I have fairley realistic games in my gm suprisingly besides the broken defense cheese that happens almost every other play the cpu teams around the leauge are playing like they should for the most part and realistic fg % n ppg looks about right and i had to go through every player in my custom roster to update actual ratings and accesory that 2k team lacks.For people with high shooting % problem i kind of worked it out i think. I have mid range and 3 point & close on 50 and inside shot on 48 with contact shot on 45 and my games range from 41% to highest ive noticed 52% average around 46% depending how you play defense with defensive awareness at 80 and on ball at 75. Close to 50% of the shots made by thr cpu will be wideopen cause of the broken defense but theres nothing you can do about that until 2k puts a patch thats actually useful unlike every other patch they put out so far. Overrall i feel like i put more time into trying to fix the game then actually playing it hoping changes are made
NBA 2K17 Impressions Thread
Collapse
Recommended Videos
Collapse
X
-
Re: NBA 2K17 Impressions Thread
I have fairley realistic games in my gm suprisingly besides the broken defense cheese that happens almost every other play the cpu teams around the leauge are playing like they should for the most part and realistic fg % n ppg looks about right and i had to go through every player in my custom roster to update actual ratings and accesory that 2k team lacks.For people with high shooting % problem i kind of worked it out i think. I have mid range and 3 point & close on 50 and inside shot on 48 with contact shot on 45 and my games range from 41% to highest ive noticed 52% average around 46% depending how you play defense with defensive awareness at 80 and on ball at 75. Close to 50% of the shots made by thr cpu will be wideopen cause of the broken defense but theres nothing you can do about that until 2k puts a patch thats actually useful unlike every other patch they put out so far. Overrall i feel like i put more time into trying to fix the game then actually playing it hoping changes are madeNY GIANTS -
Re: NBA 2K17 Impressions Thread
So just to try it out, I took the exact same slider set (it was working pretty darn well for the first half) and manually applied it after starting on Pro (before I started on Superstar, my level last year). It was a totally different game with the exact same slider set. Guys couldn't stay in front of me for anything. My guys were at least 20% quicker and 50% quicker off the first step. 3's were raining with Mayor McCheesebrook (that's my own nickname for Russell Westbrook for those wondering), and he wasn't even the one driving, Roberson, Oladipo, everybody getting in on it.
In short, despite the appearance that the preset Sliders control the sliders only, that is a complete lie. The game style and flow is entirely dependent upon which preset you edit from.
BTW, I like to call Westbrook Teenwolf lol.http://neverfollow.biz (Independent Music Group)Comment
-
Re: NBA 2K17 Impressions Thread
Yep. If you edit Pro sliders and put them at Superstar levels, the game will still play like Pro but with adjustments. Vice versa for Superstar sliders moving them to Pro levels. The game still plays like Superstar but with the adjustments.
BTW, I like to call Westbrook Teenwolf lol.
For what it’s worth, I am playing a really nice game right now, I started on all star, moved sliders where I wanted them, and moved speed and acceleration down to 40 each. Guys are not super exploding anymore and the game plays really great. Tough layups don’t fall against bigger guys but still fall with a size advantage, a good shot rating isn’t impossible to come by anymore. Maybe I’ll post the slider set after a few more tests. I like it so far though.
You don’t care where I sent this from."The designated hitter rule is like letting someone else take Wilt Chamberlain's free throws."
- Rick WiseComment
-
Re: NBA 2K17 Impressions Thread
Haha nice. We always called him Cheesebrook, but since he added a jumper, he’s become nigh unstoppable, so I started giving him the title Mayor since he’s mayor of cheese town.
For what it’s worth, I am playing a really nice game right now, I started on all star, moved sliders where I wanted them, and moved speed and acceleration down to 40 each. Guys are not super exploding anymore and the game plays really great. Tough layups don’t fall against bigger guys but still fall with a size advantage, a good shot rating isn’t impossible to come by anymore. Maybe I’ll post the slider set after a few more tests. I like it so far though.
You don’t care where I sent this from.
Its unfortunate but as soon as you find that perfect slider set, the patch will come lol.http://neverfollow.biz (Independent Music Group)Comment
-
"The designated hitter rule is like letting someone else take Wilt Chamberlain's free throws."
- Rick WiseComment
-
Re: NBA 2K17 Impressions Thread
Fix one thing, break an unrelated thing.
Nevermind the starting on all star approach, I’m going to take your advice and start on pro.
You don’t care where I sent this from."The designated hitter rule is like letting someone else take Wilt Chamberlain's free throws."
- Rick WiseComment
-
Re: NBA 2K17 Impressions Thread
Im still trying to figure out if I like this version of NBA 2k (NBA2k17) or not.
this year may be a result of too much change and not enough polish.
dont want to say Im disappointed, but Im not as satisfied with this years version when compared to years past.Comment
-
Re: NBA 2K17 Impressions Thread
As kind of a last ditch effort I decided to try the game on pro and try to tweak sliders to make it more difficult. The game plays so much more natural and organic it's not even the same game as on all star. I have tweaked the sliders a fair amount but it's still a tad too easy but I feel like I'm close. I actually have hope again that this game might be the game I want it to be.2016 NLL Champion Saskatchewan Rush
2018 NLL Champion Saskatchewan Rush
2019 CEBL Champion Saskatchewan RattlersComment
-
Re: NBA 2K17 Impressions Thread
This entry pass that Giannis makes at the 1:40 mark. Last year it was in the game (triangle on PS4). This year they inexplicably took it out. Please put it back in.
