Team Defense Must Improve in NBA 2K17

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  • stillfeelme
    MVP
    • Aug 2010
    • 2407

    #31
    Re: Team Defense Must Improve in NBA 2K17

    Originally posted by raiderphantom
    You can run high PNR, force it to the roll man with no problem, which then gets the ball to the middle of the floor, and opens up every pass and hurts good weak side help. So even if the big is guarded well, he can hit the shooter in the opposite corner.
    I don't think this was mentioned but I think part of the problem was how easy it was to hit the roll man. I have a feeling with all these new bumping animations and off ball controls and better physics it should make it harder. Part of making team defense better is making it so passing isn't so easy.

    It will be really nice to get realistic more realistic open jumpers because the defense chose to stop the roll man but the pick was good enough and the dribble pull up quick enough etc.

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    • BigL32
      Rookie
      • Oct 2015
      • 38

      #32
      Yeah great post. The transition defense is also still lacking. especially with the center. They never seem to pick up their man and the CPU gets a easy bucket at least 5 times a game. Da Czar has tons of info on offense, but Scott OG doesn't put any content explaining how some of the defensive functions really work. Which is frustrating becasue there's no content. He claims to have put in all this great stuff (which it seems to be) , but we need to how it functions. For example how many adjustments can be made before things stop working or don't work? They AI constantly puts your defenders out of position (the video above), just so the computer can score. On the flip side the AI is never out of position or they magically slide in front of you.

      There definitely should be more animations for driving to the basketball. Showcasing the defense giving ground but still playing defense and But of course that's not happening this year.

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