  Re: Player Archetypes NBA 2k17

                  Originally posted by de5m0n
                  It doesn't but it also tells you something about the archetype if the top players/teams dont utilize it. Sc have little to no advantages over other archetypes. Their best attribute shootign off the dribble is inconsistent.


                  Idk man Iv seen some SC just flat out not miss from off dribble midrange. I think the learning curve for SC is very steep so that's why ppl say they are worst. Imo the slasher is pretty useless if your against a good shot blocking center.


                  SC are limited in the 3 ball and that's it. Everything else they can dominate


                  Sent from my iPhone using Operation Sports

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                  • ViolenceFight
                    MVP
                    • Jun 2013
                    • 1141

                    #4389
                    Re: Player Archetypes NBA 2k17

                    Originally posted by Housh123
                    Idk man Iv seen some SC just flat out not miss from off dribble midrange. I think the learning curve for SC is very steep so that's why ppl say they are worst. Imo the slasher is pretty useless if your against a good shot blocking center.


                    SC are limited in the 3 ball and that's it. Everything else they can dominate


                    Sent from my iPhone using Operation Sports
                    There's ways to deal with a good inside defender as a Slasher, but that moving shot nerf really killed the best second option that archetype had which was the moving mid game.
                    Female Russell Westbrook.

                    PSN: ViolenceFight
                    Instagram: @ViolenceFight

                    Comment

                    • Vroman
                      Pro
                      • Aug 2014
                      • 959

                      #4390
                      Re: Player Archetypes NBA 2k17

                      There is few reasons why shot creator is below the meta of mypark and pro am.

                      1)Main attributes (moving 2pt and 3pt) gets significantly decreased as you make your player higher. Sharpshooter(stretch big) can still shoot at full efficiency at 6'10+ height and playmaker(point forward) still can "speedboost" and have snappy dribble animations at max height. And being higher than opponent is more of advantage than ever this year.

                      2)Lacking in playmaking ratings . Mostly "speed with ball" rating is hindering shot creator . Creating separation for moving shots is key and playmaker is just much better suited at doing it.

                      3)Other archetypes too good at hitting moving shots. Slasher, Sharpshooter, Playmaker have no problem to hit them while having own flavor as well. You only need high moving shot ratings for hitting moving 3pt shot, while midrange goes in fine with just 70 rating.

                      All in all its ultimate "special snowflake" archetype . It really doesn't add up to the squad as much as other archetypes . Its focus point is a niche way of scoring and its really not unstoppable at doing it.
                      Last edited by Vroman; 07-21-2017, 02:14 PM.

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                      • de5m0n
                        Banned
                        • Oct 2015
                        • 996

                        #4391
                        Re: Player Archetypes NBA 2k17

                        Originally posted by Vroman
                        There is few reasons why shot creator is below the meta of mypark and pro am.

                        1)Main attributes (moving 2pt and 3pt) gets significantly decreased as you make your player higher. Sharpshooter(stretch big) can still shoot at full efficiency at 6'10+ height and playmaker(point forward) still can "speedboost" and have snappy dribble animations at max height. And being higher than opponent is more of advantage than ever this year.

                        2)Lacking in playmaking ratings . Mostly "speed with ball" rating is hindering shot creator . Creating separation for moving shots is key and playmaker is just much better suited at doing it.

                        3)Other archetypes too good at hitting moving shots. Slasher, Sharpshooter, Playmaker have no problem to hit them no problem while having own flavor as well. You only need high moving shot ratings for hitting moving 3pt shot, while midrange goes in fine with just 70 rating.

                        All in all its ultimate "special snowflake" archetype . It really doesn't add up to the squad as much as other archetypes . Its focus point is a niche way of scoring and its really not unstoppable at doing it.
                        And its strongest quality is moving mid range shots which is the least efficient shot in basketball and the one that defenses have no problem giving up if it means stopping everything else.

                        Shot Creaters would be fine if they were a tad bit faster but they are not. Too easily guarded.

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                        • Chas3
                          Rookie
                          • Apr 2017
                          • 120

                          #4392
                          Re: Player Archetypes NBA 2k17

                          Originally posted by hanzsomehanz
                          Tough to say now with the current shooting conditions.

                          Under the current shooting conditions, the Playmaker is not the shooting threat he used to be which costs him some overall value. Considering how you can defend most Playmakers 1v1 and around screens: there are other archetypes that can accomplish just about the same measure of success without speed boosting.

                          The speed boost ability is about the most noticeable difference at 6'8" and below. For myself, a Sharpshooting PG holds the highest value at PG right now. Some might be convinced it's a Slasher PG or Shot Creator PG. A 6ft7 LDD PG could also be a beast considering how dominant he can be on both ends just off his size and athleticism alone that compliment his defensive nature.

                          Sent from my SM-T330NU using Tapatalk
                          What do you guys think about a 6'8 playmaker SG playing the point guard?

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                          • hanzsomehanz
                            MVP
                            • Oct 2009
                            • 3275

                            #4393
                            Re: Player Archetypes NBA 2k17

                            Originally posted by Chas3
                            What do you guys think about a 6'8 playmaker SG playing the point guard?
                            It works well.

                            I have a buddy who plays solid with his 6ft7 Playmaker SG

                            You don't get the big man contact dunks like the Point Forwards do but you're also not playing a big man role so it works fine.



                            Sent from my SM-T330NU using Tapatalk
                            how could I lose? im playing by my own rules..

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