Comment
-
Re: NBA 2K17 Impressions Thread
As kind of a last ditch effort I decided to try the game on pro and try to tweak sliders to make it more difficult. The game plays so much more natural and organic it's not even the same game as on all star. I have tweaked the sliders a fair amount but it's still a tad too easy but I feel like I'm close. I actually have hope again that this game might be the game I want it to be.
Stick with it. I feel the ratings play more of a part than artificial boost that help the cpu in the upper game modes. It's really about house rules to. If you play the game like a real NBA team, you will get realistic results. You can cheese more but you must discipline yourself.http://neverfollow.biz (Independent Music Group)Comment
-
Re: NBA 2K17 Impressions Thread
Stick with it. I feel the ratings play more of a part than artificial boost that help the cpu in the upper game modes. It's really about house rules to. If you play the game like a real NBA team, you will get realistic results. You can cheese more but you must discipline yourself.2016 NLL Champion Saskatchewan Rush
2018 NLL Champion Saskatchewan Rush
2019 CEBL Champion Saskatchewan RattlersComment
-
Re: NBA 2K17 Impressions Thread
I've played 6 games on pro. I can say that without a doubt pro is the level the game plays the smoothest and most realistic. I've managed to figure out really good sliders that has made the game very challenging and at least as hard as superstar level for last years game.
That was the 9th ranked team against the 8th, so an even matchup until the end, seemed good, and the appropriate guys took over the game, not like the games where I've been more or less forced into shoving it into the paint to keep the score close and Ed Davis ends up leading the league in scoring.
I'm going to take a really bad team and play a really good team and then vice versa and see how it goes. The percentages were right on though, so I expect it to go pretty well.
Just to let you guys know in case you're wondering, I put the user speed and acceleration to 35 and the CPU to 40. It prevented guys like Draymond Green from beating guards down on the dribble but still let Lillard and faster guys get a break every once in a while. I also put the defense strength ratings (layup and shot) to 70 (which really lowered the And 1's) and the bump sensitivity to 35. The game seems very slowed down but fast enough when it needs to be."The designated hitter rule is like letting someone else take Wilt Chamberlain's free throws."
- Rick WiseComment
-
Re: NBA 2K17 Impressions Thread
Bunsel or Cujo, you mind sending me a PM on what tweaks you made to the sliders on pro? Or if you have them uploaded. Halfway thru the second half on Superstar is like a totally different game. I keep taking a stab it by changing my defensive settings, calling timeouts, & overall focusing in on the game but the CPU keeps eliminating any & all of my strategies.Comment
-
Re: NBA 2K17 Impressions Thread
I've played 6 games on pro. I can say that without a doubt pro is the level the game plays the smoothest and most realistic. I've managed to figure out really good sliders that has made the game very challenging and at least as hard as superstar level for last years game.PS5Comment
-
Re: NBA 2K17 Impressions Thread
Bunsel or Cujo, you mind sending me a PM on what tweaks you made to the sliders on pro? Or if you have them uploaded. Halfway thru the second half on Superstar is like a totally different game. I keep taking a stab it by changing my defensive settings, calling timeouts, & overall focusing in on the game but the CPU keeps eliminating any & all of my strategies.
The sliders are pretty simple, I find that the less you can change with 2k the better. too much fine tuning always manifests itself in other ways. Which is why I didn't take a 3 pronged attack at fixing the And 1's. Just changed defense.
SpoilerStart on the Pro preset and manually change from there.
User/Cpu
OFFENSE
Inside Shot 45/45
Close Shot 45/45
Mid Range 48/48
3pt 47/47
Layup Success 50/50
Dunk in Traffic Frequency 45/45
Dunk In Traffic Success 50/50
Pass Accuracy 49/49
Alley Oop Success 50/50
Contact Shot Success 50/50
Ball Security 50/50
DEFENSE
Driving Contact Shot 50
Inside Contact Shot 50
Layup Defense Strength(Takeoff) 70/70
Layup Defense Strength(Release) 70/70
Jump Shot Defense Strength(Gather) 70/70
Jump Shot Defense Strength(Release) 70/70
Help Defense Strength 50/50
Steal Success 50/50
Body-Up Sensitivity 35/35
ATTRIBUTES
Acceleration 35/40
Vertical 50
Strength 50
Stamina 50
Speed 35/40
Hustle 50/50
Ball Handling 50/50
Hands 50/50
Dunking Ability 50
On Ball Defense 50/50
Stealing 50/50
Blocking 50/60
OFF Awareness 55/55 (I think this may need a slight bump for the CPU, but it's not altogether obvious yet)
DEF Awareness 60/60
OFF Reb 50/50
DEF Reb 50/50
OFF Consistency 50
DEF Consistency 50
Fatigue Rate 50
Lateral Quickness 50/50
TENDENCIES
All at 50 for now, there seems to be a good balance of plays vs. iso vs. Post Up based upon the team composition. The Sixers pound it inside and the Warriors move the ball and shoot.
FOULS
Over the Back 70/70
Charging 70/70
Blocking 70/70
Reaching 70/70
Shooting Foul 70/70 (Thinking about going to 80)
Loose Ball 70/70"The designated hitter rule is like letting someone else take Wilt Chamberlain's free throws."
- Rick WiseComment
Comment